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{{level infobox
{{level infobox
|title=#3 Lemmy's Castle
|title=#3 Lemmy's Castle
|image=[[File:Lemmy's Castle.png]]<br>Mario avoiding a Magikoopa's attack by crouching
|image=[[File:Lemmy's Castle.png]]<br>Screenshot from ''Super Mario World''
|code=3-Castle
|code=3-Castle
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
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'''#3 Lemmy's Castle''' is the third [[castle]] in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its reissue]]. It is guarded by [[Lemmy Koopa]] and can be accessed by completing [[Vanilla Dome 4]]. By completing this castle, the player gains access to the [[Cheese Bridge Area]].
'''#3 Lemmy's Castle''' is the third [[castle]] in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its reissue]]. It is guarded by [[Lemmy Koopa]] and can be accessed by completing [[Vanilla Dome 4]]. By completing this castle, the player gains access to the [[Cheese Bridge Area]].


==Overview==
==Layout==
The first part of the hallway contains some [[Magikoopa]]s who cast spells at the Mario Bros. If these spells hit one of the many [[Rotating Block]]s in the castle, that block will be transformed into a [[Koopa Troopa|Yellow Koopa Troopa]], a [[Thwimp]], or a [[coin]]. It's highly advised to not spin jump at this area, as it will make the player spin-jump forever until the player reaches normal land. After the Rotating Block section, the player will have to pass through a pool with platforms bobbing in the water. Here, a [[Midway Gate]] can be reached if the player hits the [[P Switch|Switch Block]] and reaches the closest [[Warp Door|door]] before the time limit is up. The second part of this castle is a long hallway containing several large blocks that move up and down in a set amount of time. In order to reach the other side, the player must move carefully in order not to get crushed by the large blocks or hurt by the [[Dry Bones]] that patrol this area.
The first part of the hallway contains some [[Magikoopa]]s who cast spells at the Mario Bros. If these spells hit one of the many [[Rotating Block]]s in the castle, that block will be transformed into a [[Koopa Troopa|Yellow Koopa Troopa]], a [[Thwimp]], or a [[coin]]. After the Rotating Block section, the player will have to pass through a pool with platforms bobbing in the water. Here, a [[Midway Gate]] can be reached if the player hits the [[P Switch|Switch Block]] and reaches the closest [[Warp Door|door]] before the time limit is up. The second part of this castle is a long hallway containing several large blocks that move up and down in a set amount of time. In order to reach the other side, the player must move carefully in order not to get crushed by the large blocks or hurt by the [[Dry Bones]] that patrol this area.
 
[[File:SMW LemmyKoopa.png|thumb|left|The boss fight against Lemmy in the [[Super Mario World: Super Mario Advance 2|GBA reissue]]]]
==Boss battle==
In his battle, Lemmy pops out of one of the many pipes that make up the floor of the room, along with two decoys.<ref>{{cite|language=en-us|date=Winter 2002|publisher=Nintendo of America|title=''Nintendo Power Advance'' Volume 4|page=43 and 69}}</ref> [[Mario]] or [[Luigi]] must identify the real Lemmy and stomp on him three times to defeat him, all the while avoiding a [[Lava Bubble]] that is bouncing around the room. Afterwards, a short cutscene depicts Mario destroying the castle by smashing it with a [[hammer]] repeatedly, and Mario proceeds to the [[Twin Bridges]] area, though it is possible to reach the Twin Bridges area by completing [[Vanilla Fortress]] and therefore skip it entirely.
{{main|Lemmy Koopa}}
[[File:SMW LemmyKoopa.png|thumb|left|240px|The boss fight against Lemmy in the [[Super Mario World: Super Mario Advance 2|GBA reissue]]]]
Lemmy pops out of one of the many pipes that make up the floor of the room, along with two decoys.<ref>''Nintendo Power Advance'' v.4, pages 43 and 69.</ref> [[Mario]] or [[Luigi]] must identify the real Lemmy and stomp on him three times to defeat him, all the while avoiding a [[Lava Bubble]] that is bouncing around the room. Afterwards, a short cutscene depicts Mario destroying the castle by smashing it with a [[hammer]] repeatedly, and Mario proceeds to the [[Twin Bridges]] area, though it is possible to reach the Twin Bridges area by completing [[Vanilla Fortress]] and therefore skip it entirely.
{{br|left}}
{{br|left}}


