Bandai Namco Holdings: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
(accommodating for the companies not under bandai namco entertainment)
Line 2: Line 2:
|logo=BandaiNamco2022.svg
|logo=BandaiNamco2022.svg
|width=220px
|width=220px
|founded= '''Bandai:''' July 5, 1950<br>'''Namco:''' June 1, 1955<br>'''Bandai Namco Entertainment:''' March 31, 2006
|founded= '''Bandai:''' July 5, 1950<br>'''Namco:''' June 1, 1955<br>'''Bandai Namco Holdings:''' September 29, 2005<br>'''Bandai Namco Entertainment:''' March 31, 2006
|first_release=''[[Donkey Konga]]
|first_release=''[[Donkey Konga]]
|latest_release=''[[Mario Kart Tour]]''
|latest_release=''[[Mario Kart Tour]]''
|president=Nao Udagawa
|president=Nao Udagawa
}}
}}
'''{{wp|Bandai Namco Entertainment|Bandai Namco Entertainment Inc.}}''' (formerly capitalized as '''BANDAI NAMCO Entertainment Inc.'''), previously called '''Namco Bandai Games Inc.''' (capitalized as '''NAMCO BANDAI Games Inc.''') and '''Bandai Namco Games Inc.''' (capitalized as '''BANDAI NAMCO Games Inc.'''), is a publisher that was created when Bandai's video game division was merged into Namco in 2006. On April 1, 2015, the company changed its name to Bandai Namco Entertainment Inc. and on April 1, 2018, its arcade division became part of '''Bandai Namco Amusement Inc.''' (formerly capitalized as '''BANDAI NAMCO Amusement Inc.''').<ref>[https://www.bandainamco.co.jp/cgi-bin/releases/index.cgi/en/press/6091?entry_id=5509#page=2 "Notice Regarding Reorganization of Subsidiaries". Bandai Namco.]</ref> As a subsidiary of the entertainment conglomerate Bandai Namco Holdings, Bandai Namco Entertainment is in charge of managing, publishing, and marketing content, while '''Bandai Namco Studios''' serves as the company's main game development studio. They have developed several ''[[Super Mario (franchise)|Mario]]'' games for [[Nintendo]] in the past. Bandai Namco Entertainment has created several successful franchises, including ''Tekken'', ''Pac-Man'', ''Galaxian'', ''Ace Combat'', and ''Tales''. In addition to this, Bandai has made ''Mario''-related toys and continues to exist as its own company, part of the Bandai Namco group.
The '''Bandai Namco Group''',<ref>[https://www.bandainamco.co.jp/en/group/index.html "Our Businesses". Bandai Namco.]</ref> also known as '''Bandai Namco''', is a group of companies owned by the entertainment conglomerate {{wp|Bandai Namco Holdings}}. The holding company was created on September 29, 2005 by toy maker Bandai and game developer Namco amid consumer loss and increasing development costs.<ref>[https://web.archive.org/web/20140408161928/http://www.gamespot.com/articles/bandai-namco-to-merge/1100-6123385/ "Bandai, Namco to merge". Gamespot.]</ref> The group's companies have been involved with the ''[[Super Mario (franchise)|Mario]]'' franchise in various ways, whether its developing video games or making toys. Bandai Namco also has its own successful franchises, including ''Tekken'', ''Pac-Man'', ''Galaxian'', ''Ace Combat'', and ''Tales''.


