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{{DISPLAYTITLE: Advanced Preview}} | |||
{{about|the [[Mario Party (series)|Mario Party]] mechanic|other uses of the word "Ally"|[[Ally (disambiguation)|Ally]]}} | |||
[[File:Ally Space 2.png|170px|thumb|middle|[[Waluigi]] summoning an ally in ''[[Super Mario Party]]''.]] | |||
'''Allies''' are NPCs in the ''[[Mario Party (series)|Mario Party]]'' series that assist the player by giving them [[Dice Block|Dice Blocks]] and a special ability. | |||
==''Mario Party:Star Rush''== | |||
In ''[[Mario Party: Star Rush]]'', an ally can be summoned with a compatible amiibo. When summoned in the mode, '''Toad Scramble''', if ''[[Mario Party 10]]'' data is saved on the [[amiibo]], players receive a [[Gold Dice Block|Gold]], [[Silver Dice Block|Silver]], or [[Bronze Dice Block]] depending on what is saved on the amiibo. If not, they will give the player a [[Double Dice|Double Dice Block]] and become the leader. The ally also brings a special Dice Block and ability with them. The given Dice Block and ability is unique to the character that was summoned. If the ally remains the leader, the player can use their unique ability and Dice Block. If the player switches the leader to a [[Toad (species)|Toad]], allies can add 1-2 to the leader's dice roll. In the '''Coinathlon''' mode, allies give the player the ability to use the same item twice in a row and use the character corresponding to the amiibo. Allies function the same way in '''Balloon Bash''' as they do in Toad Scramble. Allies function very similarly in '''Mario Shuffle''' as they do in Toad Scramble but only one of the same ally can be summoned. Players can get a Peepa disguised as another character as an ally if they play on [[World 2-2 (Mario Party: Star Rush)|World 2-2]] and [[World 2-3 (Mario Party: Star Rush)|World 2-3]]. When this occurs, players cannot choose to use the Peepa, and the Peepa goes away after a set period of time. | |||
===Abilities and Dice Blocks=== | |||
{|class=wikitable width=100% style="text-align:center" | |||
|- | |||
!width=20%|Character | |||
!width=30%|Ability | |||
!width=30%|Dice Block | |||
!width=20%|Numbers | |||
|- | |||
|[[File:Mario-MPSR.png]]<br>[[Mario]] | |||
|''Stomps on Goombas in grass.'' | |||
|[[File:DiceBlock-Super.png|52px]]<br>[[Super Dice Block]] | |||
|0, 1, 2, 5, 6, 7 | |||
|- | |||
|[[File:Luigi-MPSR.png]]<br>[[Luigi]] | |||
|''Stomps on Goombas in grass.'' | |||
|[[File:DiceBlock-Jumpy.png|52px]]<br>[[Jumpy Dice Block]] | |||
|1, 1, 1, 5, 6, 7 | |||
|- | |||
|[[File:Peach-MPSR.png]]<br>[[Princess Peach]] | |||
|''Causes flower buds to bloom.'' | |||
|[[File:DiceBlock-Speedy.png|52px]]<br>[[Speedy Dice Block]] | |||
|0, 2, 4, 4, 4, 6 | |||
|- | |||
|[[File:Daisy-MPSR.png]]<br>[[Princess Daisy]] | |||
|''Causes flower buds to bloom.'' | |||
|[[File:DiceBlock-Friendly.png|52px]]<br>[[Friendly Dice Block]] | |||
|3, 4, 5, ?, ?, ? (? = characters in party) | |||
|- | |||
|[[File:Wario-MPSR.png]]<br>[[Wario]] | |||
|''Smashes rocks that have hidden coins.'' | |||
