Egg (Game & Watch): Difference between revisions
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{{ | {{multiframe|[[File:Game & Watch Gallery 3 Egg Classic.png]] [[File:Game & Watch Gallery 3 Egg Modern.png]]|size=340|align=right|''Egg''{{'}}s Classic version (left) and Modern version (right) from ''Game & Watch Gallery 3''}} | ||
| | '''''Egg''''' is a [[Game & Watch]] game that was released as part of the Wide Screen series on October 9, 1981. [[Nintendo]] acquired a Disney license and simultaneously released a version of this game as the first [http://web.archive.org/web/20200807084454/http://www.intheattic.co.uk/mickey_mouse1.htm ''Mickey Mouse''] Game & Watch game. The ''Egg'' variation was not released in Japan or in a game of the [[Super Mario (franchise)|''Super Mario'' franchise]] until ''[[Game & Watch Gallery 3]]'', which includes both a Classic and a Modern version. | ||
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'''''Egg''''' is a [[Game & Watch]] game that was released as | |||
==Gameplay== | ==Gameplay== | ||
===Classic version=== | ===Classic version=== | ||
In the original version, a wolf must catch chicken [[egg]]s sliding down ramps. Each egg gives the player one [[point]], and if the player can get 200 and 500 points, all misses are erased. As the game progresses, the eggs slide down faster. If an egg breaks while a chicken is out the window, a baby chicken pops out of the broken egg, and the player gets half a miss. It is [[Game Over]] only if the player gets three misses, though, so the player still plays if they have 2.5 misses. In Game A, the eggs fall from three ramps. In Game B, the eggs fall from four ramps. | |||
In the original version, a wolf must catch chicken [[egg]]s sliding down | |||
{{br|left}} | {{br|left}} | ||
===Modern version=== | ===Modern version=== | ||
[[File:G&WG3 Shocked Yoshi Artwork.png|120px|thumb|[[Yoshi]] in shock after catching a Bob-omb that came out of an oven]] | [[File:G&WG3 Shocked Yoshi Artwork.png|120px|thumb|[[Yoshi]] in shock after catching a Bob-omb that came out of an oven]] | ||
In the Modern version, a [[Yoshi (species)|Light Blue Yoshi]] needs to catch [[Yoshi Cookie]]s that have just come out of the oven in his tongue. The Yoshi earns a point for eating an | In the Modern version, a [[Yoshi (species)|Light Blue Yoshi]] needs to catch [[Yoshi Cookie]]s that have just come out of the oven in his tongue. The closer to a conveyor belt's edge a cookie is, the more it is baked. The Yoshi earns a point for eating an unbaked cookie and two points for a baked cookie. Sometimes, a [[Bob-omb]] slides down a conveyor belt. The Yoshi must avoid eating this foe, or he faces getting a miss. If [[Mario]] pops out of any of the doors, the Yoshi gets half a miss if he misses a cookie. However, eating a Bob-omb while Mario is present still counts as a whole miss. Every perfectly baked cookie the Yoshi eats fills that cookie's meter. Eating a burnt cookie decreases that cookie's meter. If one of the cookie meters is filled up, a Yoshi-shaped cookie appears. If the Yoshi eats that cookie at the right time, he creates a [[Yoshi's Egg|Yoshi Egg]], earning 10 points. The Yoshi can make up to two Yoshi Eggs, and if he continues to catch cookies without missing, one egg eventually releases a [[Baby Yoshi]], rewarding the Yoshi with 10 points. The Baby Yoshi temporarily eats cookies at a certain angle, earning five points for each cookie it eats. Getting a miss while an egg is present causes the egg to disappear. At 200, 500, and 700 points, a [[1 UP Heart|heart]] appears and slides down one of the conveyor belts, and if the Yoshi catches it, a miss is removed. The Modern version also features music, with the tempo changing depending on the speed of the game. | ||
==Controls== | ==Controls== | ||
*{{button|gbc|pad}}: Move | *{{button|gbc|pad}}: Move | ||
*{{button|gbc|A}} and {{button|gbc|B}}: Diagonal | *{{button|gbc|A}} and {{button|gbc|B}}: Diagonal | ||
==Gallery== | ==Gallery== | ||
Line 66: | Line 32: | ||
Game_&_Watch_Gallery_3_Yoshi_Egg.png|[[Yoshi's Egg|Yoshi Egg]] | Game_&_Watch_Gallery_3_Yoshi_Egg.png|[[Yoshi's Egg|Yoshi Egg]] | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
{{foreign names | |||
|Jap=エッグ<ref>[https://www.nintendo.co.jp/hardware/gamewatch/mario/history.html HISTORY|ゲーム&ウオッチ スーパーマリオブラザーズ|任天堂]. ''Nintendo Japan''. Retrieved June 23, 2021.</ref> | |||
|JapR=Eggu | |||
|JapM=''Egg'' | |||
}} | |||
==Trivia== | ==Trivia== | ||
*In the Modern version of ''Egg'', if a cookie falls to the ground while Mario is present, the Yoshi will still eat it, although he will become sick. | *In the Modern version of ''Egg'', if a cookie falls to the ground while Mario is present, the Yoshi will still eat it, although he will become sick. | ||
== External links == | ==References== | ||
[http://www.intheattic.co.uk/egg.htm Information about ''Egg'' | {{NIWA|NWiki=Egg}} | ||
<references/> | |||
==External links== | |||
*[https://web.archive.org/web/20220703103319/http://www.intheattic.co.uk/egg.htm Information about ''Egg'' on In The Attic, a website dedicated to classic videogames] (Internet Archive: Wayback Machine) | |||
{{Game & Watch}} | {{Game & Watch Gallery}} | ||
[[Category:Game & Watch | [[Category:Game & Watch Gallery series minigames]] | ||
Revision as of 10:29, July 31, 2024
Egg is a Game & Watch game that was released as part of the Wide Screen series on October 9, 1981. Nintendo acquired a Disney license and simultaneously released a version of this game as the first Mickey Mouse Game & Watch game. The Egg variation was not released in Japan or in a game of the Super Mario franchise until Game & Watch Gallery 3, which includes both a Classic and a Modern version.
