Super Duel Mode: Difference between revisions
m (→Garage areas) |
GoldMario777 (talk | contribs) (Added values for machine statistics and some more info. All values were acquired by analyzing memory in Dolphin.) |
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==Playable characters== | ==Playable characters== | ||
Playable characters do not have any noticeable differences except for the color on their steering wheel | Playable characters do not have any noticeable differences except for the color on their steering wheel. | ||
<gallery perrow=6> | <gallery perrow=6> | ||
Mario Mugshot Party 5.png|{{color-link|Mario|red}} | Mario Mugshot Party 5.png|{{color-link|Mario|red}} | ||
Line 38: | Line 38: | ||
MP5Toad.png|{{color-link|Toad|lightblue}}* | MP5Toad.png|{{color-link|Toad|lightblue}}* | ||
BOO Shot Party 5.png|{{color-link|Boo|gray}}* | BOO Shot Party 5.png|{{color-link|Boo|gray}}* | ||
Koopa Kidshot Party 5.png|{{color-link|Koopa Kid|orange}}* | Koopa Kidshot Party 5.png|{{color-link|Koopa Kid|orange}}*/** | ||
Donkey Shot Party 5.png|{{color-link|Donkey Kong|#964B00}}*<br>(unlockable) | Donkey Shot Party 5.png|{{color-link|Donkey Kong|#964B00}}*<br>(unlockable) | ||
</gallery> | </gallery> | ||
<sub>*Unavailable to players in trial battles.<br>**Always controlled by the CPU player in trial battles.</sub> | |||
===CPU-controlled only=== | ===CPU-controlled only=== | ||
<gallery> | <gallery> | ||
Line 48: | Line 48: | ||
===Unlock criteria=== | ===Unlock criteria=== | ||
{|border="1"cellspacing=0 cellpadding=2 align="center" style="text-align:center;border-collapse:collapse"width= | {|border="1"cellspacing=0 cellpadding=2 align="center" style="text-align:center;border-collapse:collapse"width=50% | ||
|- | |- | ||
!colspan=2 style="background:lavender;text-align:center"width= | !colspan=2 style="background:lavender;text-align:center"width=50%|Criteria | ||
|- | |- | ||
!style="text-align:center;" width=15%| | !style="text-align:center;" width=15%|Donkey Kong | ||
|Defeat Donkey Kong in Hard Competition. | |Defeat Donkey Kong in Hard Competition. | ||
|} | |} | ||
==Machine parts== | ==Machine parts== | ||
Machines are composed of four parts: a body, a set of tires, an engine, and a weapon. A machine's statistics change depending on the part types selected, and are as follow: | |||
*'''Health''': The amount of hearts the machine starts with in Battle Competition mode. Each heart represents four Hit Points (HP). | |||
*'''Power''': The amount of damage the machine's weapon deals, in HP. | |||
*'''Speed''': The top speed of the machine. | |||
*'''Acceleration''': The rate at which speed increases when accelerating. | |||
*'''Handling''': How tight the machine turns. | |||
*''' | When viewing a machine's statistics, they are shown using a [[wikipedia:Radar chart|radar chart]]. The statistics are not rated on the same scale, being rated out of 9, 12, 30, 13, and 18, respectively. | ||
*''' | |||
*''' | Some parts also possess a special ability, granting a certain advantage during battles. | ||
*''' | |||
*''' | |||
===Body Types=== | ===Body Types=== | ||
Bodies are the only part that affect the health statistic, but they can also impact power and speed. | |||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|-style="background-color: lavender;" | |-style="background-color: lavender;" | ||
!Name | !width=10%|Name | ||
!Image | !width=10%|Image | ||
!Description | !width=20%|Description | ||
!Cost (4 Player Minigame Points) | !width=15%|Cost (4 Player Minigame Points) | ||
!width=5%|Health | |||
!width=5%|Power | |||
!width=5%|Speed | |||
!width=5%|Acceleration | |||
!width=5%|Handling | |||
!width=20%|Special ability | |||
|- | |- | ||
|'''Mushroom Body''' | |'''Mushroom Body''' | ||
Line 82: | Line 86: | ||
|''A standard body with standard abilities''. | |''A standard body with standard abilities''. | ||
|0 | |0 | ||
|5 | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Star Body''' | |'''Star Body''' | ||
Line 87: | Line 97: | ||
|''A speedy body that's light and inexpensive''. | |''A speedy body that's light and inexpensive''. | ||
|5 | |5 | ||
|3 | |||
|0 | |||
|2 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Heart Body''' | |'''Heart Body''' | ||
Line 92: | Line 108: | ||
|''A cute, heart-shaped body that's very durable.'' | |''A cute, heart-shaped body that's very durable.'' | ||
|5 | |5 | ||
|9* | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Choo-Choo Body''' | |'''Choo-Choo Body''' | ||
Line 97: | Line 119: | ||
|''An engine built for speed that's quite strong and durable.'' | |''An engine built for speed that's quite strong and durable.'' | ||