|[[File:DiceBlock-Greedy.png|52px]]<br>[[Greedy Dice Block]] | |||
| - 1 coin, - 1 coin, 4, 5, 6, 7 | |||
|- | |||
|[[File:Waluigi-MPSR.png]]<br>[[Waluigi]] | |||
|''Smashes rocks that have hidden coins.'' | |||
|[[File:DiceBlock-Risky.png|52px]]<br>[[Risky Dice Block]] | |||
| - 2 coins, - 2 coins, 6, 6, 6, 6 | |||
|- | |||
|[[File:Yoshi-MPSR.png]]<br>[[Yoshi]] | |||
|''Loves fruit!'' | |||
|[[File:DiceBlock-Flutter.png|52px]]<br>[[Flutter Dice Block]] | |||
|0, 1, 3, 5, 5, 7 | |||
|- | |||
|[[File:Toadette-MPSR.png]]<br>[[Toadette]] | |||
|''Causes flower buds to bloom.'' | |||
|[[File:DiceBlock-Cutie.png|52px]]<br>[[Cutie Dice Block]] | |||
|3, 3, 3, 4, 4, 4 | |||
|- | |||
|[[File:Rosalina-MPSR.png]]<br>[[Rosalina]] | |||
|''Mysteriously crushes glowing rocks.'' | |||
|[[File:DiceBlock-Wondrous.png|52px]]<br>[[Wondrous Dice Block]] | |||
|5, 6, ?, ?, ?, ? (? = current rank) | |||
|- | |||
|[[File:DonkeyKong-MPSR.png]]<br>[[Donkey Kong]] | |||
|''Breaks barrels.'' | |||
|[[File:DiceBlock-Brawny.png|52px]]<br>[[Brawny Dice Block]] | |||
|0, 0, 0, 0, 10, 10 | |||
|- | |||
|[[File:DiddyKong-MPSR.png]]<br>[[Diddy Kong]] | |||
|''Breaks barrels.'' | |||
|[[File:DiceBlock-Triple7.png|52px]]<br>[[Triple 7 Dice Block]] | |||
|0, 0, 0, 7, 7, 7 | |||
|- | |||
|[[File:Peepa icon MPSR.jpg]]<br>[[Peepa]] | |||
|''Makes mischief by rolling a Dice Block with negative numbers.'' | |||
|[[File:MPSR Cursed Dice Block.png]]<br>[[Cursed Dice Block]] | |||
|0, 0, -1, -1, -1, -1 | |||
|} | |||
==''Super Mario Party''== | |||
Allies make a return in ''[[Super Mario Party]]'' where they function differently. Allies can now only be summoned by landing on an [[Ally Space]] or by using an [[Ally Phone]]. When an ally is summoned, an NPC is chosen at random from the roster of playable characters to assist the player. Like in ''[[Mario Party: Star Rush|Star Rush]]'', the player receives a special Dice Block unique to the ally but they no longer grant a unique ability. The player has the option to roll the special Dice Block or a normal Dice Block, and the ally adds 1-2 to the leader's dice roll. In the boards, '''Powderkeg Mine''' and '''Gold Rush Mine''', if the player passes on the same space as a Bob-omb, it will follow and temporarily function as an ally. After a set amount of turns, the Bob-omb goes away by exploding. | |||
===Dice Blocks=== | |||
{|class=wikitable cellspacing=0 cellpadding=3 width=100% border=1 style="font-style:Arial;border-collapsible:collapse;text-align:center" | |||
|- | |||
!width=20%|Character | |||
!width=30%|Dice Block | |||
!width=30%|Ability | |||
!width=20%|Numbers | |||
|- | |||
|{{anchor|Mario Dice Block}}[[File:SMP Icon Mario.png|100px]]<br>[[Mario]] | |||
|[[File:SMP Mario Dice Block Sprite.png|100px]]<br>Mario Dice Block | |||
|''A useful, well-balanced die! Use the abundance of 3s to your advantage. | |||
|1, 3, 3, 3, 5, 6 | |||
|- | |||
|{{anchor|Luigi Dice Block}}[[File:SMP Icon Luigi.png|100px]]<br>[[Luigi]] | |||
|[[File:SMP Luigi Dice Block Sprite.png|100px]]<br>Luigi Dice Block* | |||
