Level B-20: Difference between revisions
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The level features three [[Mini Peach]]es and a [[Cursed Mini Mario]]. | The level features three [[Mini Peach]]es and a [[Cursed Mini Mario]]. | ||
==Overview== | ==Overview== | ||
[[File:MvDKTSB-20mapWiiU.jpg|thumb|left|200px|Level map]] | [[File:MvDKTSB-20mapWiiU.jpg|thumb|left|200px|Level map]] | ||
The course is an array of platforms of various shapes and sizes. Rows of [[Pink Block]] spaces extend to platforms and can be turned solid to make a path to them. [[ | The course is an array of platforms of various shapes and sizes. Rows of [[Pink Block]] spaces extend to platforms and can be turned solid to make a path to them. [[Trampoline#Mario vs. Donkey Kong series|Long Spring]] slots and [[Movable Pipe]] outlines are positioned on the stage in different sections as well. | ||
The Cursed Mini Mario begins marching in the bottom left corner of the stage; it first goes up a Pink Block staircase and, as it approaches a Mini Peach, launches off from a Long Spring beyond the other side of a wall. It continues going right through an opening at the bottom and jumps off another Long Spring to enter a Movable Pipe leading back to the toy's initial position. | The Cursed Mini Mario begins marching in the bottom left corner of the stage; it first goes up a Pink Block staircase and, as it approaches a Mini Peach, launches off from a Long Spring beyond the other side of a wall. It continues going right through an opening at the bottom and jumps off another Long Spring to enter a Movable Pipe leading back to the toy's initial position. | ||
The Mini Peaches start at different levels. They must traverse the topmost row of platforms and cross a floor of [[Spike Trap|spikes]] with Pink Blocks in the top right, then fall through a gap, eventually picking up a pair of [[Hammer]]s along the way. With them in their hands, they should seek and attack the Cursed Mini Mario to change it into a normal [[Mini Mario (toy)|Mini Mario]]. As the Hammers wear out and respawn in their original position, the Minis should return to them and use them to destroy two walls of [[Rock Block|Rock]] and a [[ | The Mini Peaches start at different levels. They must traverse the topmost row of platforms and cross a floor of [[Spike Trap|spikes]] with Pink Blocks in the top right, then fall through a gap, eventually picking up a pair of [[Hammer]]s along the way. With them in their hands, they should seek and attack the Cursed Mini Mario to change it into a normal [[Mini Mario (toy)|Mini Mario]]. As the Hammers wear out and respawn in their original position, the Minis should return to them and use them to destroy two walls of [[Rock Block|Rock]] and a [[Shy Guy]] blocking the passage to the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]]. The Minis do not have enough time to simply walk to the Rocks and destroy them without the Hammers wearing out after a while, which forces them to use a pair of Movable Pipes from the Hammers' location as a shortcut. | ||
===M Coin=== | ===M Coin=== | ||
The [[M-Token|M Coin]] is at the end of the row of Pink Block spaces in the top right, above a spiked floor. The player must simply guide the Minis to the coin with Pink Blocks. | The [[M-Token|M Coin]] is at the end of the row of Pink Block spaces in the top right, above a spiked floor. The player must simply guide the Minis to the coin with Pink Blocks. | ||
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The following data applies in both the [[Nintendo 3DS]] and the [[Wii U]] versions of the game. | The following data applies in both the [[Nintendo 3DS]] and the [[Wii U]] versions of the game. | ||
*Resource items: | *Resource items: | ||
**[[ | **[[Trampoline#Mario vs. Donkey Kong series|Long Springs]]: 4 | ||
**[[Pink Block]]s: 14 | **[[Pink Block]]s: 14 | ||
*Long Spring slots: 7 | *Long Spring slots: 7 | ||
*[[Movable Pipe]] outlines: 5 | *[[Movable Pipe]] outlines: 5 | ||
*Pink Block spaces: 47 | *Pink Block spaces: 47 | ||
*[[Warp Pipe| | *[[Warp Pipe|Pipe]]s: 1 | ||
*[[Rock Block| | *[[Rock Block|Rock]]s: 6 | ||
*[[Hammer]] pairs: 1 | *[[Hammer]] pairs: 1 | ||
*[[Coin]]s: 10 | *[[Coin]]s: 10 | ||
*[[10-Coin|Large Coin]]s: 6 | *[[10-Coin|Large Coin]]s: 6 | ||
*Enemies: | *Enemies: | ||
**[[Shy Guy | **[[Shy Guy]]s: 1 | ||
{{MVDKTS}} | {{MVDKTS}} | ||
{{MVDKTS levels}} | {{MVDKTS levels}} | ||
[[Category:Mario vs. Donkey Kong: Tipping Stars levels]] | [[Category:Mario vs. Donkey Kong: Tipping Stars levels]] |
Latest revision as of 12:47, March 8, 2024
Level | |
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Level B-20 | |
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Level code | B-20 |
World | Bonus 3 |
Game | Mario vs. Donkey Kong: Tipping Stars |
Time limit | 300 seconds |
<< Directory of levels >> |
Level B-20 is the fourth course in the Bonus 3 set and the twentieth Bonus Level overall in Mario vs. Donkey Kong: Tipping Stars. It is set in Swirling Courtyard and is unlocked by earning 80 trophies.