|5 | |5 | ||
|6 | |||
|0 | |||
|3 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Egg Body''' | |'''Egg Body''' | ||
Line 102: | Line 130: | ||
|''A body made of shells from Yoshi's eggs with increased defensive and offensive abilities.'' | |''A body made of shells from Yoshi's eggs with increased defensive and offensive abilities.'' | ||
|7 | |7 | ||
|7 | |||
|1 | |||
|0 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Spiny Body''' | |'''Spiny Body''' | ||
Line 107: | Line 141: | ||
|''A slow, spine-covered body that increases offensive abilities. | |''A slow, spine-covered body that increases offensive abilities. | ||
|7 | |7 | ||
|6 | |||
|3 | |||
|-3 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|''' | |'''Lakitu Cloud Body | ||
|[[File:Cloud_body.png|100px]] | |[[File:Cloud_body.png|100px]] | ||
|''A fast body made of clouds with poor defensive abilities. | |''A fast body made of clouds with poor defensive abilities. | ||
|10 | |10 | ||
|1 | |||
|0 | |||
|4 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Boo Body | |'''Boo Body | ||
Line 117: | Line 163: | ||
|''A fast body with low defensive abilities that's visible only to radar. | |''A fast body with low defensive abilities that's visible only to radar. | ||
|10 | |10 | ||
|4 | |||
|1 | |||
|2 | |||
|0 | |||
|0 | |||
|Periodically turns the machine invisible on the opponent's screen, but remains visible on the radar | |||
|- | |- | ||
|'''DK Body | |'''DK Body | ||
Line 122: | Line 174: | ||
|''A slow body made of barrels that increases defensive and offensive abilities. | |''A slow body made of barrels that increases defensive and offensive abilities. | ||
|15 | |15 | ||
|8 | |||
|4 | |||
|-4 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''E. Gadd Body | |'''E. Gadd Body | ||
Line 127: | Line 185: | ||
|''A hi-tech body that's very high-balanced, designed by the professor. | |''A hi-tech body that's very high-balanced, designed by the professor. | ||
|15 | |15 | ||
|7 | |||
|2 | |||
|2 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Skolar Body | |'''Skolar Body | ||
Line 132: | Line 196: | ||
|''A body with mostly average abilities that takes less damage from bombs and vehicle attacks. | |''A body with mostly average abilities that takes less damage from bombs and vehicle attacks. | ||
|20 | |20 | ||
|6 | |||
|2 | |||
|-1 | |||
|0 | |||
|0 | |||
|Takes half damage (rounded down) from lava terrain and hazards | |||
|} | |} | ||
<sub>*Despite the health statistic being set to 9, the machine starts battles with 8 hearts.</sub> | |||
===Tires=== | ===Tires=== | ||
Tires | Tires modify speed, acceleration, and handling. | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|-style="background-color: lavender;" | |-style="background-color: lavender;" | ||
!Name | !width=10%|Name | ||
!Image | !width=10%|Image | ||
!Description | !width=20%|Description | ||
!Cost (1- | !width=15%|Cost (1-vs.-3 Minigame Points) | ||
!width=5%|Health | |||
!width=5%|Power | |||
!width=5%|Speed | |||
!width=5%|Acceleration | |||
!width=5%|Handling | |||
!width=20%|Special ability | |||
|- | |- | ||
|'''Mushroom Tires''' | |'''Mushroom Tires''' | ||
Line 147: | Line 224: | ||
|''Normal tires that are great for learning''. | |''Normal tires that are great for learning''. | ||
|0 | |0 | ||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|5 | |||
|None | |||
|- | |- | ||
|'''Star Tires''' | |'''Star Tires''' | ||
Line 152: | Line 235: | ||
|''Fast tires with poor control. | |''Fast tires with poor control. | ||
|5 | |5 | ||
|0 | |||
|0 | |||
|3 | |||
|1 | |||
|2 | |||
|None | |||
|- | |- | ||
|'''Wiggler Tires''' | |'''Wiggler Tires''' | ||
Line 157: | Line 246: | ||
|''Very slow tires with good control. | |''Very slow tires with good control. | ||
|5 | |5 | ||
|0 | |||
|0 | |||
|-3 | |||
|0 | |||
|8 | |||
|Allows steering while the machine is stopped | |||
|- | |- | ||
|'''Goomba Tires''' | |'''Goomba Tires''' | ||
Line 162: | Line 257: | ||
|''Quick tires with very quick acceleration. | |''Quick tires with very quick acceleration. | ||
|5 | |5 | ||
|0 | |||
|0 | |||
|1 | |||
|4 | |||
|5 | |||
|None | |||
|- | |- | ||
|'''Spiny Tires''' | |'''Spiny Tires''' | ||
Line 167: | Line 268: | ||
|''Slower tires with great traction and decent acceleration. | |''Slower tires with great traction and decent acceleration. | ||
|7 | |7 | ||
|0 | |||
|0 | |||
|-1 | |||
|2 | |||
|5 | |||
|Immune to dirt, ice, and metal terrain | |||
|- | |- | ||
|'''Choo-Choo Tires | |'''Choo-Choo Tires | ||
Line 172: | Line 279: | ||
