Room 7-2: Difference between revisions
m (Text replacement - "{{MVDKMOTM Levels}}" to "{{MVDKMOTM levels}}") |
LinkTheLefty (talk | contribs) (Actual full title.) |
||
Line 1: | Line 1: | ||
{{move|Floor 7 Room 2}} | |||
{{about|the level designated "7-2" in American and Japanese regions|the level designated "7-2" in other regions|[[Room 8-2]]}} | {{about|the level designated "7-2" in American and Japanese regions|the level designated "7-2" in other regions|[[Room 8-2]]}} | ||
{{level infobox | {{level infobox | ||
Line 13: | Line 14: | ||
The course features four [[Mini]] toys. | The course features four [[Mini]] toys. | ||
==Overview== | ==Overview== | ||
This level features Blue and Red [[Color Switch]]es, [[Polterguy]]s and several [[Warp Pipe|Pipes]] scattered around. A [[Spike Trap|spike]] pit is also by the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] in the middle. To reach the exit, the Minis must make their way to the pipe in the center, freezing the Polterguys along the way to safely get to and through the middle pipe, where the Polterguys must be manipulated again to make a path over the spikes to the exit. | This level features Blue and Red [[Color Switch]]es, [[Polterguy]]s and several [[Warp Pipe|Pipes]] scattered around. A [[Spike Trap|spike]] pit is also by the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] in the middle. To reach the exit, the Minis must make their way to the pipe in the center, freezing the Polterguys along the way to safely get to and through the middle pipe, where the Polterguys must be manipulated again to make a path over the spikes to the exit. | ||
===Mini Mario Card=== | ===Mini Mario Card=== | ||
This "I" [[Mini Mario Card]] is just underneath a girder in the north-western part of the level, unable to be obtained through normal means. A Mini must freeze the leftmost blue Polterguy while they are underneath the card in order to reach it. | This "I" [[Mini Mario Card]] is just underneath a girder in the north-western part of the level, unable to be obtained through normal means. A Mini must freeze the leftmost blue Polterguy while they are underneath the card in order to reach it. |
Revision as of 12:03, July 23, 2023
It has been suggested that this page be moved to Floor 7 Room 2. (discuss) |
- This article is about the level designated "7-2" in American and Japanese regions. For the level designated "7-2" in other regions, see Room 8-2.
Level | |
---|---|
Room 7-2 | |
![]() | |
Level code | 7-2 |
World | Spooky Attic |
Game | Mario vs. Donkey Kong 2: March of the Minis |
Time limit | 300 seconds |
<< Directory of levels >> |
Room 7-2 (titled Room 6-2 in the British English version) is the second course of Spooky Attic in Mario vs. Donkey Kong 2: March of the Minis. It introduces Polterguys, which can be frozen into solid blocks and vice-versa by pressing a Color Switch of the same color.
The course features four Mini toys.
Overview
This level features Blue and Red Color Switches, Polterguys and several Pipes scattered around. A spike pit is also by the Goal Door in the middle. To reach the exit, the Minis must make their way to the pipe in the center, freezing the Polterguys along the way to safely get to and through the middle pipe, where the Polterguys must be manipulated again to make a path over the spikes to the exit.
Mini Mario Card
This "I" Mini Mario Card is just underneath a girder in the north-western part of the level, unable to be obtained through normal means. A Mini must freeze the leftmost blue Polterguy while they are underneath the card in order to reach it.