End of Level Target: Difference between revisions

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|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[list of games by date#2004|2004]])
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[list of games by date#2004|2004]])
}}
}}
An '''End of Level Target''',<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet. {{media link|DKC2 Manual 16-17.jpg|Page 17}}.</ref><ref>''Donkey Kong Land 2'' instruction booklet, page 14.</ref> also known as an '''exit target''',<ref>M. Arakawa. ''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide. Page 19.</ref> is an object found in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. An End of Level Target works very similarly to a {{wp|High striker|strength tester}}. There is an End of Level Target at the end of every non-boss [[level]]. If [[Diddy Kong]] and [[Dixie Kong]] land on an End of Level Target from a high enough position, the attached lever causes the [[barrel]] to rise to the top of the pole, giving them one of several roulette-style scrolling prizes, including a [[Red Balloon]], [[KONG Letters|the letter ''G'']], a [[Banana Coin]], a [[Banana Bunch]], a [[banana]], or sometimes even one of [[DK Coin|Cranky's Video Game Hero Coin]]s. The Video Game Hero Coin of [[Web Woods (Donkey Kong Country 2: Diddy's Kong Quest)|Web Woods]], in particular, flashes by faster than the other prizes. If Diddy collects a prize, he briefly brings out a boombox and starts rapping, whereas with Dixie, she briefly performs on an electric guitar. If no prize is won, a brief fanfare plays instead. Diddy's rap, Dixie's guitar, and the brief fanfare all vary based on the level's music but not in the [[Game Boy Advance]] version.
An '''End of Level Target''',<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet. {{file link|DKC2 Manual 16-17.jpg|Page 17}}.</ref><ref>''Donkey Kong Land 2'' instruction booklet, page 14.</ref> also known as an '''exit target''',<ref>M. Arakawa. ''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide. Page 19.</ref> is an object found in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. An End of Level Target works very similarly to a {{wp|High striker|strength tester}}. There is an End of Level Target at the end of every non-boss [[level]]. If [[Diddy Kong]] and [[Dixie Kong]] land on an End of Level Target from a high enough position, the attached lever causes the [[barrel]] to rise to the top of the pole, giving them one of several roulette-style scrolling prizes, including a [[Red Balloon]], [[KONG Letters|the letter ''G'']], a [[Banana Coin]], a [[Banana Bunch]], a [[banana]], or sometimes even one of [[DK Coin|Cranky's Video Game Hero Coin]]s. The Video Game Hero Coin of [[Web Woods (Donkey Kong Country 2: Diddy's Kong Quest)|Web Woods]], in particular, flashes by faster than the other prizes. If Diddy collects a prize, he briefly brings out a boombox and starts rapping, whereas with Dixie, she briefly performs on an electric guitar. If no prize is won, a brief fanfare plays instead. Diddy's rap, Dixie's guitar, and the brief fanfare all vary based on the level's music but not in the [[Game Boy Advance]] version.


In ''[[Donkey Kong Land 2]]'', the End of Level Target is a trampoline-like object, also called the '''Goal Target''',<ref>''Donkey Kong Land 2'' Nintendo 3DS [[Virtual Console]] electronic manual. Tab 9: "Progressing Through Stages".</ref> which does not yield a prize. When Diddy or Dixie jumps onto a Goal Target, it bounces them out of the level.
In ''[[Donkey Kong Land 2]]'', the End of Level Target is a trampoline-like object, also called the '''Goal Target''',<ref>''Donkey Kong Land 2'' Nintendo 3DS [[Virtual Console]] electronic manual. Tab 9: "Progressing Through Stages".</ref> which does not yield a prize. When Diddy or Dixie jumps onto a Goal Target, it bounces them out of the level.

Revision as of 08:58, June 4, 2024

End of Level Target
Artwork of an End of Level Target from Donkey Kong Country 2: Diddy's Kong Quest
Artwork of an End of Level Target
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (Game Boy Advance) (2004)

An End of Level Target,[1][2] also known as an exit target,[3] is an object found in Donkey Kong Country 2: Diddy's Kong Quest. An End of Level Target works very similarly to a strength tester. There is an End of Level Target at the end of every non-boss level. If Diddy Kong and Dixie Kong land on an End of Level Target from a high enough position, the attached lever causes the barrel to rise to the top of the pole, giving them one of several roulette-style scrolling prizes, including a Red Balloon, the letter G, a Banana Coin, a Banana Bunch, a banana, or sometimes even one of Cranky's Video Game Hero Coins. The Video Game Hero Coin of Web Woods, in particular, flashes by faster than the other prizes. If Diddy collects a prize, he briefly brings out a boombox and starts rapping, whereas with Dixie, she briefly performs on an electric guitar. If no prize is won, a brief fanfare plays instead. Diddy's rap, Dixie's guitar, and the brief fanfare all vary based on the level's music but not in the Game Boy Advance version.

In Donkey Kong Land 2, the End of Level Target is a trampoline-like object, also called the Goal Target,[4] which does not yield a prize. When Diddy or Dixie jumps onto a Goal Target, it bounces them out of the level.

The End of Level Targets were replaced with Level Flags in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese ゴールターゲット[5]
Gōru Tāgetto
Goal Target
Italian Bersaglio di fine del Livello[6]
Bersaglio di fine livello[7][8]
End of level target

References

  1. ^ Donkey Kong Country 2: Diddy's Kong Quest instruction booklet. Page 17Media:DKC2 Manual 16-17.jpg.
  2. ^ Donkey Kong Land 2 instruction booklet, page 14.
  3. ^ M. Arakawa. Donkey Kong Country 2: Diddy's Kong Quest Player's Guide. Page 19.
  4. ^ Donkey Kong Land 2 Nintendo 3DS Virtual Console electronic manual. Tab 9: "Progressing Through Stages".
  5. ^ Super Donkey Kong 2: Dixie & Diddy instruction booklet, page 21.
  6. ^ Donkey Kong Country 2: Diddy's Kong Quest, GIG's Italian manual
  7. ^ Donkey Kong Land 2 Italian manual, pag. 16
  8. ^ Donkey Kong Country 2 European manual, pag. 113