|''Superfast tires with super poor control. | |''Superfast tires with super poor control. | ||
|7 | |7 | ||
|0 | |||
|0 | |||
|4 | |||
|1 | |||
|1 | |||
|None | |||
|- | |- | ||
|'''Super Wiggler Tires | |'''Super Wiggler Tires | ||
Line 177: | Line 290: | ||
|''Very slow tires with great traction. | |''Very slow tires with great traction. | ||
|10 | |10 | ||
|0 | |||
|0 | |||
|4 | |||
|1 | |||
|9 | |||
|Allows steering while the machine is stopped | |||
|- | |- | ||
|'''Lakitu Cloud | |'''Lakitu Cloud | ||
Line 182: | Line 301: | ||
|''A cloud that hovers. It's very efficient on all terrain. | |''A cloud that hovers. It's very efficient on all terrain. | ||
|10 | |10 | ||
|0 | |||
|0 | |||
|-2 | |||
|-3 | |||
|5 | |||
|Floats; immune to all terrain including lava | |||
|- | |- | ||
|'''DK Tires | |'''DK Tires | ||
Line 187: | Line 312: | ||
|''Tires made of barrels. They handle differently with each battle. | |''Tires made of barrels. They handle differently with each battle. | ||
|15 | |15 | ||
|0 | |||
|0 | |||
|? | |||
|? | |||
|? | |||
|Speed, acceleration, and handling are randomized each battle | |||
|- | |- | ||
|'''E. Gadd Jet | |'''E. Gadd Jet | ||
Line 192: | Line 323: | ||
|''A hi-tech jet with perfect speed and handling designed by the professor. | |''A hi-tech jet with perfect speed and handling designed by the professor. | ||
|15 | |15 | ||
|0 | |||
|0 | |||
|-1 | |||
|-2 | |||
|6 | |||
|Floats; immune to all terrain including lava | |||
|- | |- | ||
|'''Skolar Tires | |'''Skolar Tires | ||
Line 197: | Line 334: | ||
|''Tires handmade by Skolar that are simple and balanced, even on slick surfaces. | |''Tires handmade by Skolar that are simple and balanced, even on slick surfaces. | ||
|20 | |20 | ||
|0 | |||
|0 | |||
|1 | |||
|-1 | |||
|5 | |||
|Slides less on ice and metal terrain | |||
|} | |} | ||
===Engines=== | ===Engines=== | ||
Engines | Engines have the most impact on speed, acceleration and handling. Engines are not visible during battle; however, a machine's running sound can differ with the engine used. | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|-style="background-color: lavender;" | |-style="background-color: lavender;" | ||
!Name | !width=10%|Name | ||
!Image | !width=10%|Image | ||
!Description | !width=20%|Description | ||
!Cost (2- | !width=15%|Cost (2-vs.-2 Minigame Points) | ||
!width=5%|Health | |||
!width=5%|Power | |||
!width=5%|Speed | |||
!width=5%|Acceleration | |||
!width=5%|Handling | |||
!width=20%|Special ability | |||
|- | |- | ||
|'''Mushroom Engine''' | |'''Mushroom Engine''' | ||
Line 212: | Line 361: | ||
|''A normal engine that's great for learning. | |''A normal engine that's great for learning. | ||
|0 | |0 | ||
|0 | |||
|0 | |||
|17 | |||
|5 | |||
|5 | |||
|None | |||
|- | |- | ||
|'''Star Engine''' | |'''Star Engine''' | ||
Line 217: | Line 372: | ||
|''A speedy engine with poor control. | |''A speedy engine with poor control. | ||
|5 | |5 | ||
|0 | |||
|0 | |||
|20 | |||
|6 | |||
|2 | |||
|None | |||
|- | |- | ||
|'''Wiggler Engine''' | |'''Wiggler Engine''' | ||
Line 222: | Line 383: | ||
|''An engine that's not very fast but is easy to control. | |''An engine that's not very fast but is easy to control. | ||
|5 | |5 | ||
|0 | |||
|0 | |||
|14 | |||
|5 | |||
|8 | |||
|None | |||
|- | |- | ||
|'''Goomba Engine''' | |'''Goomba Engine''' | ||
Line 227: | Line 394: | ||
|''An engine that's a little speedy and has decent acceleration. | |''An engine that's a little speedy and has decent acceleration. | ||
|5 | |5 | ||
|0 | |||
|0 | |||
|18 | |||
|8 | |||
|5 | |||
|None | |||
|- | |- | ||
|'''Ztar Engine | |'''Ztar Engine | ||
Line 232: | Line 405: | ||
|''A slow engine that's easy to control and has excellent acceleration. | |''A slow engine that's easy to control and has excellent acceleration. | ||
|7 | |7 | ||
|0 | |||
|0 | |||
|15 | |||
|7 | |||
|6 | |||
|None | |||
|- | |- | ||
|'''Choo-Choo Engine | |'''Choo-Choo Engine | ||
Line 237: | Line 416: | ||
|''A superfast engine with super poor control. | |''A superfast engine with super poor control. | ||
|7 | |7 | ||
|0 | |||
|0 | |||
|21 | |||
|6 | |||
|1 | |||
|None | |||
|- | |- | ||
|'''Super Wiggler Engine | |'''Super Wiggler Engine | ||
Line 242: | Line 427: | ||
|''An easy-to-handle engine that's slow. | |''An easy-to-handle engine that's slow. | ||
|10 | |10 | ||
|0 | |||
|0 | |||
|13 | |||
|6 | |||
|9 | |||
|None | |||
|- | |- | ||
|'''Goomba-Trio Engine | |'''Goomba-Trio Engine | ||
Line 247: | Line 438: | ||
|''An engine with great acceleration, some extra power, and really poor control. | |''An engine with great acceleration, some extra power, and really poor control. | ||