The level features three Mini Peaches and a Cursed Mini Mario.
Overview[edit]
The course is an array of platforms of various shapes and sizes. Rows of Pink Block spaces extend to platforms and can be turned solid to make a path to them. Long Spring slots and Movable Pipe outlines are positioned on the stage in different sections as well.
The Cursed Mini Mario begins marching in the bottom left corner of the stage; it first goes up a Pink Block staircase and, as it approaches a Mini Peach, launches off from a Long Spring beyond the other side of a wall. It continues going right through an opening at the bottom and jumps off another Long Spring to enter a Movable Pipe leading back to the toy's initial position.
The Mini Peaches start at different levels. They must traverse the topmost row of platforms and cross a floor of spikes with Pink Blocks in the top right, then fall through a gap, eventually picking up a pair of Hammers along the way. With them in their hands, they should seek and attack the Cursed Mini Mario to change it into a normal Mini Mario. As the Hammers wear out and respawn in their original position, the Minis should return to them and use them to destroy two walls of Rock and a Shy Guy blocking the passage to the Goal Door. The Minis do not have enough time to simply walk to the Rocks and destroy them without the Hammers wearing out after a while, which forces them to use a pair of Movable Pipes from the Hammers' location as a shortcut.
M Coin[edit]
The M Coin is at the end of the row of Pink Block spaces in the top right, above a spiked floor. The player must simply guide the Minis to the coin with Pink Blocks.
High scores[edit]
The following high scores apply in both the Nintendo 3DS and the Wii U versions of the game.
- Bronze trophy: 10000 points
- Silver trophy: 13000 points
- Gold trophy: 19000 points
Statistics[edit]
The following data applies in both the Nintendo 3DS and the Wii U versions of the game.
- Resource items:
- Long Springs: 4
- Pink Blocks: 14
- Long Spring slots: 7
- Movable Pipe outlines: 5
- Pink Block spaces: 47
- Pipes: 1
- Rocks: 6
- Hammer pairs: 1
- Coins: 10
- Large Coins: 6
- Enemies:
- Shy Guys: 1
Mario vs. Donkey Kong: Tipping Stars | ||
---|---|---|
Characters | Donkey Kong • Mario • Pauline • Toads | |
Minis | Cursed Mini Mario • Gold Mini Mario • Mini Donkey Kong • Mini Luigi • Mini Mario • Mini Pauline • Mini Peach • Mini Toad | |
Enemies | Donkey Kong's robots (Cannon Kong · Capture Kong · Circus Kong) • Fire Piranha Plant • Piranha Plant • Pokey • Shy Guy • Thwomp | |
Worlds | Rolling Hills • Jumpy Jungle • Runaway Warehouse • Crumbling Cavern • Dashing Desert • Twilight Valley • Orbiting Observatory • Bonus Levels (Bonus 1 · Bonus 2 · Bonus 3) | |
Objects | Items | Coin (large) • Hammers • M Coin • Pickup |
Resource items | Blue Lift • Movable Pipe • Pink Block • Purple Conveyor • Red Girder • Spring | |
Fixed objects | Cannon • Color Switch • Conveyor Belt • Girder • Goal Door • Ladder • Magnet Ground • Rock • Spikes • Warp Pipe | |
Further info | Gallery • Media • Official online levels • Slide • Staff (Nintendo 3DS version · Wii U version) • Stamps • Workshop Store |