Galactic Conquest: Difference between revisions
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[[File:WWMI Galactic Conquest Title.jpg|thumb|Galactic Conquest title screen]] | |||
'''Galactic Conquest''' is a party mode in ''[[WarioWare: Move It!]]'' | '''Galactic Conquest''' is a party mode in ''[[WarioWare: Move It!]]'' | ||
==Gameplay== | ==Gameplay== | ||
The object of the game is to have the most points when a player reaches the Goal. The board consists of sixteeen tiles between the Start and the Goal. At the start of each turn, the players play a multiplayer microgame. The player that wins the microgame rolls a die and moves forward. The player then takes the action indicated on the tile they landed on; if the player lands on a blank tile, it is flipped over and the action is taken. Once a player reaches the Goal, the player with the most points is the winner. | The object of the game is to have the most points when a player reaches the Goal. The board consists of sixteeen tiles between the Start and the Goal. At the start of each turn, the players play a multiplayer microgame. After the microgame, the players are given points based on their ranking in the microgame: | ||
{| class="wikitable" | |||
|- | |||
! Number of players !! 1st !! 2nd !! 3rd !! 4th | |||
|- | |||
| 2P || 20 || 10 || N/A || N/A | |||
|- | |||
| 3P || 30 || 20 || 10 || N/A | |||
|- | |||
| 4P || 30 || 20 || 15 || 10 | |||
|} | |||
The player that wins the microgame rolls a die and moves forward. The player then takes the action indicated on the tile they landed on; if the player lands on a blank tile, it is flipped over and the action is taken. On every third turn, players may earn double the amount of points. From the tenth round, players roll two dice. | |||
Once a player reaches the Goal, the game is over. The player with the most points enters the rocket and flies into space, and is declared the winner. | |||
==Multiplayer microgames== | ==Multiplayer microgames== | ||
These are the multiplayer microgames that can be played within this mode. | These are the multiplayer microgames that can be played within this mode. | ||
{|class=wikitable | {|class=wikitable style="text-align:center" | ||
!width=20%|Form | !width=20%|Form | ||
!width=20%|Picture | !width=20%|Picture | ||
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|Big Cheese | |Big Cheese | ||
|[[File:WWMI GC Dino.jpg|200px]] | |[[File:WWMI GC Dino.jpg|200px]] | ||
|''Eat 20!'' | |''Eat 20/30!'' | ||
|Players as baby dinosaurs must slide around the icy arena to eat oranges. The player that eats | |Players as baby dinosaurs must slide around the icy arena to eat oranges. The player that eats the required amount of oranges wins. | ||
|- | |- | ||
|Big Cheese | |Big Cheese | ||
|[[File:WWMI GC Shirt.jpg|200px]] | |[[File:WWMI GC Shirt.jpg|200px]] | ||
|''Get 30 spins!'' | |''Get 30 spins!'' | ||
|Players control duos of people connected by a tightrope around their waist, with a shirt hanging on the rope. They must move their hips to | |Players control duos of people connected by a tightrope around their waist, with a shirt hanging on the rope. They must move their hips to make the shirt spin around the rope 30 times. | ||
|- | |- | ||
|Tug-of-War | |Tug-of-War | ||
|[[File:WWMI GC Poke.jpg|200px]] | |[[File:WWMI GC Poke.jpg|200px]] | ||
|''Thrust!'' | |''Thrust!'' | ||
|Players must use their spears to poke as many creatures as possible. | |Players must use their spears to poke as many creatures as possible within twenty seconds (thirty in three and four player games). | ||
|- | |- | ||
|Ba-KAW | |Ba-KAW | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! Name !! Description !! Notes | ||
|- | |- | ||
| {{color|Advance (number) Tiles | | {{color|green|Advance (number) Tiles}} || - || The tile the player lands on after advancing is not activated. | ||
|- | |- | ||
| {{color|Point Grab | | {{color|green|Point Grab}} || Roll the die, and add the result to your points. || The amount of points the player receives is their die roll multiplied by 10. | ||
|- | |- | ||
| {{color|Go Back (number) Tiles | | {{color|red|Go Back (number) Tiles}} || - || The tile the player lands on after going back is not activated. | ||
|- | |- | ||
| {{color|Donation | | {{color|red|Donation}} || Give half your points to the other player. || Only appears in a two-player game. Points are distributed in increments of 5. | ||
|- | |- | ||
| {{color|Redistribute | | {{color|red|Redistribute}} || Divide your points among the other players. || Does not appear in a two-player game. Points are distributed in increments of 5. | ||
|- | |- | ||
| {{color|Back to Start | | {{color|red|Back to Start}} || - || - | ||
|- | |- | ||
| {{color|Setback | | {{color|red|Setback}} || Roll the die, and subtract the result from your points. || The amount of points the player loses is their die roll multiplied by 10. | ||
|- | |- | ||
| {{color|Swap with First | | {{color|purple|Swap with First}} || Change places with the player in the lead.<br> If you are in the lead, then swap places with the player in last place. || - | ||
|- | |- | ||
| {{color|Warp Gate | | {{color|purple|Warp Gate}} || Warp to the corresponding gate. || If landed on for the first time, the second gate is instantly revealed. | ||
|- | |- | ||
| {{color|Gather Round | | {{color|purple|Gather Round}} || Everyone's piece is moved to this tile. || - | ||
|- | |- | ||