==Enemies==
==Enemies==
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
{{number of enemies
!Sprite
|image1=[[File:SMW Magikoopa.png]]
!Name
|name1=[[Magikoopa]]
!Count
|count1=1
|-
|image2=[[File:SMW KoopaTroopa Yellow.png]]
|[[File:SMW Magikoopa.png]]
|name2=[[Koopa Troopa]] (yellow)
|[[Magikoopa]]
|count2=(from Rotating Blocks)
|1
|image3=[[File:Thwimp.png]]
|-
|name3=[[Thwimp]]
|[[File:SMW KoopaTroopa Yellow.png]]
|count3=(from Rotating Blocks)
|[[Koopa Troopa]] (yellow)
|image4=[[File:Rainbowshell.gif]]
|(from Rotating Blocks)
|name4=[[Shell (flashing)|Flashing shell]]
|-
|count4=(nearby shell)
|[[File:Thwimp.png]]
|image5=[[File:SMW Lava Blubbe.png]]
|[[Thwimp]]
|name5=[[Lava Bubble]]
|(from Rotating Blocks)
|count5=11
|-
|image6=[[File:SMW ZigzagLavaBubble.png]]
|[[File:Rainbowshell.gif]]
|name6=Lava Bubble (zigzag)
|[[Shell (flashing)|Flashing shell]]
|count6=1
|(nearby shell)
|image7=[[File:SMWDB.png]]
|-
|name7=[[Dry Bones]]  
|[[File:SMW Lava Blubbe.png]]
|count7=8
|[[Lava Bubble]]
|image8=[[File:SMW LemmyKoopaSprite.png]]
|11
|name8=[[Lemmy Koopa]]
|-
|count8=1 (boss)
|[[File:SMW ZigzagLavaBubble.png]]
}}
|Lava Bubble (zigzag)
|1
|-
|[[File:SMWDB.png]]
|[[Dry Bones]]  
|8
|-
|[[File:SMW LemmyKoopaSprite.png]]
|[[Lemmy Koopa]]
|1 (boss)
|}


==Gallery==
==Gallery==
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|Spa=Castillo 3º. Lemmy
|Spa=Castillo 3º. Lemmy
|SpaM=3rd Castle. Lemmy
|SpaM=3rd Castle. Lemmy
|Fre=#3 Chateau de Lemmy
|Fre=<nowiki>#</nowiki>3 Chateau de Lemmy
|FreM=#3 Lemmy's Fortress
|FreM=<nowiki>#</nowiki>3 Lemmy's Fortress
|Ger=3. Lemmys Festung
|Ger=3. Lemmys Festung
|GerM=3. Lemmy's Fortress
|GerM=3. Lemmy's Fortress

Latest revision as of 00:49, July 5, 2024

Level
#3 Lemmy's Castle
Lemmy's Castle.png
Screenshot from Super Mario World
Level code 3-Castle
World Vanilla Dome
Game Super Mario World
Time limit 400 seconds
300 seconds (Japanese version)
Boss Lemmy Koopa
<< Directory of levels >>
“Mario has triumphed over Lemmy Koopa of castle #3. Mario's quest is starting to get much more difficult. Have you found the Red and Green Switches yet?”
In-game text, Super Mario World

#3 Lemmy's Castle is the third castle in Super Mario World and its reissue. It is guarded by Lemmy Koopa and can be accessed by completing Vanilla Dome 4. By completing this castle, the player gains access to the Cheese Bridge Area.

Layout[edit]

The first part of the hallway contains some Magikoopas who cast spells at the Mario Bros. If these spells hit one of the many Rotating Blocks in the castle, that block will be transformed into a Yellow Koopa Troopa, a Thwimp, or a coin. After the Rotating Block section, the player will have to pass through a pool with platforms bobbing in the water. Here, a Midway Gate can be reached if the player hits the Switch Block and reaches the closest door before the time limit is up. The second part of this castle is a long hallway containing several large blocks that move up and down in a set amount of time. In order to reach the other side, the player must move carefully in order not to get crushed by the large blocks or hurt by the Dry Bones that patrol this area.

Lemmy Koopa
The boss fight against Lemmy in the GBA reissue

In his battle, Lemmy pops out of one of the many pipes that make up the floor of the room, along with two decoys.[1] Mario or Luigi must identify the real Lemmy and stomp on him three times to defeat him, all the while avoiding a Lava Bubble that is bouncing around the room. Afterwards, a short cutscene depicts Mario destroying the castle by smashing it with a hammer repeatedly, and Mario proceeds to the Twin Bridges area, though it is possible to reach the Twin Bridges area by completing Vanilla Fortress and therefore skip it entirely.

Enemies[edit]

Image Name Count
Sprite of a Magikoopa from Super Mario World Magikoopa 1
Sprite of a Yellow Koopa Troopa from Super Mario World Koopa Troopa (yellow) (from Rotating Blocks)
Thwimp.png Thwimp (from Rotating Blocks)
Flashing Shell Flashing shell (nearby shell)
Lava Bubble from Super Mario World Lava Bubble 11
Sprite of a diagonal Lava Bubble from Super Mario World Lava Bubble (zigzag) 1
SMWDB.png Dry Bones 8
Sprite of a Lemmy Koopa from Super Mario World Lemmy Koopa 1 (boss)

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese バニラドームのしろ
Banira Dōmu no Shiro
Vanilla Dome's Castle

French #3 Chateau de Lemmy
#3 Lemmy's Fortress
German 3. Lemmys Festung
3. Lemmy's Fortress
Italian Castello di Cupola Vaniglia
Vanilla Dome Castle
Spanish Castillo 3º. Lemmy
3rd Castle. Lemmy

References[edit]

  1. ^ Winter 2002. Nintendo Power Advance Volume 4. Nintendo of America (American English). Page 43 and 69.