Gameplay
Classic version
In the original version, a wolf must catch chicken eggs sliding down ramps. Each egg gives the player one point, and if the player can get 200 and 500 points, all misses are erased. As the game progresses, the eggs slide down faster. If an egg breaks while a chicken is out the window, a baby chicken pops out of the broken egg, and the player gets half a miss. It is Game Over only if the player gets three misses, though, so the player still plays if they have 2.5 misses. In Game A, the eggs fall from three ramps. In Game B, the eggs fall from four ramps.
Modern version
In the Modern version, a Light Blue Yoshi needs to catch Yoshi Cookies that have just come out of the oven in his tongue. The closer to a conveyor belt's edge a cookie is, the more it is baked. The Yoshi earns a point for eating an unbaked cookie and two points for a baked cookie. Sometimes, a Bob-omb slides down a conveyor belt. The Yoshi must avoid eating this foe, or he faces getting a miss. If Mario pops out of any of the doors, the Yoshi gets half a miss if he misses a cookie. However, eating a Bob-omb while Mario is present still counts as a whole miss. Every perfectly baked cookie the Yoshi eats fills that cookie's meter. Eating a burnt cookie decreases that cookie's meter. If one of the cookie meters is filled up, a Yoshi-shaped cookie appears. If the Yoshi eats that cookie at the right time, he creates a Yoshi Egg, earning 10 points. The Yoshi can make up to two Yoshi Eggs, and if he continues to catch cookies without missing, one egg eventually releases a Baby Yoshi, rewarding the Yoshi with 10 points. The Baby Yoshi temporarily eats cookies at a certain angle, earning five points for each cookie it eats. Getting a miss while an egg is present causes the egg to disappear. At 200, 500, and 700 points, a heart appears and slides down one of the conveyor belts, and if the Yoshi catches it, a miss is removed. The Modern version also features music, with the tempo changing depending on the speed of the game.
Controls
- : Move
- and : Diagonal
Gallery
Modern version
Yoshi Cookie (squared)
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | エッグ[1] Eggu |
Egg |
Trivia
- In the Modern version of Egg, if a cookie falls to the ground while Mario is present, the Yoshi will still eat it, although he will become sick.
References
- ^ HISTORY|ゲーム&ウオッチ スーパーマリオブラザーズ|任天堂. Nintendo Japan. Retrieved June 23, 2021.
External links
- Information about Egg on In The Attic, a website dedicated to classic videogames (Internet Archive: Wayback Machine)
Game & Watch Gallery series | ||
---|---|---|
Games | Game & Watch Gallery (1997, GB) • Game & Watch Gallery 2 (1997, GB) • Game & Watch Gallery 3 (1999, GBC) • Game & Watch Gallery 4 (2002, GBA) | |
Super Mario minigames | Donkey Kong2,4 • Donkey Kong Jr.3,4 • Donkey Kong II3 • Donkey Kong 34 • Mario Bros.3,4 • Mario's Bombs Away4 • Mario's Cement Factory4 | |
Minigames remade with Super Mario content |
Ball2 • Boxing4 • Chef2,4 • Egg3 • Fire1,4 • Fire Attack4 • Greenhouse3 • Helmet2 • Manhole1 • Octopus1,4 • Oil Panic1 • Parachute2 • Rain Shower4 • Turtle Bridge3 • Vermin2 | |
Gallery Corner | Message Board • Museum • Music Room | |
Further info | Gallery (2 · 4) • Pre-release and unused content (4) • Staff (2 · 3 · 4) | |
Related game | Game & Watch Collection | |