|10 | |10 | ||
|0 | |||
|0 | |||
|18 | |||
|9 | |||
|4 | |||
|None | |||
|- | |- | ||
|'''DK Engine | |'''DK Engine | ||
Line 252: | Line 449: | ||
|''An odd, banana-shaped engine that performs differently with each battle. | |''An odd, banana-shaped engine that performs differently with each battle. | ||
|15 | |15 | ||
|0 | |||
|0 | |||
|? | |||
|? | |||
|? | |||
|Speed, acceleration, and handling are randomized each battle | |||
|- | |- | ||
|'''E. Gadd Engine | |'''E. Gadd Engine | ||
Line 257: | Line 460: | ||
|''A hi-tech engine with great speed and control, designed by the professor. | |''A hi-tech engine with great speed and control, designed by the professor. | ||
|15 | |15 | ||
|0 | |||
|0 | |||
|19 | |||
|6 | |||
|7 | |||
|None | |||
|- | |- | ||
|'''Skolar Engine | |'''Skolar Engine | ||
Line 262: | Line 471: | ||
|''An engine with well-balanced speed and control, handmade by Skolar. | |''An engine with well-balanced speed and control, handmade by Skolar. | ||
|20 | |20 | ||
|0 | |||
|0 | |||
|19 | |||
|8 | |||
|4 | |||
|None | |||
|} | |} | ||
===Weapons=== | ===Weapons=== | ||
Weapons | Weapons mainly affect power, but they also impact speed. Stronger weapons tend to have lower speed. | ||
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|-style="background-color: lavender;" | |-style="background-color: lavender;" | ||
!Name | !width=10%|Name | ||
!Image | !width=10%|Image | ||
!Description | !width=20%|Description | ||
!Cost (Battle | !width=15%|Cost (Battle Minigame Points) | ||
!width=5%|Health | |||
!width=5%|Power | |||
!width=5%|Speed | |||
!width=5%|Acceleration | |||
!width=5%|Handling | |||
!width=20%|Special ability | |||
|- | |- | ||
|'''Mushroom Gun''' | |'''Mushroom Gun''' | ||
Line 277: | Line 498: | ||
|''A normal gun that's good to learn with. | |''A normal gun that's good to learn with. | ||
|0 | |0 | ||
|0 | |||
|3 | |||
|0 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Seed Machine Gun | |'''Seed Machine Gun | ||
Line 282: | Line 509: | ||
|''A lightweight watermelon-shaped gun with weak rapid-fire abilities. | |''A lightweight watermelon-shaped gun with weak rapid-fire abilities. | ||
|5 | |5 | ||
|0 | |||
|3 | |||
|2 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Bob-omb Cannon | |'''Bob-omb Cannon | ||
Line 287: | Line 520: | ||
|''A time-delayed, Bob-omb-firing cannon that's powerful and heavy. | |''A time-delayed, Bob-omb-firing cannon that's powerful and heavy. | ||
|5 | |5 | ||
|0 | |||
|6 | |||
|-3 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Bullet Bill Gun''' | |'''Bullet Bill Gun''' | ||
Line 292: | Line 531: | ||
|''A gun with average firepower that shoots opponent-seeking Bullet Bills. | |''A gun with average firepower that shoots opponent-seeking Bullet Bills. | ||
|7 | |7 | ||
|0 | |||
|4 | |||
|-2 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Pokey Tower Gun | |'''Pokey Tower Gun | ||
Line 297: | Line 542: | ||
|''A gun with two diagonally-moving bullets and average firepower. | |''A gun with two diagonally-moving bullets and average firepower. | ||
|7 | |7 | ||
|0 | |||
|5 | |||
|-1 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Piranha Plant | |'''Piranha Plant | ||
Line 302: | Line 553: | ||
|''A powerful and far-reaching gun with bullets fired from a Piranha Plant. | |''A powerful and far-reaching gun with bullets fired from a Piranha Plant. | ||
|7 | |7 | ||
|0 | |||
|6 | |||
|-1 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Bowser Breath | |'''Bowser Breath | ||
Line 307: | Line 564: | ||
|''An effective Bowser-shaped flamethrower with a short range | |''An effective Bowser-shaped flamethrower with a short range | ||
|10 | |10 | ||
|0 | |||
|7 | |||
|-2 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Mr. I Laser | |'''Mr. I Laser | ||
Line 312: | Line 575: | ||
|''A lightweight laser with average firepower that's fired from his eye. | |''A lightweight laser with average firepower that's fired from his eye. | ||
|10 | |10 | ||
|0 | |||
|6 | |||
|1 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''DK Gun | |'''DK Gun | ||
Line 317: | Line 586: | ||
|''A banana-shaped gun that's very heavy and the most powerful of all. | |''A banana-shaped gun that's very heavy and the most powerful of all. | ||
|15 | |15 | ||
|0 | |||
|8 | |||
|-4 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''E. Gadd Cannon | |'''E. Gadd Cannon | ||
Line 322: | Line 597: | ||
|''A well-balanced cannon, designed by the professor, with opponent-seeking missiles. | |''A well-balanced cannon, designed by the professor, with opponent-seeking missiles. | ||