The first ''Mario'' game developed by Namco was ''[[Mario Superstar Baseball]]'' for the [[Nintendo GameCube]]. After it became Bandai Namco, it later developed the game's follow-up for the [[Wii]], ''[[Mario Super Sluggers]]''. The company produced an arcade crossover ''[[Mario Kart (series)|Mario Kart]]'', which came to be known as ''[[Mario Kart Arcade GP]]'', as well as three sequels, ''[[Mario Kart Arcade GP 2]]'', ''[[Mario Kart Arcade GP DX]]'', and ''[[Mario Kart Arcade GP VR]]''. These arcade ''Mario Kart'' games have featured playable appearances of ''Pac-Man'' characters, as well as the {{wp|Tamagotchi}} [[Mametchi]] and [[Don-chan]] from the ''{{wp|Taiko no Tatsujin}}'' series. In addition, it also worked with [[Capcom]] to sell ''[[Mario Party Fushigi no Korokoro Catcher]]''.<ref>[https://www.capcom.co.jp/ir/news/html/090601b.html "バンダイナムコゲームスとカプコン、開発・販売を協業開始 ~第1弾は中型メダルゲーム機「マリオパーティ ふしぎのコロコロキャッチャー」~". Capcom.]</ref><ref>[http://www.capcom.co.jp/ir/english/news/html/e090601b.html Capcom and NAMCO BANDAI Games Begin of Medal-winning Game Machines -Starting with the "Mario Party – Fushigi no Korokoro Catcher" midsize medal-winning machine]. Capcom.</ref> The company also assisted in ''[[Mario Kart 8]]'' and ''[[Mario Kart Tour]]''{{'}}s development, the former of which features a [[Mii]] Racing Suit based on ''Pac-Man''. They are the primary developers for ''[[Mario Sports Superstars]]'', with [[Camelot Software Planning]] co-developing for the tennis and golf segments of the game. Bandai Namco ended tech support for ''Korokoro Catcher'' on April 1, 2013,<ref>[https://www.banasupport.net/news/index_page3.html "「マリオパーティーふしぎのコロコロキャッチャー」メンテナンス窓口変更のご案内(再掲)". Bandai Namco.]</ref> then ended support for its first two ''Arcade GP'' games in June 2015.<ref>[https://www.banasupport.net/cms-files/E3818AE79FA5E38289E3819B20150722-E4BF9DE5AE88E5AFB.pdf#page=2 "『弊社商品の保守対応終了について』". Bandai Namco.]</ref>
==Group==
*'''{{wp|Bandai Namco Entertainment|Bandai Namco Entertainment Inc.}}''' ('''BNE''', known as '''Namco Bandai Games Inc.''' and '''Bandai Namco Games Inc.''' before April 1, 2015) is in charge of developing and publishing video games, with '''Bandai Namco Studios''' serving as its main studio. Originally founded as '''Namco Limited''' on June 1, 1955, the current company was formed after Bandai's video game division was merged into Namco on March 31, 2006.<ref>[https://www.bandainamcoent.co.jp/corporate/history/namco/#2000s "ナムコのヒストリー". Bandai Namco.]</ref> It also handled arcade games until April 1, 2018, when its arcade division became part of a new company called Bandai Namco Amusement.<ref name="bna"/>
*'''Bandai Namco Amusement Inc.''' develops and manufactures arcade machines. It was founded on April 1, 2018 after Bandai Namco Entertainment's arcade division was merged into Bandai Namco's arcade management subsidiary, which was also named '''Namco Limited'''.<ref name="bna">[https://www.bandainamco.co.jp/cgi-bin/releases/index.cgi/en/press/6091?entry_id=5509#page=2 "Notice Regarding Reorganization of Subsidiaries". Bandai Namco.]</ref> The company has continued supporting ''[[Mario Kart Arcade GP DX]]'' and ''[[Mario Kart Arcade GP VR]]''.
*'''Bandai Co., Ltd.''' is a toy company founded on July 5, 1950.<ref>[https://www.bandai.co.jp/e/about/ "Company Information". Bandai.]</ref> It has made several ''Mario''-themed toys, like the [[S.H. Figuarts]].
*'''[[Banpresto]]''' was a toy manufacturer and arcade game developer behind games like ''[[Mario Undōkai]]'', ''[[Būbū Mario]]'', and ''[[Super Mario Attack]]''.
 
==History==
The first ''Mario'' game developed by Namco was ''[[Mario Superstar Baseball]]'' for the [[Nintendo GameCube]]. After the merger, it later developed the game's follow-up for the [[Wii]], ''[[Mario Super Sluggers]]''. The company produced an arcade crossover ''[[Mario Kart (series)|Mario Kart]]'', which came to be known as ''[[Mario Kart Arcade GP]]'', as well as three sequels, ''[[Mario Kart Arcade GP 2]]'', ''[[Mario Kart Arcade GP DX]]'', and ''[[Mario Kart Arcade GP VR]]''. These arcade ''Mario Kart'' games have featured playable appearances of ''Pac-Man'' characters, as well as the {{wp|Tamagotchi}} [[Mametchi]] and [[Don-chan]] from the ''{{wp|Taiko no Tatsujin}}'' series. In addition, it also worked with [[Capcom]] to sell ''[[Mario Party Fushigi no Korokoro Catcher]]''.<ref>[https://www.capcom.co.jp/ir/news/html/090601b.html "バンダイナムコゲームスとカプコン、開発・販売を協業開始 ~第1弾は中型メダルゲーム機「マリオパーティ ふしぎのコロコロキャッチャー」~". Capcom.]</ref><ref>[http://www.capcom.co.jp/ir/english/news/html/e090601b.html Capcom and NAMCO BANDAI Games Begin of Medal-winning Game Machines -Starting with the "Mario Party – Fushigi no Korokoro Catcher" midsize medal-winning machine]. Capcom.</ref> The company also assisted in ''[[Mario Kart 8]]'' and ''[[Mario Kart Tour]]''{{'}}s development, the former of which features a [[Mii]] Racing Suit based on ''Pac-Man''. They are the primary developers for ''[[Mario Sports Superstars]]'', with [[Camelot Software Planning]] co-developing for the tennis and golf segments of the game. Bandai Namco ended tech support for ''Korokoro Catcher'' on April 1, 2013,<ref>[https://www.banasupport.net/news/index_page3.html "「マリオパーティーふしぎのコロコロキャッチャー」メンテナンス窓口変更のご案内(再掲)". Bandai Namco.]</ref><ref name="discl">[https://web.archive.org/web/20160330010509/https://www.banasupport.net/news/index.html Archived banasupport page with BNE logos and copyright disclaimer]</ref> then ended support for its first two ''Arcade GP'' games in June 2015.<ref>[https://www.banasupport.net/cms-files/E3818AE79FA5E38289E3819B20150722-E4BF9DE5AE88E5AFB.pdf#page=2 "『弊社商品の保守対応終了について』". Bandai Namco.]</ref><ref name="discl"/>


