Ghost Portrificationizer: Difference between revisions
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*There is a gray painting with a gold outline of [[List of Luigi's Mansion pre-release and unused content|three blue prototype ghost]]s playing cards as seen at {{wp|Nintendo Space World#Space World 2000|Space World 2000}}; however, this was removed in the 3DS remake. | *There is a gray painting with a gold outline of [[List of Luigi's Mansion pre-release and unused content|three blue prototype ghost]]s playing cards as seen at {{wp|Nintendo Space World#Space World 2000|Space World 2000}}; however, this was removed in the 3DS remake. | ||
*In the 3DS remake, if one uses the [[Game Boy Horror]] to look at the foremost wall of the Gallery, one can see what appears to be blueprints for the machine. | *In the 3DS remake, if one uses the [[Game Boy Horror]] to look at the foremost wall of the Gallery, one can see what appears to be blueprints for the machine. | ||
==References== | |||
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{{LM}} | {{LM}} |
Revision as of 05:44, October 7, 2024
- “Take a gander at this. This fine piece of work took nearly twenty years to develop! I call it the Ghost Portrificationizer!”
- —Professor E. Gadd, Luigi's Mansion
The Ghost Portrificationizer is a machine invented by Professor E. Gadd that is located in the Portrificationizer Chamber in Luigi's Mansion and its remake. The machine can turn any ghosts trapped within the Poltergust 3000 into portraits. After the player has completed an area of the game, Luigi takes all of the ghosts that he captures and turns them into portraits. Each ghost looks different in its frame; each has a different pose and possibly a different frame color—the frame color depends on how efficiently Luigi captures the ghost.
The Ghost Portrificationizer has a metal lip to which Luigi can attach the Poltergust 3000. A blue section of the machine separates the common ghosts from the portrait ghosts. The machine then finishes its process by resizing, squashing, and framing the ghosts. The portraits are then dispensed from the end of the machine, able to be hung in the Gallery for later viewing. The Ghost Portrificationizer can work backwards; in the final cinematic of the game, Mario is reverted from a portrait back into his human self, with the process being painful and overwhelming for him, leaving him very dizzy and semiconscious afterwards.
The Ghost Portificationizer is referenced in Luigi's Mansion: Dark Moon. As E. Gadd is about to mention it, he is interrupted from a reaction of the Parascope.
Gallery
Luigi's Mansion
Neville turns back into a portrait.
Luigi's Mansion (Nintendo 3DS)
The Ghost Portrificationizer returns Chauncey into a portrait.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オバケ 絵になるマシーン[1] | ? | |
Italian | Ritrattificatore di spettri[?] | Ghost portrait-ificator | |
Spanish (NOE) | Psicorretratadora[?] | Psychic Portrait Maker |
Trivia
- The music that plays when Mario gets turned back to normal is an arrangement of the Ground Theme from Super Mario Bros.
- There is a gray painting with a gold outline of three blue prototype ghosts playing cards as seen at Space World 2000; however, this was removed in the 3DS remake.
- In the 3DS remake, if one uses the Game Boy Horror to look at the foremost wall of the Gallery, one can see what appears to be blueprints for the machine.
References
- ^ 「これは わしが 20ねんかけて つくりあげた いだいな はつめいひん オバケ 絵になるマシーンじゃ!」Professor E. Gadd, Luigi's Mansion.