|15 | |15 | ||
|0 | |||
|5 | |||
|-1 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Skolar Gun | |'''Skolar Gun | ||
Line 327: | Line 608: | ||
|''A good overall weapon, handmade by Skolar. Press the button to shoot and release it to detonate. | |''A good overall weapon, handmade by Skolar. Press the button to shoot and release it to detonate. | ||
|20 | |20 | ||
|0 | |||
|7 | |||
|-4 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Bowser Punch | |'''Bowser Punch | ||
Line 332: | Line 619: | ||
|''A very effective prototype that fires short-ranged Bowser punches! | |''A very effective prototype that fires short-ranged Bowser punches! | ||
|30 | |30 | ||
|0 | |||
|8 | |||
|-2 | |||
|0 | |||
|0 | |||
|None | |||
|- | |- | ||
|'''Bob-omb Wall | |'''Bob-omb Wall | ||
Line 337: | Line 630: | ||
|''A specialty weapon that drops a wall of bombs and increases speed. | |''A specialty weapon that drops a wall of bombs and increases speed. | ||
|30 | |30 | ||
|0 | |||
|6 | |||
|2 | |||
|0 | |||
|0 | |||
|None | |||
|} | |} | ||
===Unlock criteria=== | ===Unlock criteria=== | ||
{|border="1"cellspacing=0 cellpadding=2 align="center" style="text-align:center;border-collapse:collapse"width= | {|border="1"cellspacing=0 cellpadding=2 align="center" style="text-align:center;border-collapse:collapse"width=50% | ||
|- | |- | ||
!colspan=2 style="background:lavender;text-align:center"width= | !colspan=2 style="background:lavender;text-align:center"width=50%|Criteria | ||
|- | |- | ||
! | !width=15%|DK Body, Tires, Engine, Gun | ||
|Unlock Donkey Kong as a playable character | |Unlock Donkey Kong as a playable character | ||
|- | |- | ||
! | !width=15%|Skolar Body, Tires, Engine, Gun | ||
|Beat every Duel Mode on every difficulty | |Beat every Duel Mode on every difficulty | ||
|- | |- | ||
! | !width=15%|Bowser Punch, Bob-omb Wall | ||
|Purchase every Machine Part | |Purchase every Machine Part | ||
|} | |} | ||
===Options=== | ===Options=== | ||
After | After a new machine has been assembled in a garage, the player will be prompted to give it a name. After this, various options will appear: | ||
{|style="text-align: center; width: | {|style="text-align: center; width: 50%; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="1"cellspacing="1" | ||
|-style="background-color: lavender;" | |-style="background-color: lavender;" | ||
!Icon!!Effect | !Icon!!Effect | ||
|- | |- | ||
|[[File:WrenchMP5.png|100px]]|| | |[[File:WrenchMP5.png|100px]]||Changes the parts used for the machine | ||
|- | |- | ||
|[[File:EyeMP5.png|100px]]|| | |[[File:EyeMP5.png|100px]]||Shows the name and statistics of the machine | ||
|- | |- | ||
|[[File:BattleMP5.png|100px]]|| | |[[File:BattleMP5.png|100px]]||Starts a duel against another player or a tournament against CPU players | ||
|- | |- | ||
|[[File:TrashCanMP5.png|100px]]|| | |[[File:TrashCanMP5.png|100px]]||Deletes the machine, allowing a new one to be assembled | ||
|} | |} | ||
Line 417: | Line 713: | ||
====Unlock criteria==== | ====Unlock criteria==== | ||
{|border="1"cellspacing=0 cellpadding=2 align="center"style="text-align:center;border-collapse:collapse"width= | {|border="1"cellspacing=0 cellpadding=2 align="center"style="text-align:center;border-collapse:collapse"width=50% | ||
|- | |- | ||
!colspan=2 style="background:lavender;text-align:center"width= | !colspan=2 style="background:lavender;text-align:center"width=50%|Criteria | ||
|- | |- | ||
!style="text-align:center;"width=15%|Hard Difficulty | !style="text-align:center;"width=15%|Hard Difficulty | ||
Line 1,073: | Line 1,369: | ||
|JapM=Rabbit Tournament | |JapM=Rabbit Tournament | ||
}} | }} | ||
==Trivia== | |||
*Although the speed, acceleration, and handling statistics are meant to be randomized by the DK Tires and the DK Engine, they are always maxed out when used by CPU-controlled Donkey Kong in tournaments. | |||
{{MP5}} | {{MP5}} | ||
[[Category:Mario Party 5]] | [[Category:Mario Party 5]] |
Revision as of 18:39, May 4, 2023
Super Duel Mode is a side game mode in Mario Party 5, hosted by Skolar. It is a one-on-one battle mode in which two players face off against each other using custom-assembled vehicles (called "machines"). In this mode, one buys machine parts using points received by playing minigames in either Party or Mini-Game Mode and builds a battle machine to use in different tournaments or against friends. There are a total of 44 different parts that can be used to customize a machine. To unlock all the different parts, one must play all the tournaments and beat certain opponents.