Bandai Namco co-developed ''[[Super Smash Bros. for Nintendo 3DS]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'' with [[Sora Ltd.]] Their own character, [[Pac-Man]], is featured as a playable fighter in those games, with various Namco characters appearing in one of his [[taunt]]s, and the ghosts [[Blinky]], Inky, Pinky, and Clyde appearing as an [[Assist Trophy]]. {{wp|Heihachi Mishima}} from the ''{{wp|Tekken}}'' series and {{fandom|aselia|Lloyd Irving}} from ''{{wp|Tales of Symphonia}}'' are the basis for downloadable costumes for Mii Fighters. Additionally, the ''Tekken'' character [[Kazuya Mishima]] is playable in ''Super Smash Bros. Utimate'' as DLC.
Bandai Namco co-developed ''[[Super Smash Bros. for Nintendo 3DS]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'' with [[Sora Ltd.]] Their own character, [[Pac-Man]], is featured as a playable fighter in those games, with various Namco characters appearing in one of his [[taunt]]s, and the ghosts [[Blinky]], Inky, Pinky, and Clyde appearing as an [[Assist Trophy]]. {{wp|Heihachi Mishima}} from the ''{{wp|Tekken}}'' series and {{fandom|aselia|Lloyd Irving}} from ''{{wp|Tales of Symphonia}}'' are the basis for downloadable costumes for Mii Fighters. Additionally, the ''Tekken'' character [[Kazuya Mishima]] is playable in ''Super Smash Bros. Utimate'' as DLC.
Bandai Namco Holdings owns [[Banpresto]], the publisher of the Japan-only arcade games ''[[Mario Undōkai]]'', ''[[Būbū Mario]]'', and ''[[Super Mario Attack]]'', as well as Tamashii Nations, producers of [[S.H. Figuarts]].


==''Super Mario'' games==
==''Super Mario'' games==
Line 134: Line 139:
*[https://www.bandainamcoent.co.jp/english/ Official website (Bandai Namco Entertainment, corporate profile)]
*[https://www.bandainamcoent.co.jp/english/ Official website (Bandai Namco Entertainment, corporate profile)]
*[https://www.bandainamcoent.com Official website (Bandai Namco Entertainment, consumer software)]
*[https://www.bandainamcoent.com Official website (Bandai Namco Entertainment, consumer software)]
*[https://www.bandainamco-am.com/ Official website (Bandai Namco Amusement)]
*[https://bandainamco-am.co.jp/am/ Official website (Bandai Namco Amusement, Japan)]
*[https://www.bandainamco-am.com/ Official website (Bandai Namco Amusement, U.S.)]
*[https://www.bandai.co.jp/e/ Official website (Bandai)]
*[https://www.bandai.co.jp/e/ Official website (Bandai)]



Revision as of 17:43, May 27, 2024

Bandai Namco Holdings
The logo for Bandai Namco Entertainment as of 2022
Founded Bandai: July 5, 1950
Namco: June 1, 1955
Bandai Namco Holdings: September 29, 2005
Bandai Namco Entertainment: March 31, 2006
First Super Mario game Donkey Konga
Latest Super Mario game Mario Kart Tour
Current president Nao Udagawa

The Bandai Namco Group,[1] also known as Bandai Namco, is a group of companies owned by the entertainment conglomerate Bandai Namco Holdings. The holding company was created on September 29, 2005 by toy maker Bandai and game developer Namco amid consumer loss and increasing development costs.[2] The group's companies have been involved with the Mario franchise in various ways, whether its developing video games or making toys. Bandai Namco also has its own successful franchises, including Tekken, Pac-Man, Galaxian, Ace Combat, and Tales.

