Missile Meg: Difference between revisions
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{{distinguish|[[Bull's-Eye Bill|Missile Bill]]}} | {{distinguish|[[Bull's-Eye Bill|Missile Bill]]}} | ||
{{species infobox | {{species infobox | ||
|image=[[File: | |image=[[File:Missile Meg (render) - SMBW.png|300px]]<br>Rendered game model of Missile Meg | ||
|first_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]]) | |first_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]]) | ||
|variant_of=[[Bullet Bill]] | |variant_of=[[Bullet Bill]] | ||
}} | }} | ||
{{quote|That's your cue, Missile Megs! Get out there, and show them how dangerous a show can be!|Castle Bowser|Super Mario Bros. Wonder}} | {{quote|That's your cue, Missile Megs! Get out there, and show them how dangerous a show can be!|Castle Bowser|Super Mario Bros. Wonder}} | ||
'''Missile Megs''' are a variant of [[Bullet Bill]]s resembling anthropomorphic missiles introduced in ''[[Super Mario Bros. Wonder]]''. They | '''Missile Megs''' are a variant of [[Bullet Bill]]s resembling anthropomorphic missiles introduced in ''[[Super Mario Bros. Wonder]]''. They are purple and have shark-like faces as well as two arms. Missile Megs make their debut in the level oriented around them, [[Missile Meg Mayhem]], and return in [[The Final-Final Test Badge Marathon]]. They spawn off-screen and simply fly forwards in either direction. Players can stand on a Missile Meg as a normal platform while it descends slowly before it falls into a bottomless pit. This causes them to get crosses within their eyes. | ||
During a [[Wonder Effect]], they instead fly in more diagonal or curved directions and do not lose altitude when the player jumps on them. Colorful clouds also emit from | During a [[Wonder Effect]], they instead fly in more diagonal or curved directions and do not lose altitude or get crosses in their eyes when the player jumps on them. Colorful clouds also emit from their rocket boosters. | ||
Their name keeps the tradition of Bullet Bills' having an alliterative combination between the type of projectile and a common single-syllable English name, similar to with Bullet Bills and [[Torpedo Ted]]s. It may also be a pun on the megalodon, a reference to their shark-like face. | |||
==Gallery== | ==Gallery== | ||
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</gallery> | </gallery> | ||
== Names in other languages == | ==Additional names== | ||
===Internal names=== | |||
{{Internal names | |||
|game1=''[[Super Mario Bros. Wonder]]'' | |||
|file1=<tt>G:/romfs/Model/EnemyKillerLong.bfres.zs</tt> | |||
|name1=KillerLong | |||
|meaning1=Bullet Bill Long | |||
}} | |||
===Names in other languages=== | |||
{{foreign names | {{foreign names | ||
|Jap=ロングキラー | |Jap=ロングキラー | ||
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|ChiM=Long-type Bullet Bill | |ChiM=Long-type Bullet Bill | ||
|Kor=롱킬러 | |Kor=롱킬러 | ||
|KorR= | |KorR=Rong Killeo | ||
|KorM=Long Bullet Bill | |KorM=Long Bullet Bill | ||
|Dut=Missile Mark | |Dut=Missile Mark | ||
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|Ger=Torpedo-Kugelwilli | |Ger=Torpedo-Kugelwilli | ||
|GerM=Torpedo Bullet Bill | |GerM=Torpedo Bullet Bill | ||
|Rus=Рикки- | |Rus=Рикки-ракета | ||
|RusR=Rikki- | |RusR=Rikki-raketa | ||
|RusM=Ricky | |RusM=Rocket Ricky | ||
}} | }} | ||
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[[Category:Bullet Bills]] | [[Category:Bullet Bills]] | ||
[[Category:Super Mario Bros. Wonder enemies]] | [[Category:Super Mario Bros. Wonder enemies]] | ||
[[it:Pallottolo Bill missile]] |
Latest revision as of 14:52, July 29, 2024
- Not to be confused with Missile Bill.
Missile Meg | |
---|---|
Rendered game model of Missile Meg | |
First appearance | Super Mario Bros. Wonder (2023) |
Variant of | Bullet Bill |
- “That's your cue, Missile Megs! Get out there, and show them how dangerous a show can be!”
- —Castle Bowser, Super Mario Bros. Wonder
Missile Megs are a variant of Bullet Bills resembling anthropomorphic missiles introduced in Super Mario Bros. Wonder. They are purple and have shark-like faces as well as two arms. Missile Megs make their debut in the level oriented around them, Missile Meg Mayhem, and return in The Final-Final Test Badge Marathon. They spawn off-screen and simply fly forwards in either direction. Players can stand on a Missile Meg as a normal platform while it descends slowly before it falls into a bottomless pit. This causes them to get crosses within their eyes.
During a Wonder Effect, they instead fly in more diagonal or curved directions and do not lose altitude or get crosses in their eyes when the player jumps on them. Colorful clouds also emit from their rocket boosters.
Their name keeps the tradition of Bullet Bills' having an alliterative combination between the type of projectile and a common single-syllable English name, similar to with Bullet Bills and Torpedo Teds. It may also be a pun on the megalodon, a reference to their shark-like face.
Gallery[edit]
A Missile Meg during a Wonder Effect
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
Super Mario Bros. Wonder | G:/romfs/Model/EnemyKillerLong.bfres.zs | KillerLong | Bullet Bill Long |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ロングキラー[?] Rongu Kirā |
Long Bullet Bill | |
Chinese | 长型炮弹刺客[?] Chángxíng Pàodàncìkè |
Long-type Bullet Bill | |
Dutch | Missile Mark[?] | - | |
French | Mark Missile[?] | Missile Mark | |
German | Torpedo-Kugelwilli[?] | Torpedo Bullet Bill | |
Italian | Pallottolo Bill missile[?] | Missile Bullet Bill | |
Korean | 롱킬러[?] Rong Killeo |
Long Bullet Bill | |
Portuguese | Bill Balístico[?] | Ballistic Bill | |
Russian | Рикки-ракета[?] Rikki-raketa |
Rocket Ricky | |
Spanish | Milo Misil[?] | Missile Milo |