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{{Levelbox
{{image|more=yes|Needs in-game screenshot from the original FDS version}}
{{level infobox
|title=World C-2
|title=World C-2
|image=[[File:SMBTLL_WC-2.png]]
|image=[[File:SMAS LL World C-2 Screenshot.png]]
|code=World C-2
|code=World C-2
|world=[[World C]]
|world=[[World C]]
|game=''[[Super Mario Bros.: The Lost Levels]]''
|game=''[[Super Mario Bros.: The Lost Levels]]''
|limit=400 seconds
|limit=400 seconds
|notes=
|before_alt=
|beforealt=
|before=[[World C-1|<<]]
|before=[[World C-1|<<]]
|after=[[World C-3|>>]]
|after=[[World C-3|>>]]
|secret=
|secret=
}}
}}
'''World C-2''' is the second level of [[World C]] in ''[[Super Mario Bros.: The Lost Levels]]''.
'''World C-2''' is the second level of [[World C]] in ''[[Super Mario Bros.: The Lost Levels]]'' and the fourteenth secret level overall in said game.


==Layout==
==Layout==
[[File:SMBTLL World C-2.png|300px|thumb|left|Map of World C-2 (original)]]
In the first half of the level, the player has to dodge jumping [[Cheep Cheep]]s as they run and jump across platforms, avoiding the other [[Koopa Paratroopa]], [[Blooper]], and [[Koopa Troopa]] enemies. When the player gets to two floating blocks, the Cheep Cheeps will stop jumping. To cross the next gap afterward, the player has to time a jump off of a Koopa Paratroopa. After passing a [[Super Spring]], [[Bullet Bill]]s will begin firing from the right. Above a moving [[lift]] after the Super Spring is a [[? Block]] containing a power-up. The next lift will fall under the player's weight and is followed by a [[scale]] lift that can help the player reach a higher platform, allowing them to score high points on the [[Goal Pole]] afterward.
[[File:World_C-2_TLL.png|300px|thumb|left|Map of World C-2 (''All-Stars'')]]
In the first half of the level, the player has to dodge jumping [[Cheep Cheep]]s as they run and jump across platforms, avoiding the other [[Koopa Paratroopa]], [[Blooper]], and [[Koopa Troopa]] enemies. When the player gets to two floating blocks, the Cheep Cheeps will stop jumping. To cross the next gap afterward, the player has to time a jump off of a Koopa Paratroopa. After passing a [[Springboard]], [[Bullet Bill]]s will begin firing from the right. Above a moving [[lift]] after the Springboard is a [[? Block]] containing a power-up. The next lift will fall under the player's weight and is followed by a [[scale]] lift that can help the player reach a higher platform, allowing them to score high points on the [[Goal Pole]] afterward.
{{br|left}}
{{br|left}}
==Enemies==
==Enemies==
*[[Koopa Paratroopa]]s
{{Number of enemies
*[[Cheep Cheep]]s
|image1=[[File:SMB Red Koopa Paratroopa Sprite.gif]]
*[[Blooper]]s
|name1=[[Koopa Paratroopa|Red Koopa Paratroopa]]
*[[Koopa Troopa]]
|count1=2
*[[Bullet Bill]]s
|image2=[[File:SMB Swimming Cheep Cheep Sprite.gif]]
|name2=[[Cheep Cheep]] (Red)
|count2=(infinitely spawned offscreen from the bottom in first half of the level)
|image3=[[File:SMBLL Sky Bloober.png]]
|name3=[[Blooper|Sky Blooper]]
|count3=3
|image4=[[File:SMB Red Koopa Troopa.gif]]
|name4=[[Koopa Troopa|Red Koopa Troopa]]
|count4=1
|image5=[[File:SMB Green Koopa Paratroopa Sprite.gif]]
|name5=Green Koopa Paratroopa
|count5=1
|image6=[[File:Bullet Bill Super Mario Bros.png]]
|name6=[[Bullet Bill]]
|count6=(infinitely spawned offscreen from the right after the [[Super Spring]])
}}
 
==Items==
[[File:SMAS LL World C-2 Title Card.png|thumb|Course icon]]
{{Item locations
|image1=[[File:SMBCoin.gif]]
|name1=[[Coin]]
|count1=29
|notes1=All the coins are in open air.
|image2=[[File:SMBLL Super Mushroom Sprite.png]][[File:Fire Flower SMB.gif]]
|name2=[[Super Mushroom|Mushroom]]/[[Fire Flower]]
|count2=1
|notes2=
}}


==Level statistics==
==Level maps==
*[[List of power-ups|Power-ups]]: 1 ([[Super Mushroom]] or [[Fire Flower]])
{{Wide image|NES LL World C-2 Map.png|3264|Map of World C-2}}
*[[1-Up Mushroom]]s: 0
{{Wide image|SMAS LL World C-2 Map.png|3584|Map of World C-2 (''[[Super Mario All-Stars]]'' version)}}
*Secret areas: 0


{{SMBTLL Levels}}
{{SMBTLL levels}}
{{SMB}}
[[Category:Sky areas]]
[[Category:Super Mario Bros.: The Lost Levels Levels]]
[[Category:Super Mario Bros.: The Lost Levels levels]]

Revision as of 16:59, July 17, 2024

It has been requested that more images be uploaded for this article. Remove this notice only after the additional images have been added. Specific(s): Needs in-game screenshot from the original FDS version

Level
World C-2
World C-2
Level code World C-2
World World C
Game Super Mario Bros.: The Lost Levels
Time limit 400 seconds
<< Directory of levels >>

World C-2 is the second level of World C in Super Mario Bros.: The Lost Levels and the fourteenth secret level overall in said game.

Layout

In the first half of the level, the player has to dodge jumping Cheep Cheeps as they run and jump across platforms, avoiding the other Koopa Paratroopa, Blooper, and Koopa Troopa enemies. When the player gets to two floating blocks, the Cheep Cheeps will stop jumping. To cross the next gap afterward, the player has to time a jump off of a Koopa Paratroopa. After passing a Super Spring, Bullet Bills will begin firing from the right. Above a moving lift after the Super Spring is a ? Block containing a power-up. The next lift will fall under the player's weight and is followed by a scale lift that can help the player reach a higher platform, allowing them to score high points on the Goal Pole afterward.

Enemies

Image Name Count
SMB Red Koopa Paratroopa Sprite.gif Red Koopa Paratroopa 2
A sprite of a Cheep Cheep. Cheep Cheep (Red) (infinitely spawned offscreen from the bottom in first half of the level)
Blooper sprite. Sky Blooper 3
A Red Koopa Troopa from Super Mario Bros. Red Koopa Troopa 1
A Green Koopa Paratroopa Green Koopa Paratroopa 1
Bullet Bill Bullet Bill (infinitely spawned offscreen from the right after the Super Spring)

Items

Course icon
Image Name Count Note(s)

A Coin from Super Mario Bros. Coin 29 All the coins are in open air.
Super Mushroom sprite from Super Mario Bros.: The Lost Levels.Fire Flower Mushroom/Fire Flower 1

Level maps