|''A die with high highs and low lows. It's easy to roll a 1, but that can be useful too.'' | |||
|1, 1, 1, 5, 6, 7 | |||
|- | |||
|{{anchor|Peach Dice Block}}[[File:SMP Icon Peach.png|100px]]<br>[[Princess Peach|Peach]] | |||
|[[File:SMP Peach Dice Block Sprite.png|100px]]<br>Peach Dice Block* | |||
|''Odds are good that you'll roll a 4, but there's always that chance of getting a 0.'' | |||
|0, 2, 4, 4, 4, 6 | |||
|- | |||
|{{anchor|Daisy Dice Block}}[[File:SMP Icon Daisy.png|100px]]<br>[[Princess Daisy|Daisy]] | |||
|[[File:SMP Daisy Dice Block Sprite.png|100px]]<br>Daisy Dice Block | |||
|''Looking to travel 3, maybe 4 spaces? This die is for you!'' | |||
|3, 3, 3, 3, 4, 4 | |||
|- | |||
|{{anchor|Wario Dice Block}}[[File:SMP Icon Wario.png|100px]]<br>[[Wario]] | |||
|[[File:SMP Wario Dice Block Sprite.png|100px]]<br>Wario Dice Block* | |||
|''Sure, there are some downsides, but every other face has a 6! What could go wrong?'' | |||
| -2 coins, -2 coins, 6, 6, 6, 6 | |||
|- | |||
|{{anchor|Waluigi Dice Block}}[[File:SMP Icon Waluigi.png|100px]]<br>[[Waluigi]] | |||
|[[File:SMP Waluigi Dice Block Sprite.png|100px]]<br>Waluigi Dice Block | |||
|''Odds are good that this die will get you at least 5 spaces! Just watch out for that coin drain.'' | |||
| -3 coins, 1, 3, 5, 5, 7 | |||
|- | |||
|{{anchor|Yoshi Dice Block}}[[File:SMP Icon Yoshi.png|100px]]<br>[[Yoshi]] | |||
|[[File:SMP Yoshi Dice Block Sprite.png|100px]]<br>Yoshi Dice Block | |||
|''A balanced die that can go as high as 7. Even an average roll of 3 is pretty good.'' | |||
|0, 1, 3, 3, 5, 7 | |||
|- | |||
|{{anchor|Rosalina Dice Block}}[[File:SMP Icon Rosalina.png|100px]]<br>[[Rosalina]] | |||
|[[File:SMP Rosalina Dice Block Sprite.png|100px]]<br>Rosalina Dice Block | |||
|''An out-of-this-world die that makes it easy to get coins! Not only that, one side advances you a whopping 8 spaces.'' | |||
| +2 coins, +2 coins, 2, 3, 4, 8 | |||
|- | |||
|{{anchor|Donkey Kong Dice Block}}[[File:SMP Icon DK.png|100px]]<br>[[Donkey Kong]] | |||
|[[File:SMP Donkey Kong Dice Block Sprite.png|100px]]<br>Donkey Kong Dice Block | |||
|''With three 0 faces, this is a high-risk die. But the two 10 faces are a reward that might be worth it.'' | |||
| +5 coins, 0, 0, 0, 10, 10 | |||
|- | |||
|{{anchor|Diddy Kong Dice Block}}[[File:SMP Icon Diddy.png|100px]]<br>[[Diddy Kong]] | |||
|[[File:SMP Diddy Kong Dice Block Sprite.png|100px]]<br>Diddy Kong Dice Block | |||
|''A die with a 50% chance of rolling a 7?! That might be powerful enough to overlook the 0s!'' | |||
| +2 coins, 0, 0, 7, 7, 7 | |||
|- | |||
|{{anchor|Bowser Dice Block}}[[File:SMP Icon Bowser.png|100px]]<br>[[Bowser]] | |||
|[[File:SMP Bowser Dice Block Sprite.png|100px]]<br>[[Bowser Dice Block]] | |||
|''You could rocket forward with a 10 or just as easily lose coins. Only the bravest are gutsy enough to use this die!'' | |||
| -3 coins, -3 coins, 1, 8, 9, 10 | |||
|- | |||
|{{anchor|Goomba Dice Block}}[[File:SMP Icon Goomba.png|100px]]<br>[[Goomba]] | |||
|[[File:SMP Goomba Dice Block Sprite.png|100px]]<br>Goomba Dice Block | |||