Garage areas
The following areas are available in Super Duel Mode's initial segment, the Garage.
Playable characters
Playable characters do not have any noticeable differences except for the color on their steering wheel.
*Unavailable to players in trial battles.
**Always controlled by the CPU player in trial battles.
CPU-controlled only
Unlock criteria
Criteria | |
---|---|
Donkey Kong | Defeat Donkey Kong in Hard Competition. |
Machine parts
Machines are composed of four parts: a body, a set of tires, an engine, and a weapon. A machine's statistics change depending on the part types selected, and are as follow:
- Health: The amount of hearts the machine starts with in Battle Competition mode. Each heart represents four Hit Points (HP).
- Power: The amount of damage the machine's weapon deals, in HP.
- Speed: The top speed of the machine.
- Acceleration: The rate at which speed increases when accelerating.
- Handling: How tight the machine turns.
When viewing a machine's statistics, they are shown using a radar chart. The statistics are not rated on the same scale, being rated out of 9, 12, 30, 13, and 18, respectively.
Some parts also possess a special ability, granting a certain advantage during battles.
Body Types
Bodies are the only part that affect the health statistic, but they can also impact power and speed.
*Despite the health statistic being set to 9, the machine starts battles with 8 hearts.
Tires
Tires modify speed, acceleration, and handling.
Engines
Engines have the most impact on speed, acceleration and handling. Engines are not visible during battle; however, a machine's running sound can differ with the engine used.
Weapons
Weapons mainly affect power, but they also impact speed. Stronger weapons tend to have lower speed.
Unlock criteria
Criteria | |
---|---|
DK Body, Tires, Engine, Gun | Unlock Donkey Kong as a playable character |
Skolar Body, Tires, Engine, Gun | Beat every Duel Mode on every difficulty |
Bowser Punch, Bob-omb Wall | Purchase every Machine Part |
Options
After a new machine has been assembled in a garage, the player will be prompted to give it a name. After this, various options will appear:
Super Duel battles
The player can choose the battle from the garage menu, but only Battle Competition on easy and normal are available at the start. If the player loses any game, the tournament ends and the player receives no trophies. On easy mode, the player faces mostly Koopa Kids and few other characters. In normal mode, there are more unique characters and less Koopa Kids. In hard mode, Koopa Kids are absent and Bowser and Donkey Kong appear in the competition.
In all competitions, there are obstacles, such as stationary Spiny Shells or Bob-ombs that detonate within a certain amount of time or upon contact. The size of a Bob-omb mirrors the damage it can do. Warp Pipes simply block machines. Mushrooms occasionally appear along the course and grant the machine better speed and control for a certain amount of time when collided with, as well as Poison Mushrooms, which hinder speed and control.
Terrain can vary in an arena called Random Ruckus. Dirt and grass are present and do no special effects. Metal and ice make the machines harder to control. Lava damages and pushes away the machine. Mud makes vehicles slower. However, if a machine is equipped with Lakitu Cloud or E. Gadd Jet tires, the machine does not get affected by any sort of terrain while Spiny Tires negate sliding.
Modes
Battle Competition
Flag Competition
Robo-Rabbit Competition
Unlock criteria
Criteria | |
---|---|
Hard Difficulty | Win Battle Competition on Easy and Normal difficulty |
Flag Competition | Win Battle Competition on Hard difficulty |
Robo-Rabbit Competition | Win Flag Competition on Hard difficulty |
CPU opponents and machines
All the CPU opponents also have nicknames for the final battle in a tournament.
