When Our Eyes Meet: Difference between revisions
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m (Text replacement - "Fra([AE]?M? *)=" to "Fre$1=") |
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|JapR=Mitsume Ai | |JapR=Mitsume Ai | ||
|JapM=Locking eyes | |JapM=Locking eyes | ||
| | |Fre=Les yeux dans les yeux | ||
| | |FreM=Eyes into eyes | ||
|Kor=눈 맞춤 | |Kor=눈 맞춤 | ||
|KorR=Nun Matchum | |KorR=Nun Matchum |
Revision as of 12:04, January 8, 2024
When Our Eyes Meet | |
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Appears in | WarioWare: Move It! |
Type | Jimmy T |
Command(s) | Gaze! |
Info | "Tilt your head from left to right to maintain eye contact with your crush. Hopefully the feeling is mutual!" |
Controls | |
Form(s) | "Lovestruck" |
When Our Eyes Meet is one of Jimmy T's microgames in WarioWare: Move It!
Gameplay
The player must tilt their head so that they look their crush in the eyes. If they can do it long enough, the crush falls in love with the player, white flowers appear and the microgame is won.
- Level 1: The player and their crush are humans. The girl does not move her head too much.
- Level 2: The player and their crush are dogs. The female dog moves her head a little more.
- Level 3: The player and their crush are birds. The female bird moves her head a lot, making it tricky to keep eye contact with her.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | みつめあい[?] Mitsume Ai |
Locking eyes | |
French | Les yeux dans les yeux[?] | Eyes into eyes | |
Korean | 눈 맞춤[?] Nun Matchum |
Eye contact |