|''A solid die that combines balanced numbers with a strong possibility of gaining coins.'' | |||
| +2 coins, +2 coins, 3, 4, 5, 6 | |||
|- | |||
|{{anchor|Shy Guy Dice Block}}[[File:SMP Icon Shy Guy.png|100px]]<br>[[Shy Guy]] | |||
|[[File:SMP Shy Guy Dice Block Sprite.png|100px]]<br>Shy Guy Dice Block | |||
|''If the place you need to be is exactly 4 spaces away, use this die. Even if you roll the 0, you'll get there eventually.'' | |||
|0, 4, 4, 4, 4, 4 | |||
|- | |||
|{{anchor|Koopa Troopa Dice Block}}[[File:SMP Icon Koopa.png|100px]]<br>[[Koopa Troopa]] | |||
|[[File:SMP Koopa Dice Block Sprite.png|100px]]<br>Koopa Troopa Dice Block | |||
|''All those low numbers might seem slow and steady, but it's that 10 that'll win you the race.'' | |||
|1, 1, 2, 3, 3, 10 | |||
|- | |||
|{{anchor|Monty Mole Dice Block}}[[File:SMP Icon Monty Mole.png|100px]]<br>[[Monty Mole]] | |||
|[[File:SMP Monty Mole Dice Block Sprite.png|100px]]<br>Monty Mole Dice Block | |||
|''Without a 1 on any face, this is an effective die if you end up right next to an undesirable space.'' | |||
| +1 coin, 2, 3, 4, 5, 6 | |||
|- | |||
|{{anchor|Bowser Jr. Dice Block}}[[File:SMP Icon Jr.png|100px]]<br>[[Bowser Jr.]] | |||
|[[File:SMP Bowser Jr. Dice Block Sprite.png|100px]]<br>Bowser Jr. Dice Block | |||
|''With a max of 9 but three chances to roll a 1, this die is high risk, high reward!'' | |||
|1, 1, 1, 4, 4, 9 | |||
|- | |||
|{{anchor|Boo Dice Block}}[[File:SMP Icon Boo.png|100px]]<br>[[Boo]] | |||
|[[File:SMP Boo Dice Block Sprite.png|100px]]<br>Boo Dice Block | |||
|''The 5s and 7s are attractive, to be sure, but keep in mind the possibility of losing coins.'' | |||
| -2 coins, -2 coins, 5, 5, 7, 7 | |||
|- | |||
|{{anchor|Hammer Bro Dice Block}}[[File:SMP Icon Hammer Bro.png|100px]]<br>[[Hammer Bro]] | |||
|[[File:SMP Hammer Bro Dice Block Sprite.png|100px]]<br>Hammer Bro Dice Block | |||
|''You'll most likely get a 5, but even if you don't, you might get 3 coins instead!'' | |||
| +3 coins, 1, 1, 5, 5, 5 | |||
|- | |||
|{{anchor|Dry Bones Dice Block}}[[File:SMP Icon Dry Bones.png|100px]]<br>[[Dry Bones]] | |||
|[[File:SMP Dry Bones Dice Block Sprite.png|100px]]<br>Dry Bones Dice Block | |||
|''Will you get a 1? Or a 6? Roll these bones and you'll either win big or inch forward.'' | |||
|1, 1, 1, 6, 6, 6 | |||
|- | |||
|{{anchor|Pom Pom Dice Block}}[[File:SMP Icon Pom Pom.png|100px]]<br>[[Pom Pom]] | |||
|[[File:SMP Pom Pom Dice Block Sprite.png|100px]]<br>Pom Pom Dice Block | |||
|''Hey, 3's a good number, right? Yeah! And who knows, maybe you'll hit the 8!'' | |||
|0, 3, 3, 3, 3, 8 | |||
|- | |||
|{{anchor|Dicey Dice Block}}[[File:SMP Bob-omb sprite.png|100px]]<br>[[Bob-omb]] | |||
|[[File:SMP Bob-omb Dice Block Sprite.png|100px]]<br>Dicey Dice Block | |||
|''This dice block is rolled by Bob-omb and added to your roll. It only rolls 0 or -1, so it might slow you down.'' | |||
|0, 0, 0, -1, -1, -1 | |||
|} | |||
{{navboxes| | |||
{{MPSR}} | |||
{{SMP}} | |||
}} |
Revision as of 01:34, September 29, 2024
- This page is about the Mario Party mechanic. For other uses of the word "Ally", see Ally.
