Level E1-5: Difference between revisions

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The level features one [[Mini Mario (toy)|Mini Mario]], one [[Mini Pauline]] and one [[Mini Donkey Kong|Mini DK]].
The level features one [[Mini Mario (toy)|Mini Mario]], one [[Mini Pauline]] and one [[Mini Donkey Kong|Mini DK]].
==Overview==
==Overview==
[[File:MvDKTSE1-5mapWiiU.jpg|thumb|left|200px|Level map]]
[[File:MvDKTSE1-5mapWiiU.jpg|thumb|left|200px|Level map]]
The course features several [[Magnet Ground]]s in the upper section and several [[monkey robot]]s such as [[Circus Kong]]s and [[Cannon Kong]]s grouped towards the bottom. Among these features, there are also several Red Girder Rivets throughout the area, though no [[Red Girder]]s are initially present between them. However, the Minis can collect the row of Girder [[Pickup]]s located high in the level to gather Red Girder pieces for the player. There are two pairs of [[Warp Pipe#Mario vs. Donkey Kong series|Split Pipes]], each leading from the top to the bottom and vice-versa. Rows of [[Rock Block|Rock]] blocks clutter the area, requiring the use of Cannon Kongs or the [[Hammer]]s at the bottom right to destroy them. The [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] is standing on a Magnet Ground above two Circus Kongs in the middle, which send the Minis to the door.
The course features several [[Magnet Ground]]s in the upper section and several of [[Donkey Kong's robot]]s such as [[Circus Kong]]s and [[Cannon Kong]]s grouped towards the bottom. Among these features, there are also several Red Girder Rivets throughout the area, though no [[Red Girder]]s are initially present between them. However, the Minis can collect the row of Girder [[Pickup]]s located high in the level to gather Red Girder pieces for the player. There are two pairs of [[Warp Pipe#Mario vs. Donkey Kong series|Split Pipes]], each leading from the top to the bottom and vice-versa. Rows of [[Rock Block|Rock]] blocks clutter the area, requiring the use of Cannon Kongs or the [[Hammer]]s at the bottom right to destroy them. The [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] is standing on a Magnet Ground above two Circus Kongs in the middle, which send the Minis to the door.
 
===M Coin===
===M Coin===
The [[M-Token|M Coin]] is found in a tight gap, right from the Circus Kong in the center. To reach it, the Minis should fall from the arc-shaped Magnet Ground at the top right and descend on the platforms below, provided the row of Rocks blocking the way is destroyed by shooting the Minis from the leftmost Cannon Kong.
The [[M-Token|M Coin]] is found in a tight gap, right from the Circus Kong in the center. To reach it, the Minis should fall from the arc-shaped Magnet Ground at the top right and descend on the platforms below, provided the row of Rocks blocking the way is destroyed by shooting the Minis from the leftmost Cannon Kong.
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**Circus Kongs: 2
**Circus Kongs: 2
**Cannon Kongs: 3
**Cannon Kongs: 3
{{MVDKTS levels}}
{{MVDKTS levels}}
[[Category:Cosmic areas]]
[[Category:Cosmic areas]]
[[Category:Mario vs. Donkey Kong: Tipping Stars levels]]
[[Category:Mario vs. Donkey Kong: Tipping Stars levels]]

Latest revision as of 09:18, March 8, 2024

Level
Level E1-5
Level E1-5 of Orbiting Observatory
Level code E1-5
World Orbiting Observatory
Game Mario vs. Donkey Kong: Tipping Stars
Time limit 300 seconds
<< Directory of levels >>

Level E1-5 is the fifth course of Orbiting Observatory in Mario vs. Donkey Kong: Tipping Stars.

The level features one Mini Mario, one Mini Pauline and one Mini DK.

Overview[edit]

Map of Level E1-5
Level map

The course features several Magnet Grounds in the upper section and several of Donkey Kong's robots such as Circus Kongs and Cannon Kongs grouped towards the bottom. Among these features, there are also several Red Girder Rivets throughout the area, though no Red Girders are initially present between them. However, the Minis can collect the row of Girder Pickups located high in the level to gather Red Girder pieces for the player. There are two pairs of Split Pipes, each leading from the top to the bottom and vice-versa. Rows of Rock blocks clutter the area, requiring the use of Cannon Kongs or the Hammers at the bottom right to destroy them. The Goal Door is standing on a Magnet Ground above two Circus Kongs in the middle, which send the Minis to the door.

M Coin[edit]

The M Coin is found in a tight gap, right from the Circus Kong in the center. To reach it, the Minis should fall from the arc-shaped Magnet Ground at the top right and descend on the platforms below, provided the row of Rocks blocking the way is destroyed by shooting the Minis from the leftmost Cannon Kong.

High scores[edit]

Nintendo 3DS version[edit]

  • Bronze trophy: 5000 points
  • Silver trophy: 8000 points
  • Gold trophy: 14000 points

Wii U version[edit]

  • Bronze trophy: 4000 points
  • Silver trophy: 7000 points
  • Gold trophy: 13000 points

Statistics[edit]

Nintendo 3DS version[edit]

Wii U version[edit]

  • Red Girder Rivets: 10
  • Split Pipe pairs: 2
  • Rocks: 20
  • Hammer pairs: 1
  • Girder Pickups: 4
  • Large Girder Pickups: 1
  • Coins: 8
  • Large Coins: 1
  • Enemies:
    • Circus Kongs: 2
    • Cannon Kongs: 3