| {{color|Goalpost Moving | | {{color|purple|Goalpost Moving}} || Add 5 tiles in front of the goal. || The five tiles closest to Start are removed, all tiles shift towards Start, and five blank tiles are added in front of Goal. Any player on the removed tiles are placed on Start. | ||
|- | |- | ||
| {{color|Exact Change | | {{color|purple|Exact Change}} || For the next turn, you can only reach the goal if your die roll takes you exactly there. || The Goal is surrounded by a yellow barrier; if a player rolls a number more than the amount required to reach the Goal, they move backward the remaining number of tiles. The rule is repealed after one turn. | ||
|- | |- | ||
| {{color|Revolution | | {{color|hotpink|Revolution}} || Swaps the position of the Start and Goal. || The Advance and Go Back tiles point in the same direction in relation to the board, reversing their effects. | ||
|- | |- | ||
| GOAL! || Receive 100/150 points. || 100 in a two-player game, 150 in a three- or four-player game. The game ends when a player lands on this tile. | | GOAL! || Receive 100/150 points. || 100 in a two-player game, 150 in a three- or four-player game. The game ends when a player lands on this tile. | ||
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File:WWMI Game Board Mode.jpg|A game of Galactic Conquest | File:WWMI Game Board Mode.jpg|A game of Galactic Conquest | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
{{foreign names | |||
|Jap=ギャラクシーすごろく | |||
|JapR=Gyarakushī Sugoroku | |||
|JapM=Galaxy {{wp|Sugoroku}} | |||
|ChiS= | |||
|ChiSR= | |||
|ChiSM= | |||
|ChiT=銀河 雙陸 | |||
|ChiTR=Yínhé shuāng lù | |||
|ChiTM=Milky Way Shuanglu | |||
|Dut= | |||
|DutM= | |||
|FreA= | |||
|FreAM= | |||
|FreE= | |||
|FreEM= | |||
|Ger= | |||
|GerM= | |||
|Ita= | |||
|ItaM= | |||
|Kor=갤럭시 보드게임 | |||
|KorR=Gaelleogsi Bodeugeim | |||
|KorM=Galaxy Board Game | |||
|SpaA= | |||
|SpaAM= | |||
|SpaE= | |||
|SpaEM= | |||
}} | |||
{{WWMI}} | {{WWMI}} | ||
[[Category:WarioWare: Move It! minigames]] | [[Category:WarioWare: Move It! minigames]] |
Latest revision as of 18:20, August 12, 2024
Galactic Conquest is a party mode in WarioWare: Move It!
Gameplay[edit]
The object of the game is to have the most points when a player reaches the Goal. The board consists of sixteeen tiles between the Start and the Goal. At the start of each turn, the players play a multiplayer microgame. After the microgame, the players are given points based on their ranking in the microgame:
Number of players | 1st | 2nd | 3rd | 4th |
---|---|---|---|---|
2P | 20 | 10 | N/A | N/A |
3P | 30 | 20 | 10 | N/A |
4P | 30 | 20 | 15 | 10 |
The player that wins the microgame rolls a die and moves forward. The player then takes the action indicated on the tile they landed on; if the player lands on a blank tile, it is flipped over and the action is taken. On every third turn, players may earn double the amount of points. From the tenth round, players roll two dice.
Once a player reaches the Goal, the game is over. The player with the most points enters the rocket and flies into space, and is declared the winner.
Multiplayer microgames[edit]
These are the multiplayer microgames that can be played within this mode.
Tiles[edit]
Tile effects in this minigame are as follows:
Name | Description | Notes |
---|---|---|
Advance (number) Tiles | - | The tile the player lands on after advancing is not activated. |
Point Grab | Roll the die, and add the result to your points. | The amount of points the player receives is their die roll multiplied by 10. |
Go Back (number) Tiles | - | The tile the player lands on after going back is not activated. |
Donation | Give half your points to the other player. | Only appears in a two-player game. Points are distributed in increments of 5. |
Redistribute | Divide your points among the other players. | Does not appear in a two-player game. Points are distributed in increments of 5. |
Back to Start | - | - |
Setback | Roll the die, and subtract the result from your points. | The amount of points the player loses is their die roll multiplied by 10. |
Swap with First | Change places with the player in the lead. If you are in the lead, then swap places with the player in last place. |
- |
Warp Gate | Warp to the corresponding gate. | If landed on for the first time, the second gate is instantly revealed. |
Gather Round | Everyone's piece is moved to this tile. | - |
Goalpost Moving | Add 5 tiles in front of the goal. | The five tiles closest to Start are removed, all tiles shift towards Start, and five blank tiles are added in front of Goal. Any player on the removed tiles are placed on Start. |
Exact Change | For the next turn, you can only reach the goal if your die roll takes you exactly there. | The Goal is surrounded by a yellow barrier; if a player rolls a number more than the amount required to reach the Goal, they move backward the remaining number of tiles. The rule is repealed after one turn. |
Revolution | Swaps the position of the Start and Goal. | The Advance and Go Back tiles point in the same direction in relation to the board, reversing their effects. |
GOAL! | Receive 100/150 points. | 100 in a two-player game, 150 in a three- or four-player game. The game ends when a player lands on this tile. |
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ギャラクシーすごろく[?] Gyarakushī Sugoroku |
Galaxy Sugoroku | |
Chinese (traditional) | 銀河 雙陸[?] Yínhé shuāng lù |
Milky Way Shuanglu | |
Korean | 갤럭시 보드게임[?] Gaelleogsi Bodeugeim |
Galaxy Board Game |