Allies are NPCs in the Mario Party series that assist the player by giving them Dice Blocks and a special ability.
Mario Party:Star Rush
In Mario Party: Star Rush, an ally can be summoned with a compatible amiibo. When summoned in the mode, Toad Scramble, if Mario Party 10 data is saved on the amiibo, players receive a Gold, Silver, or Bronze Dice Block depending on what is saved on the amiibo. If not, they will give the player a Double Dice Block and become the leader. The ally also brings a special Dice Block and ability with them. The given Dice Block and ability is unique to the character that was summoned. If the ally remains the leader, the player can use their unique ability and Dice Block. If the player switches the leader to a Toad, allies can add 1-2 to the leader's dice roll. In the Coinathlon mode, allies give the player the ability to use the same item twice in a row and use the character corresponding to the amiibo. Allies function the same way in Balloon Bash as they do in Toad Scramble. Allies function very similarly in Mario Shuffle as they do in Toad Scramble but only one of the same ally can be summoned. Players can get a Peepa disguised as another character as an ally if they play on World 2-2 and World 2-3. When this occurs, players cannot choose to use the Peepa, and the Peepa goes away after a set period of time.
Abilities and Dice Blocks
Character | Ability | Dice Block | Numbers |
---|---|---|---|
![]() Mario |
Stomps on Goombas in grass. | ![]() Super Dice Block |
0, 1, 2, 5, 6, 7 |
![]() Luigi |
Stomps on Goombas in grass. | ![]() Jumpy Dice Block |
1, 1, 1, 5, 6, 7 |
![]() Princess Peach |
Causes flower buds to bloom. | ![]() Speedy Dice Block |
0, 2, 4, 4, 4, 6 |
![]() Princess Daisy |
Causes flower buds to bloom. | ![]() Friendly Dice Block |
3, 4, 5, ?, ?, ? (? = characters in party) |
![]() Wario |
Smashes rocks that have hidden coins. | ![]() Greedy Dice Block |
- 1 coin, - 1 coin, 4, 5, 6, 7 |
![]() Waluigi |
Smashes rocks that have hidden coins. | ![]() Risky Dice Block |
- 2 coins, - 2 coins, 6, 6, 6, 6 |
![]() Yoshi |
Loves fruit! | ![]() Flutter Dice Block |
0, 1, 3, 5, 5, 7 |
![]() Toadette |
Causes flower buds to bloom. | ![]() Cutie Dice Block |
3, 3, 3, 4, 4, 4 |
![]() Rosalina |
Mysteriously crushes glowing rocks. | ![]() Wondrous Dice Block |
5, 6, ?, ?, ?, ? (? = current rank) |
![]() Donkey Kong |
Breaks barrels. | ![]() Brawny Dice Block |
0, 0, 0, 0, 10, 10 |
![]() Diddy Kong |
Breaks barrels. | ![]() Triple 7 Dice Block |
0, 0, 0, 7, 7, 7 |
![]() Peepa |
Makes mischief by rolling a Dice Block with negative numbers. | ![]() Cursed Dice Block |
0, 0, -1, -1, -1, -1 |
Super Mario Party
Allies make a return in Super Mario Party where they function differently. Allies can now only be summoned by landing on an Ally Space or by using an Ally Phone. When an ally is summoned, an NPC is chosen at random from the roster of playable characters to assist the player. Like in Star Rush, the player receives a special Dice Block unique to the ally but they no longer grant a unique ability. The player has the option to roll the special Dice Block or a normal Dice Block, and the ally adds 1-2 to the leader's dice roll. In the boards, Powderkeg Mine and Gold Rush Mine, if the player passes on the same space as a Bob-omb, it will follow and temporarily function as an ally. After a set amount of turns, the Bob-omb goes away by exploding.
