Crouch: Difference between revisions

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{{redirect|Duck|the duck from the NES game {{wp|Duck Hunt}} that appears alongside the dog as fighters in [[Super Smash Bros. for Nintendo 3DS]] / [[Super Smash Bros. for Wii U|Wii U]] and [[Super Smash Bros. Ultimate]]|[[Duck Hunt (character)]]}}
{{redirect|Duck|the duck from the NES game {{wp|Duck Hunt}} that appears alongside the dog as fighters in [[Super Smash Bros. for Nintendo 3DS]] / [[Super Smash Bros. for Wii U|Wii U]] and [[Super Smash Bros. Ultimate]]|[[Duck Hunt (character)]]}}
[[File:Mario Crouch NSMB2.png|frame|Artwork of [[Mario]] crouching from ''[[New Super Mario Bros. 2]]'']]
[[File:Mario Crouch NSMB2.png|frame|Artwork of [[Mario]] crouching from ''[[New Super Mario Bros. 2]]'']]
'''Crouching''' or '''ducking''' is a move that has been used in almost every ''[[Super Mario (series)|Super Mario]]'' game. To do so, the player must simply press {{button|Paddown}} in 2D games or {{button|n64|Z}}/{{button|wii|Z}}/{{button|3ds|L}}/{{button|3ds|R}}/{{button|wiiu|ZL}}/{{button|wiiu|ZR}}/{{button|switch|ZL}}/{{button|switch|ZR}} in 3D games. If the player releases the button, characters return to their standing position. It is used to duck under projectiles and [[slide]] under walls while moving. Crouching in midair has the player perform a [[Ground Pound]] instead (except while riding [[Yoshi]] in ''[[Super Mario Galaxy 2]]'' or [[Capture|capturing]] an object/enemy in ''[[Super Mario Odyssey]]'').
'''Crouching''' or '''ducking''' is a move that has been used in almost every ''[[Super Mario (series)|Super Mario]]'' game. To do so, the player must simply press {{button|Paddown}} in 2D games or {{button|n64|Z}}/{{button|wii|Z}}/{{button|3ds|L}}/{{button|3ds|R}}/{{button|wiiu|ZL}}/{{button|wiiu|ZR}}/{{button|switch|ZL}}/{{button|switch|ZR}} in 3D games. If the player releases the button, characters return to their standing position. It is used to duck under projectiles and [[slide]] under walls while moving. Crouching in midair has the player perform a [[Ground Pound]] instead (except while riding [[Yoshi]] in ''[[Super Mario Galaxy 2]]'' or [[Capture|capturing]] an object/enemy in ''[[Super Mario Odyssey]]''). You can also dance by crouching.


[[Jump]]ing while crouching in 3D games lets the player do a [[Backward Somersault]] in place or [[Long Jump]] while [[dash]]ing; ''[[Super Mario Sunshine]]'' is an exception, as [[Mario]] can perform a Backward Somersault, but he cannot crouch or long-jump.  
[[Jump]]ing while crouching in 3D games lets the player do a [[Backward Somersault]] in place or [[Long Jump]] while [[dash]]ing; ''[[Super Mario Sunshine]]'' is an exception, as [[Mario]] can perform a Backward Somersault, but he cannot crouch or long-jump.  

Revision as of 14:33, August 18, 2023

"Duck" redirects here. For the duck from the NES game Duck Hunt that appears alongside the dog as fighters in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate, see Duck Hunt (character).
Artwork of Mario crouching from New Super Mario Bros. 2

Crouching or ducking is a move that has been used in almost every Super Mario game. To do so, the player must simply press +Control Pad down in 2D games or Z Button/Nunchuk Z Button/L Button/R Button/ZL Button/ZR Button/ZL Button/ZR Button in 3D games. If the player releases the button, characters return to their standing position. It is used to duck under projectiles and slide under walls while moving. Crouching in midair has the player perform a Ground Pound instead (except while riding Yoshi in Super Mario Galaxy 2 or capturing an object/enemy in Super Mario Odyssey). You can also dance by crouching.

Jumping while crouching in 3D games lets the player do a Backward Somersault in place or Long Jump while dashing; Super Mario Sunshine is an exception, as Mario can perform a Backward Somersault, but he cannot crouch or long-jump.

If characters jump while crouching in 2D games, Super Mario 3D Land, Super Mario 3D World, and Super Mario 3D World + Bowser's Fury, they can jump while still crouching. This can be utilized to get into one-block-tall holes. It can also be used within these tunnels to move slightly with each jump, but if the player releases the crouch button, the character performing it automatically goes towards the opposite direction they are facing. Small characters can crouch only in Super Mario Bros. 2, Super Mario World, the New Super Mario Bros. games, Super Mario 3D Land, Super Mario 3D World, Super Mario Maker (in the Super Mario World and New Super Mario Bros. U styles only), and Super Mario Maker 2.

In Super Mario Bros. 2, crouching for a small period of time charges up characters so they can jump higher (once per charge). This ability is called the Power Squat Jump. The Backward Somersault in Super Mario 3D Land, Super Mario 3D World, and the Super Mario 3D World style in Super Mario Maker 2 operates similarly to this. This jump itself can be used in SMB2 form in the Super Mario Bros. style in Super Mario Maker 2.

In most 3D games, such as Super Mario 64 and games in the Super Smash Bros. series since Super Smash Bros. Brawl, attempting to move while in a crouch allows the character to crawl, which allows Mario to scale steep slopes and walk carefully on sloped surfaces. Only a number of characters in the Super Smash Bros. series can do this. In Super Mario 3D Land, Super Mario 3D World, and Super Mario Odyssey, the characters can also roll while crouching (by attacking while crouching), while in Super Mario 64 and its remake, Mario (and Luigi, Yoshi, and Wario in the DS version) uses Sweep Kicks and Slide Kicks instead.

Profiles

Super Mario Bros. 3

  • Wii Virtual Console manual description: "Press down on +Control Pad to crouch. You can also press down on +Control Pad to slide down slopes (except when wearing the Frog Suit)."

Super Mario Land

Super Mario 3D Land

  • North American website bio: "This lets Mario stay low and fit into tight spaces. He can move while crouching too."
  • European website bio: "Hold down the L Button (or the R Button) to crouch. You can move around while crouching - great for when you need to squeeze through a tight space."

Gallery

Names in other languages

Language Name Meaning Notes
Japanese しゃがむ[?]
Shagamu
Squat
Chinese 下蹲[1][2] (iQue)
Xiàdūn
蹲下[3][4] (Nintendo)
Dūnxià
Squat

Squat down

Dutch Hurken[?] To crouch
German Ducken[?] To duck
Italian Abbassati[?] To duck
Korean 웅크리기[?]
Ungkeurigi
Crouching
Portuguese Agachar[?] Crouching
Russian Пригнуться
Prignut'sya
Приседание
Prisedaniye
[?]
To duck

To crouch
Spanish Agacharse[?] To squat

References

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