World 2-2 (Mario Party: Star Rush): Difference between revisions
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'''World 2-2''' is the second board of [[World 2 (Mario Party: Star Rush)|World 2]] in ''[[Mario Party: Star Rush]]''. The board is a four-sectioned board, separated from each other by spike traps. This board introduces [[Peepa]] masquerading as allies; when allies spawn, a duplicate version of them | '''World 2-2''' is the second board of [[World 2 (Mario Party: Star Rush)|World 2]] in ''[[Mario Party: Star Rush]]''. The board is a four-sectioned board, separated from each other by spike traps. This board introduces [[Peepa]] masquerading as allies; when allies spawn, a duplicate version of them appears as well. If players take the fake ally, the Peepa reveals itself, and it uses its [[Cursed Dice Block]] to either roll 0's or -1's. Players cannot select the Peepa, and the Peepa stays in the party until it eventually disappears. The spike traps function as they did in [[World 2-1 (Mario Party: Star Rush)|World 2-1]]; when players land on switches marked with a !, spikes either go up and down, and move if they are the same color. Spikes protruding upward act as barriers, and any players on a spike trap when spikes are released get knocked backwards. These two board features are additionally present in [[World 2-3 (Mario Party: Star Rush)|World 2-3]]. The board features four Boss Battles, and each of these take place in each section of the board. | ||
==Level description== | ==Level description== |
Latest revision as of 14:22, August 6, 2024
Level | |
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World 2-2 | |
World | World 2 |
Game | Mario Party: Star Rush |
<< Directory of levels >> |
World 2-2 is the second board of World 2 in Mario Party: Star Rush. The board is a four-sectioned board, separated from each other by spike traps. This board introduces Peepa masquerading as allies; when allies spawn, a duplicate version of them appears as well. If players take the fake ally, the Peepa reveals itself, and it uses its Cursed Dice Block to either roll 0's or -1's. Players cannot select the Peepa, and the Peepa stays in the party until it eventually disappears. The spike traps function as they did in World 2-1; when players land on switches marked with a !, spikes either go up and down, and move if they are the same color. Spikes protruding upward act as barriers, and any players on a spike trap when spikes are released get knocked backwards. These two board features are additionally present in World 2-3. The board features four Boss Battles, and each of these take place in each section of the board.
Level description[edit]
- "This is Peepa's house! All is not as it seems..."