Rumble Fishing (Super Mario Party): Difference between revisions
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{{minigame | {{italic title|id=yes}} | ||
{{minigame infobox | |||
|image=[[File:Super Mario Party - Rumble Fishing.png|260px]] | |image=[[File:Super Mario Party - Rumble Fishing.png|260px]] | ||
| | |appears_in=''[[Super Mario Party]]'' | ||
|type= | |type=4-Player minigame | ||
|time=60 seconds | |||
|track=Wet and Wild | |||
}} | }} | ||
'''Rumble Fishing''' is a | '''Rumble Fishing''' is a 4-Player [[minigame]] appearing in ''[[Super Mario Party]]''. The setting of the minigame is similar to that of [[World 6-1 (Super Mario 3D Land)|World 6-1]] and other seaside-themed [[level]]s from ''[[Super Mario 3D Land]]''. Its name is shared with an [[Rumble Fishing (Mario Party 4)|earlier Battle minigame]] from ''[[Mario Party 4]]'', which in turn takes the name from the title of the book ''{{wp|Rumble Fish (novel)|Rumble Fish}}'' by {{wp|S. E. Hinton}}. | ||
==Introduction== | |||
Several [[Dragoneel]]s emerge and subsequently submerge. All of the players then float down on [[Lakitu's Cloud]]s, holding fishing rods. The minigame then starts. | |||
==Gameplay== | ==Gameplay== | ||
[[File:Super Mario Party - Rumble Fishing (results).png|thumb|left|The results after the last player catches a Dragoneel (or after 60 seconds have passed)]] | |||
Players ride Lakitu's Clouds and are over a large body of water filled with Dragoneels underneath. The Dragoneels cause several ripples in the water. Players can hover over the ripples to check how powerful a rumble is. Stronger rumbles indicate longer and larger Dragoneels. Players can claim a Dragoneel by shaking the [[Nintendo Switch#Joy-Con|Joy-Con]] when the water is rippling. The player with the longest Dragoneel wins the game. | |||
{{br}} | |||
On Challenge Road, this is the 12th challenge of [[Mushroom Beach]] and the 33rd challenge overall. The challenge features a completely different target compared to normal gameplay: The player must quickly find one Dragoneel in five seconds for the normal challenge and three seconds for the Master Challenge. | |||
==Controls== | ==Controls== | ||
*{{button| | *{{button|switch|stick}} – Move | ||
* | *Rumble – Search | ||
*Shake | *Shake {{button|switch|joy-con-horizontal}} – Pull | ||
==In-game | ==In-game text== | ||
* | *''"Fish for the strongest rumble!"'' | ||
* | *''"You only get one chance, so make it count!"'' | ||
*Tips: | *Tips: ''"If the rumble feels weak, find another spot to fish."'' | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=探せブルブルフィッシング | ||
|JapR= | |JapR=Sagase buruburu fisshingu | ||
|JapM= | |JapM=Rumble Hunt Fishing | ||
|Kor=찾아라, 진동 낚시 | |||
|KorR=Chajara, Jindong Naksi | |||
|KorM=Find, Rumble Fishing | |||
|SpaA=Temblor delator | |||
|SpaAM=Tell-tale tremor | |||
|SpaE=Pesca del Hidragón | |||
|SpaEM=Dragoneel's Fishing | |||
|Fre=Dragon à l'hameçon | |||
|FreM=Dragon at the hook | |||
|Ger=Kein kleiner Fisch | |||
|GerM=No smaller fish | |||
|Ita=Vibra-pesca | |||
|ItaM=Vibration fishing | |||
|Dut=Vibratievissen | |||
|DutM=Vibration Fishing | |||
|ChiS=探测振动钓大鱼 | |||
|ChiSR=Tàncè Zhèndòng Diào Dàyú | |||
|ChiSM=Detect the Rumble and Catch the Big Fish | |||
|ChiT=探測震動釣大魚 | |||
|ChiTR=Tàncè Zhèndòng Diào Dàyú | |||
|ChiTM=Detect the Rumble and Catch the Big Fish | |||
}} | }} | ||
{{SMP | {{SMP minigames}} | ||
[[Category: | [[Category:4-player minigames]] | ||
[[Category:Super Mario Party | [[Category:Super Mario Party minigames]] | ||
[[it:Vibra-pesca]] |
Revision as of 10:32, August 6, 2024
Rumble Fishing | |
---|---|
Appears in | Super Mario Party |
Type | 4-Player minigame |
Time limit | 60 seconds |
Music track | Wet and Wild |
Rumble Fishing is a 4-Player minigame appearing in Super Mario Party. The setting of the minigame is similar to that of World 6-1 and other seaside-themed levels from Super Mario 3D Land. Its name is shared with an earlier Battle minigame from Mario Party 4, which in turn takes the name from the title of the book Rumble Fish by S. E. Hinton.
Introduction
Several Dragoneels emerge and subsequently submerge. All of the players then float down on Lakitu's Clouds, holding fishing rods. The minigame then starts.
Gameplay
Players ride Lakitu's Clouds and are over a large body of water filled with Dragoneels underneath. The Dragoneels cause several ripples in the water. Players can hover over the ripples to check how powerful a rumble is. Stronger rumbles indicate longer and larger Dragoneels. Players can claim a Dragoneel by shaking the Joy-Con when the water is rippling. The player with the longest Dragoneel wins the game.
On Challenge Road, this is the 12th challenge of Mushroom Beach and the 33rd challenge overall. The challenge features a completely different target compared to normal gameplay: The player must quickly find one Dragoneel in five seconds for the normal challenge and three seconds for the Master Challenge.
Controls
- – Move
- Rumble – Search
- Shake – Pull
In-game text
- "Fish for the strongest rumble!"
- "You only get one chance, so make it count!"
- Tips: "If the rumble feels weak, find another spot to fish."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 探せブルブルフィッシング[?] Sagase buruburu fisshingu |
Rumble Hunt Fishing | |
Chinese (simplified) | 探测振动钓大鱼[?] Tàncè Zhèndòng Diào Dàyú |
Detect the Rumble and Catch the Big Fish | |
Chinese (traditional) | 探測震動釣大魚[?] Tàncè Zhèndòng Diào Dàyú |
Detect the Rumble and Catch the Big Fish | |
Dutch | Vibratievissen[?] | Vibration Fishing | |
French | Dragon à l'hameçon[?] | Dragon at the hook | |
German | Kein kleiner Fisch[?] | No smaller fish | |
Italian | Vibra-pesca[?] | Vibration fishing | |
Korean | 찾아라, 진동 낚시[?] Chajara, Jindong Naksi |
Find, Rumble Fishing | |
Spanish (NOA) | Temblor delator[?] | Tell-tale tremor | |
Spanish (NOE) | Pesca del Hidragón[?] | Dragoneel's Fishing |