Group

  • Bandai Namco Entertainment Inc. (BNE, known as Namco Bandai Games Inc. and Bandai Namco Games Inc. before April 1, 2015) is in charge of developing and publishing video games, with Bandai Namco Studios serving as its main studio. Originally founded as Namco Limited on June 1, 1955, the current company was formed after Bandai's video game division was merged into Namco on March 31, 2006.[3] It also handled arcade games until April 1, 2018, when its arcade division became part of a new company called Bandai Namco Amusement.[4]
  • Bandai Namco Amusement Inc. develops and manufactures arcade machines. It was founded on April 1, 2018 after Bandai Namco Entertainment's arcade division was merged into Bandai Namco's arcade management subsidiary, which was also named Namco Limited.[4] The company has continued supporting Mario Kart Arcade GP DX and Mario Kart Arcade GP VR.
  • Bandai Co., Ltd. is a toy company founded on July 5, 1950.[5] It has made several Mario-themed toys, like the S.H. Figuarts.
  • Banpresto was a toy manufacturer and arcade game developer behind games like Mario Undōkai, Būbū Mario, and Super Mario Attack.

History

The first Mario game developed by Namco was Mario Superstar Baseball for the Nintendo GameCube. After the merger, it later developed the game's follow-up for the Wii, Mario Super Sluggers. The company produced an arcade crossover Mario Kart, which came to be known as Mario Kart Arcade GP, as well as three sequels, Mario Kart Arcade GP 2, Mario Kart Arcade GP DX, and Mario Kart Arcade GP VR. These arcade Mario Kart games have featured playable appearances of Pac-Man characters, as well as the Tamagotchi Mametchi and Don-chan from the Taiko no Tatsujin series. In addition, it also worked with Capcom to sell Mario Party Fushigi no Korokoro Catcher.[6][7] The company also assisted in Mario Kart 8 and Mario Kart Tour's development, the former of which features a Mii Racing Suit based on Pac-Man. They are the primary developers for Mario Sports Superstars, with Camelot Software Planning co-developing for the tennis and golf segments of the game. Bandai Namco ended tech support for Korokoro Catcher on April 1, 2013,[8][9] then ended support for its first two Arcade GP games in June 2015.[10][9]

Bandai Namco co-developed Super Smash Bros. for Nintendo 3DS, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate with Sora Ltd. Their own character, Pac-Man, is featured as a playable fighter in those games, with various Namco characters appearing in one of his taunts, and the ghosts Blinky, Inky, Pinky, and Clyde appearing as an Assist Trophy. Heihachi Mishima from the Tekken series and Lloyd Irving from Tales of Symphonia are the basis for downloadable costumes for Mii Fighters. Additionally, the Tekken character Kazuya Mishima is playable in Super Smash Bros. Utimate as DLC.

Super Mario games

Title Year released Console
Donkey Konga 2003 Nintendo GameCube
Donkey Kong/Donkey Kong Jr./Mario Bros. 2004 Arcade
Donkey Konga 2 2004 Nintendo GameCube
Donkey Konga 3 JP 2005 Nintendo GameCube
Mario Superstar Baseball 2005 Nintendo GameCube
Mario Kart Arcade GP 2005 Arcade
Mario Kart Arcade GP 2 2007 Arcade
Mario Super Sluggers 2008 Wii
Mario Party Fushigi no Korokoro Catcher 2009 Arcade
Mario Kart Arcade GP DX 2013 Arcade
Mario Kart 8 2014 Wii U
Super Smash Bros. for Nintendo 3DS 2014 Nintendo 3DS
Super Smash Bros. for Wii U 2014 Wii U
Mario Sports Superstars 2017 Nintendo 3DS
Mario Kart 8 Deluxe 2017 Nintendo Switch
Mario Kart Arcade GP VR 2017 Arcade
Super Smash Bros. Ultimate 2018 Nintendo Switch
Mario Kart Tour 2019 Mobile

Super Mario toys

Super Mario Land finger puppets

Template:More images A set of ten finger puppets produced by Bandai in 1989.

Super Mario trading cards

Super Mario RPG 1996 Bandai trading cards

Gallery

External links

References