Dice Blocks
Character | Dice Block | Ability | Numbers |
---|---|---|---|
![]() Mario |
![]() Mario Dice Block |
A useful, well-balanced die! Use the abundance of 3s to your advantage. | 1, 3, 3, 3, 5, 6 |
![]() Luigi |
![]() Luigi Dice Block* |
A die with high highs and low lows. It's easy to roll a 1, but that can be useful too. | 1, 1, 1, 5, 6, 7 |
![]() Peach |
![]() Peach Dice Block* |
Odds are good that you'll roll a 4, but there's always that chance of getting a 0. | 0, 2, 4, 4, 4, 6 |
![]() Daisy |
![]() Daisy Dice Block |
Looking to travel 3, maybe 4 spaces? This die is for you! | 3, 3, 3, 3, 4, 4 |
![]() Wario |
![]() Wario Dice Block* |
Sure, there are some downsides, but every other face has a 6! What could go wrong? | -2 coins, -2 coins, 6, 6, 6, 6 |
![]() Waluigi |
![]() Waluigi Dice Block |
Odds are good that this die will get you at least 5 spaces! Just watch out for that coin drain. | -3 coins, 1, 3, 5, 5, 7 |
![]() Yoshi |
![]() Yoshi Dice Block |
A balanced die that can go as high as 7. Even an average roll of 3 is pretty good. | 0, 1, 3, 3, 5, 7 |
![]() Rosalina |
![]() Rosalina Dice Block |
An out-of-this-world die that makes it easy to get coins! Not only that, one side advances you a whopping 8 spaces. | +2 coins, +2 coins, 2, 3, 4, 8 |
![]() Donkey Kong |
![]() Donkey Kong Dice Block |
With three 0 faces, this is a high-risk die. But the two 10 faces are a reward that might be worth it. | +5 coins, 0, 0, 0, 10, 10 |
![]() Diddy Kong |
![]() Diddy Kong Dice Block |
A die with a 50% chance of rolling a 7?! That might be powerful enough to overlook the 0s! | +2 coins, 0, 0, 7, 7, 7 |
![]() Bowser |
![]() Bowser Dice Block |
You could rocket forward with a 10 or just as easily lose coins. Only the bravest are gutsy enough to use this die! | -3 coins, -3 coins, 1, 8, 9, 10 |
![]() Goomba |
![]() Goomba Dice Block |
A solid die that combines balanced numbers with a strong possibility of gaining coins. | +2 coins, +2 coins, 3, 4, 5, 6 |
![]() Shy Guy |
![]() Shy Guy Dice Block |
If the place you need to be is exactly 4 spaces away, use this die. Even if you roll the 0, you'll get there eventually. | 0, 4, 4, 4, 4, 4 |
![]() Koopa Troopa |
![]() Koopa Troopa Dice Block |
All those low numbers might seem slow and steady, but it's that 10 that'll win you the race. | 1, 1, 2, 3, 3, 10 |
![]() Monty Mole |
![]() Monty Mole Dice Block |
Without a 1 on any face, this is an effective die if you end up right next to an undesirable space. | +1 coin, 2, 3, 4, 5, 6 |
![]() Bowser Jr. |
![]() Bowser Jr. Dice Block |
With a max of 9 but three chances to roll a 1, this die is high risk, high reward! | 1, 1, 1, 4, 4, 9 |
![]() Boo |
![]() Boo Dice Block |
The 5s and 7s are attractive, to be sure, but keep in mind the possibility of losing coins. | -2 coins, -2 coins, 5, 5, 7, 7 |
![]() Hammer Bro |
![]() Hammer Bro Dice Block |
You'll most likely get a 5, but even if you don't, you might get 3 coins instead! | +3 coins, 1, 1, 5, 5, 5 |
![]() Dry Bones |
![]() Dry Bones Dice Block |
Will you get a 1? Or a 6? Roll these bones and you'll either win big or inch forward. | 1, 1, 1, 6, 6, 6 |
![]() Pom Pom |
![]() Pom Pom Dice Block |
Hey, 3's a good number, right? Yeah! And who knows, maybe you'll hit the 8! | 0, 3, 3, 3, 3, 8 |
![]() Bob-omb |
![]() Dicey Dice Block |
This dice block is rolled by Bob-omb and added to your roll. It only rolls 0 or -1, so it might slow you down. | 0, 0, 0, -1, -1, -1 |