Last Hero Mario |
Perfect Luigi |
Beautiful Peach |
Pretty Woman Daisy |
---|---|---|---|
Super Dash Mario's prize machine. Well-balanced, like our hero! |
Lil' Bro Speed Luigi's machine. It's fast. Green means go! |
Shiny Tiara Peach's polished machine. Its speed is simply...regal! |
Cute 'n' Astute Daisy's machine. Fast, it's no pansy! |
Body Type: Choo-Choo Body Tires: Star Tires Engine: Goomba-Trio Engine Weapon: E. Gadd Cannon |
Body Type: Lakitu Cloud Body Tires: E. Gadd Jet Engine: Goomba Engine Weapon: Seed Machine Gun |
Body Type: E. Gadd Body Tires: Lakitu Cloud Engine: Choo-Choo Engine Weapon: Bullet Bill Gun |
Body Type: Star Body Tires: Wiggler Tires Engine: Goomba Engine Weapon: Bullet Bill Gun |
Mr. Lucky Yoshi |
Wild Man Wario |
Dark Rider Waluigi |
Samurai Toad |
Egg-celeration Yoshi's machine. Tricky, it shells out damage! |
Greedy Mustache Wario's ultimate machine. Intimidating, like Wario's belly! |
Superdupe Coupe Waluigi's machine. It's the super duper attacker! |
Toadster Toaster Toad's machine. Decent, but only if it were a roadster... |
Body Type: Egg Body Tires: Star Tires Engine: Wiggler Engine Weapon: Pokey Tower Gun |
Body Type: Heart Body Tires: Super Wiggler Tires Engine: Choo-Choo Engine Weapon: Piranha Plant |
Body Type: Spiny Body Tires: Star Tires Engine: Goomba Engine Weapon: Bob-omb Cannon |
Body Type: Mushroom Body Tires: Mushroom Tires Engine: Mushroom Engine Weapon: Mushroom Gun |
Nightmare Boo |
Bad Boy Koopa Kid |
The Beast Donkey Kong |
Tie-Land Bowser |
Sheer Sideswipe Boo's machine. Visible only to the radar. Peek-a-Boo... |
Minion Mobile The Koopa Kid's machine. Tough, but there's a minion on board! |
Banana Bot Donkey Kong's machine. It's a one-shot, one-kill monster! |
Bowser Dozer Bowser's machine. Get too close and you're toast! |
Body Type: Boo Body Tires: Choo-Choo Tires Engine: Ztar Engine Weapon: Mr. I Laser |
Body Type: Star Body Tires: Wiggler Tires Engine: Super Wiggler Engine Weapon: Seed Machine Gun |
Body Type: DK Body Tires: DK Tires Engine: DK Engine Weapon: DK Gun |
Body Type: Heart Body Tires: Spiny Tires Engine: E.Gadd Engine Weapon: Bowser Breath |
Arenas
These arenas are playable only in Vs. matches. In D1 Tournament, the arena is always a variation of Random Ruckus. There are a total of eight arenas to battle in.
Icon and Name | In-Game Screenshot | In-Game Description |
---|---|---|
Green Meadow |
Battle in a big field under blue skies! | |
Moonlit Midnight |
Battle in a big pond under a starlit sky! | |
Quicksand Desert |
Battle in sand within a limited area! | |
Snowy Slope |
Battle on slippery ice surfaces during a raging snow storm! | |
Jungle Falls |
Battle on a suspension bridge with a bamboo backdrop! | |
Lunar Outpost |
Battle in a big bowl-shaped crater on the surface of the moon! | |
Bowser Stadium |
Battle on a stage surrounded by dangerous hot magma! | |
Random Ruckus |
Battle in a new environment with each battle! |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーデュエルモード[?] Sūpā Dyueru Mōdo |
Super Duel Mode | |
Italian | Modalità Gran Premio[?] | Grand Prix Mode |
Garage areas
Service Desk
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ガレージカウンター[?] Garēji Kauntā |
Garage Counter |
Garage A-1
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ガレージA-1[?] Garēji A-1 |
Garage A-1 |
Garage A-2
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ガレージA-2[?] Garēji A-2 |
Garage A-2 |
Garage B
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ガレージB[?] Garēji B |
Garage B |
Garage Gallery
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | コレクションガレージ[?] Korekushon Garēji |
Collection Garage |
Garage Door
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | でぐち[?] Deguchi |
Exit |
Body Types
Mushroom Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノコボディ[?] Kinoko Bodi |
Mushroom Body |
Star Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スターボディ[?] Sutā Bodi |
Star Body |
Heart Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハートボディ[?] Hāto Bodi |
Heart Body |
Choo-Choo Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シュッポーボディ[?] Shuppō Bodi |
Choo-Choo Body; from「しゅっぽ」(shuppo, an onomatopoeia for the sound a train makes) |
Egg Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | タマゴボディ[?] Tamago Bodi |
Egg Body |
Spiny Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | トゲゾーボディ[?] Togezō Bodi |
Spiny Body |
Lakitu Cloud Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ジュゲムボディ[?] Jugemu Bodi |
Lakitu Body |
Boo Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ステレサボディ[?] Suteresa Bodi |
Portmanteau of「ステルス」(suterusu, stealth) and「テレサ」(Teresa, Boo) + "body" |
DK Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | DKボディ[?] DK Bodi |
