Cool Kong: Difference between revisions

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m (Text replacement - "|parent_species" to "|variant_of")
(I know; this is kinda stupid, but if Crazy Kong can do it, why can)
 
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{{another language}}
{{another language}}
{{Species-infobox
{{about|the [[Donkey Kong's robot|monkey robots]] that appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''|the character referred to as "one cool Kong!" in the [[DK Rap]]|[[Tiny Kong]]}}
|title=Cool Kong
{{species infobox
|image=[[File:CoolKong_MvsDK2.png|200px]]<br>A Cool Kong assisting a [[Mini Mario (toy)|Mini Mario]]
|image=[[File:CoolKong_MvsDK2.png|200px]]<br>A Cool Kong assisting a [[Mini Mario (toy)|Mini Mario]]
|first_appearance=''[[Mario vs. Donkey Kong 2: March of the Minis]]'' ([[List of games by date#2006|2006]])
|first_appearance=''[[Mario vs. Donkey Kong 2: March of the Minis]]'' ([[List of games by date#2006|2006]])
|last_appearance=''[[Mini Mario & Friends: amiibo Challenge]]'' ([[List of games by date#2016|2016]])
|last_appearance=''[[Mini Mario & Friends: amiibo Challenge]]'' ([[List of games by date#2016|2016]])
|variant_of=[[Monkey robot]]
|variant_of=[[Donkey Kong's robot]]
|comparable=[[Robo Kikki]]
}}
}}
'''Cool Kongs''' are [[monkey robot]]s that appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. They are first seen in [[Magnet Mania (Mario vs. Donkey Kong 2: March of the Minis)|Magnet Mania]].
'''Cool Kongs''' are [[Donkey Kong's robot|monkey robot]]s that appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. They are first seen in [[Magnet Mania (Mario vs. Donkey Kong 2: March of the Minis)|Magnet Mania]].


Cool Kongs are normally twice as large as a [[Mini Mario (toy)|Mini Mario]], and move back and forth on the surfaces they occupy, which are often blocked off from the rest of the stage. However, if a Mini Mario grabs the tie that extends below them, the robot will be pulled down to half its size &ndash; the Mini Mario can hold on to the tie as long as they like while the Cool Kong moves around, which is critical to get over long obstacles, such as water and spikes.
Cool Kongs are normally twice as large as a [[Mini Mario (toy)|Mini Mario]], and move back and forth on the surfaces they occupy, which are often blocked off from the rest of the stage. However, if a Mini Mario grabs the tie that extends below them, the robot will be pulled down to half its size &ndash; the Mini Mario can hold on to the tie as long as they like while the Cool Kong moves around, which is critical to get over long obstacles, such as water and spikes.


Cool Kongs that are restricted to their own area and pulled down by their ties may be able to travel under low platforms as well; this is often key in bringing a particular Mini to the [[Goal Door (Mario vs. Donkey Kong series)|goal door]]. If found in an open area, it is also possible for the Cool Kong's lowered head to serve as a safe platform for another Mini.
Cool Kongs that are restricted to their own area and pulled down by their ties may be able to travel under low platforms as well; this is often key in bringing a particular Mini to the [[Goal Door (Mario vs. Donkey Kong series)|goal door]]. If found in an open area, it is also possible for the Cool Kong's lowered head to serve as a safe platform for another Mini.
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=クールコング<ref>[https://i.imgur.com/0Rniust.jpg ''Mario vs. Donkey Kong 2'' Shogakukan book]</ref>
|Jap=クールコング<ref>[[Media:MvDK2 Shogakukan Book.jpg|''Mario vs. Donkey Kong 2'' Shogakukan book]]</ref>
|JapR=Kūru Kongu
|JapR=Kūru Kongu
|JapM=Cool Kong
|JapM=Cool Kong
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{{MVDKMOTM}}
{{MVDKMOTM}}
[[Category:Allies]]
[[Category:Allies]]
[[Category:Kongs]]
[[Category:Donkey Kong's robots]]
[[Category:Minis]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis]]
[[Category:Mini Mario & Friends: amiibo Challenge]]
[[Category:Mini Mario & Friends: amiibo Challenge]]
[[it:Cool Kong]]

Latest revision as of 14:08, August 17, 2024

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

This article is about the monkey robots that appear in Mario vs. Donkey Kong 2: March of the Minis. For the character referred to as "one cool Kong!" in the DK Rap, see Tiny Kong.
Cool Kong
Mini Mario hanging onto Cool Kong's tie.
A Cool Kong assisting a Mini Mario
First appearance Mario vs. Donkey Kong 2: March of the Minis (2006)
Variant of Donkey Kong's robot
Comparable

Cool Kongs are monkey robots that appear in Mario vs. Donkey Kong 2: March of the Minis. They are first seen in Magnet Mania.

Cool Kongs are normally twice as large as a Mini Mario, and move back and forth on the surfaces they occupy, which are often blocked off from the rest of the stage. However, if a Mini Mario grabs the tie that extends below them, the robot will be pulled down to half its size – the Mini Mario can hold on to the tie as long as they like while the Cool Kong moves around, which is critical to get over long obstacles, such as water and spikes.

Cool Kongs that are restricted to their own area and pulled down by their ties may be able to travel under low platforms as well; this is often key in bringing a particular Mini to the goal door. If found in an open area, it is also possible for the Cool Kong's lowered head to serve as a safe platform for another Mini.

Names in other languages[edit]

Language Name Meaning Notes
Japanese クールコング[1]
Kūru Kongu
Cool Kong

References[edit]