Squirrely Airship Escapades: Difference between revisions

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{{levelbox
{{level infobox
|image=[[File: SMM2 Squirrely Airship Escapades.jpg|250px]]
|image=[[File: SMM2 Squirrely Airship Escapades.jpg|250px]]
|game=''[[Super Mario Maker 2]]''
|game=''[[Super Mario Maker 2]]''
|style={{SMMstyle|NSMBU}}
|style={{SMM style|NSMBU}}
|theme=[[File:SMM2-ThemeIcon-Airship.png|25px|link=]]
|theme=[[File:SMM2-ThemeIcon-Airship.png|25px|link=]]
|limit=200 seconds
|limit=200 seconds
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}}
}}
'''Squirrely Airship Escapades''' is an official course in Course World in ''[[Super Mario Maker 2]]''. It is the twelfth level of Ninji Speedruns, running from September 15, 2020 to September 22, 2020. It is set in the airship theme and the ''[[New Super Mario Bros. U]]'' game style.
'''Squirrely Airship Escapades''' is an official course in Course World in ''[[Super Mario Maker 2]]''. It is the twelfth level of Ninji Speedruns, running from September 15, 2020 to September 22, 2020. It is set in the airship theme and the ''[[New Super Mario Bros. U]]'' game style.
==Layout==
==Layout==
The level begins with a [[Warp Pipe]] dispensing [[Super Acorn]]s, followed by [[Dry Bones]] equipped with [[Cannon]]s. After a split route with a few [[Burner]]s, some big Cannons follow, along with a few more Dry Bones. Another split route follows with either a [[Rocky Wrench]] at the top or two [[POW Block]]s at the bottom. Afterwards, Mario must glide across to another Rocky Wrench, then break some [[Brick Block]]s and glide across to a big [[Parabones]] with a giant Cannon equipped. After passing another Dry Bones on a [[Seesaw]], Mario must jump across a big Parabones and a [[Big Dry Bones]] to the [[Goal Pole]].
The level begins with a [[Warp Pipe]] dispensing [[Super Acorn]]s, followed by [[Dry Bones]] equipped with [[Cannon]]s. After a split route with a few [[Burner]]s, some big Cannons follow, along with a few more Dry Bones. Another split route follows with either a [[Rocky Wrench]] at the top or two [[POW Block]]s at the bottom. Afterwards, Mario must glide across to another Rocky Wrench, then break some [[Brick Block]]s and glide across to a big [[Parabones]] with a giant Cannon equipped. After passing another Dry Bones on a [[Seesaw]], Mario must jump across a big Parabones and a [[Mega Dry Bones]] to the [[Goal Pole]].


==Description==
==Description==
''"What better course for Flying Squirrel Mario than a flying airship! Whether gliding nimbly through the air or bouncing around with high spin jumps, get squirrely, and find the fastest route to the finish."''
"''What better course for Flying Squirrel Mario than a flying airship! Whether gliding nimbly through the air or bouncing around with high spin jumps, get squirrely, and find the fastest route to the finish.''"


==Enemies==
==Enemies==
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*[[Big Thwomp]] (1)
*[[Big Thwomp]] (1)
*Big [[Parabones]] (2)
*Big [[Parabones]] (2)
*[[Big Dry Bones]] (1)
*[[Mega Dry Bones]] (1)


==Names in other languages==
==Names in other languages==
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|JapR=Musasabi Mario to Kyodaina Hikōsen
|JapR=Musasabi Mario to Kyodaina Hikōsen
|JapM=Flying Squirrel Mario and the Big Airship
|JapM=Flying Squirrel Mario and the Big Airship
|Spa=Como ardilla en una fortaleza
|SpaM=Like a squirrel in a fortress
|Ita=Scoiattolose avventure volanti
|ItaM=Squirrels flying adventures
}}
}}
 
{{SMM2 levels}}
{{SMM2 Levels}}
[[Category:Airship areas]]
[[Category:Super Mario Maker 2 Levels]]
[[Category:Super Mario Maker 2 levels]]

Latest revision as of 09:13, October 18, 2024

Level
Squirrely Airship Escapades
Squirrely Airship Escapades
Game Super Mario Maker 2
Game style New Super Mario Bros. U style
Theme(s) SMM2-ThemeIcon-Airship.png
Time limit 200 seconds
<< Directory of levels >>

Squirrely Airship Escapades is an official course in Course World in Super Mario Maker 2. It is the twelfth level of Ninji Speedruns, running from September 15, 2020 to September 22, 2020. It is set in the airship theme and the New Super Mario Bros. U game style.

Layout[edit]

The level begins with a Warp Pipe dispensing Super Acorns, followed by Dry Bones equipped with Cannons. After a split route with a few Burners, some big Cannons follow, along with a few more Dry Bones. Another split route follows with either a Rocky Wrench at the top or two POW Blocks at the bottom. Afterwards, Mario must glide across to another Rocky Wrench, then break some Brick Blocks and glide across to a big Parabones with a giant Cannon equipped. After passing another Dry Bones on a Seesaw, Mario must jump across a big Parabones and a Mega Dry Bones to the Goal Pole.

Description[edit]

"What better course for Flying Squirrel Mario than a flying airship! Whether gliding nimbly through the air or bouncing around with high spin jumps, get squirrely, and find the fastest route to the finish."

Enemies[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ムササビマリオと巨大な飛行船[?]
Musasabi Mario to Kyodaina Hikōsen
Flying Squirrel Mario and the Big Airship
Italian Scoiattolose avventure volanti[?] Squirrels flying adventures
Spanish Como ardilla en una fortaleza[?] Like a squirrel in a fortress