Win!/Lose!: Difference between revisions
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Apikachu68 (talk | contribs) m (→Names in other languages: Added Italian meaning.) |
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{{minigame | {{minigame infobox | ||
|image = [[File:Winlose.png]] | |image = [[File:Winlose.png]] | ||
| | |appears_in = ''[[WarioWare: D.I.Y.]] | ||
|type = [[Orbulon]] | |type = [[Orbulon]] | ||
|info = ''"I wanna rock, paper, scissors!"'' | |info = ''"I wanna rock, paper, scissors!"'' | ||
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==Gameplay== | ==Gameplay== | ||
The point of the game is to follow the directions of the order given. The game is based on the popular game of rock, paper, scissors. However, there is a twist to the game. When the game starts, the opponent's hand randomly chooses rock, paper, or scissors. However, the players need to read the order that is given. The orders are win, lose, or tie. The opponent confirms his move after a while, at which point it | The point of the game is to follow the directions of the order given. The game is based on the popular game of rock, paper, scissors. However, there is a twist to the game. When the game starts, the opponent's hand randomly chooses rock, paper, or scissors. However, the players need to read the order that is given. The orders are win, lose, or tie. The opponent confirms his move after a while, at which point it is the players' turn. The players need to choose the move that corresponds to the order. | ||
If the players needs to win, they need to choose the hand gesture that beats the opponent's move. If they have to lose, the players need to choose the move that the opponent can beat. If the players needs to tie, they have to choose the same move as their opponent. If the players correctly match the description of the order given, the game is won. However, if the players choose the wrong move or time runs out, the game ends in a loss. | If the players needs to win, they need to choose the hand gesture that beats the opponent's move. If they have to lose, the players need to choose the move that the opponent can beat. If the players needs to tie, they have to choose the same move as their opponent. If the players correctly match the description of the order given, the game is won. However, if the players choose the wrong move or time runs out, the game ends in a loss. | ||
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|JapM=Unusual rock-paper-scissors | |JapM=Unusual rock-paper-scissors | ||
|Ita=Morra | |Ita=Morra | ||
|ItaM=}} | |ItaM=Reference to the {{wp|Morra|game of the same name}} | ||
}} | |||
{{Orbulon's | {{Orbulon's microgames}} | ||
{{WWDIY | {{WWDIY microgames}} | ||
[[Category:WarioWare: D.I.Y. microgames]] | [[Category:WarioWare: D.I.Y. microgames]] |
Latest revision as of 07:46, October 15, 2024
Win!/Lose! | |
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Appears in | WarioWare: D.I.Y. |
Type | Orbulon |
Info | "I wanna rock, paper, scissors!" |
Controls | – Tap move |
Win!/Lose! is one of Orbulon's microgames in WarioWare: D.I.Y.
Gameplay[edit]
The point of the game is to follow the directions of the order given. The game is based on the popular game of rock, paper, scissors. However, there is a twist to the game. When the game starts, the opponent's hand randomly chooses rock, paper, or scissors. However, the players need to read the order that is given. The orders are win, lose, or tie. The opponent confirms his move after a while, at which point it is the players' turn. The players need to choose the move that corresponds to the order.
If the players needs to win, they need to choose the hand gesture that beats the opponent's move. If they have to lose, the players need to choose the move that the opponent can beat. If the players needs to tie, they have to choose the same move as their opponent. If the players correctly match the description of the order given, the game is won. However, if the players choose the wrong move or time runs out, the game ends in a loss.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | いれいじゃんけん[?] Irei janken |
Unusual rock-paper-scissors | |
Italian | Morra[?] | Reference to the game of the same name |