Switch Scramble Circus: Difference between revisions

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==Enemies==
==Enemies==
<gallery>
<gallery>
Biddybud SM3DW Prima.jpg|[[Biddybud (8)]]
Biddybud SM3DW Prima.jpg|[[Biddybud]]s (8)
Magikoopa Artwork - Super Mario 3D World.png|[[Magikoopa]]
Magikoopa Artwork - Super Mario 3D World.png|[[Magikoopa]]
Stingby Artwork - Super Mario 3D World.png|[[Stingby|Stingbies (8)]]
Stingby Artwork - Super Mario 3D World.png|[[Stingby|Stingbies]] (8)
Para-Biddybuds Artwork - Super Mario 3D World.png|[[Para-Biddybud (6)]]
Para-Biddybuds Artwork - Super Mario 3D World.png|[[Para-Biddybud]]s (6)
</gallery>
</gallery>



Revision as of 06:27, December 23, 2023

Level
Switch Scramble Circus
Screenshot of Super Mario 3D World.
Level code World 1-5
World World 1
Game Super Mario 3D World
Super Mario 3D World + Bowser's Fury
Time limit 400 seconds
<< << Directory of levels >> >>

Switch Scramble Circus, also known as World 1-5, is the fifth standard course of World 1 in Super Mario 3D World and its Nintendo Switch port Super Mario 3D World + Bowser's Fury. It is a large colorful circus with Switch Panels, and the music in the course changes depending on the section. The course is unlocked by completing Mount Beanpole and its own completion unlocks Bowser's Highway Showdown if cleared before Plessie's Plunging Falls.

Layout

This course begins in an area filled with Biddybuds and Switch Panels, which need to be activated in order to gain access to the next area. The same must be done in the next area, where Stingbies and moving platforms are now present, along with an Roulette Block. A Checkpoint Flag and an area with Para-Biddybuds follows. A straightforward area with Biddybuds appears soon after that. The player then reaches another Switch Panel area with a Magikoopa present. A Clear Pipe takes the player to the Goal Pole.

Collectibles

Green Stars

  • Green Star 1: Just before the midpoint, players must Wall Jump off the walls near the Warp Box onto a platform with the first Green Star.
  • Green Star 2: After the Checkpoint Flag, players will find a Mystery Box guarded by Biddybuds that leads to a room filled with crates. The crate in the left-hand corner needs to be destroyed by a Fire Flower to reveal the second Green Star.
  • Green Star 3: Right after the second Green Star, players must climb onto a moving platform with Flipswitch Panels, with the final Green Star in the middle.

Stamp

Wii U version
Switch version

Atop the platform closest to the Goal Pole is the course's stamp. If the player activates all the switches in that area, the platform will fall down. The stamp is Super Bell, which can be collected via Spin Jump. If the player is not using Rosalina, then they can collect the stamp by Wall Jumping.

Luigi sighting

On the first spade-shaped mirror at the beginning of the level, an 8-bit Luigi can be seen running in its reflection at 386 on the timer.

Enemies

Names in other languages

Language Name Meaning Notes
Japanese オン!オフ!スイッチサーカス[?]
On! Ofu! Suicchi sākasu
On! Off! Switch Circus
Chinese (simplified) 开!关!开关马戏团[?]
Kāi! Guān! Kāiguān Mǎxìtuán
On! Off! Switch Circus
Chinese (traditional) 開!關!開關馬戲團[?]
Kāi! Guān! Kāiguān Mǎxìtuán
On! Off! Switch Circus
Dutch Schakelcircus[?] Switch Circus
German Schalter an, Manege frei[?] Switch, Circus Free
Italian Interruttori à gogo[?] Switches galore
Korean 온! 오프! 스위치 서커스[?]
On! Opeu! Seuwichi seokeoseu
On! Off! Switch Circus
Portuguese Labirinto de interruptores[?] Switch maze
Russian Цирк с переключателями[?]
Tsirk s pereklyuchatelyami
Circus with switches
Spanish El circo de los interruptores[?] Switch Circus