DK Body |
E. Gadd Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オヤ・マーボディ[?] Oya Mā Bodi |
E. Gadd Body |
Skolar Body
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハールボディ[?] Hāru Bodi |
Skolar Body |
Tires
Mushroom Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノコタイヤ[?] Kinoko Taiya |
Mushroom Tire |
Star Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スタータイヤ[?] Sutā Taiya |
Star Tire |
Wiggler Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハナチャンタイヤ[?] Hanachan Taiya |
Wiggler Tire |
Goomba Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クリボータイヤ[?] Kuribō Taiya |
Goomba Tire |
Spiny Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | トゲゾータイヤ[?] Togezō Taiya |
Spiny Tire |
Choo-Choo Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シュッポータイヤ[?] Shuppō Taiya |
Choo-Choo Tire |
Super Wiggler Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーハナチャンタイヤ[?] Sūpā Hanachan Taiya |
Super Wiggler Tire |
Lakitu Cloud
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ジュゲムホバー[?] Jugemu Hobā |
Lakitu Hover |
DK Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | DKタイヤ[?] DK Taiya |
DK Tire |
E. Gadd Jet
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オヤ・マーホバー[?] Oya Mā Hobā |
E. Gadd Hover |
Skolar Tires
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハールタイヤ[?] Hāru Taiya |
Skolar Tire |
Engines
Mushroom Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノコエンジン[?] Kinoko Enjin |
Mushroom Engine |
Star Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スターエンジン[?] Sutā Enjin |
Star Engine |
Wiggler Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハナチャンエンジン[?] Hanachan Enjin |
Wiggler Engine |
Goomba Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クリボーエンジン[?] Kuribō Enjin |
Mushroom Engine |
Ztar Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ズターエンジン[?] Zutā Enjin |
Ztar Engine |
Choo-Choo Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シュッポーきかん[?] Shuppō Kikan |
Choo-Choo Mechanism |
Super Wiggler Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハイハナエンジン[?] Hai Hana Enjin |
High Flower Engine |
Goomba-Trio Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハイクリボーエンジン[?] Hai Kuribō Enjin |
High Goomba Engine |
DK Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | DKエンジン[?] Dike Enjin |
DK Engine |
E. Gadd Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オヤ・マーエンジン[?] Oya Mā Enjin |
E. Gadd Engine |
Skolar Engine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハールエンジン[?] Hāru Enjin |
Skolar Engine |
Weapons
Mushroom Gun
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノコほう[?] Kinoko Hō |
Mushroom Cannon |
Seed Machine Gun
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | たねマシンガン[?] Tane Mashin Gan |
Seed Machine Gun |
Bob-omb Cannon
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ボムへいキャノン[?] Bomuhei Kyanon |
Bob-omb Cannon |
Bullet Bill Gun
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | おっかけキラーほう[?] Okkake Kirā Hō |
Chasing Bullet Bill Cannon |
Pokey Tower Gun
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | サンボタワー[?] Sanbo Tawā |
Pokey Tower |
Piranha Plant
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | パックンほう[?] Pakkun Hō |
Piranha Cannon |
Bowser Breath
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クッパファイヤー[?] Kuppa Faiyā |
Bowser Fire |
Mr. I Laser
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | アイクンレーザー[?] Ai-kun Rēzā |
Mr. I Laser |
DK Gun
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | DKほう[?] Dike Hō |
DK Cannon |
E. Gadd Cannon
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オヤ・マーキャノン[?] Oya Mā Kyanon |
E. Gadd Cannon |
Skolar Gun
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハールほう[?] Hāru Hō |
Skolar Cannon |
Bowser Punch
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クッパパンチ[?] Kuppa Panchi |
Bowser Punch |
Bob-omb Wall
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | うしろボム[?] Ushiro Bomu |
Back Bomb |
CPU opponents and machines
Banana Bot
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | そこぬけバナーナ[?] Sokonuke Banāna |
Bottomless Banaaana |
Bowser Dozer
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | わがままクッパ[?] Wagamama Kuppa |
Wayward Bowser |
Lil' Bro Speed
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | おとうとスピード[?] Otōto Supīdo |
Lil' Bro Speed |
Super Dash
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーダッシュ[?] Sūpā Dasshu |
Super Dash |
Shiny Tiara
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | きらきらティアラ[?] Kirakira Tiara |
Shiny Tiara |
Greedy Mustache
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハッピーひげひげ[?] Happī Higehige |
Happy Mustache-Mustache |
Sheer Sideswipe
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | よこどりゴースト[?] Yokodori Gōsuto |
Robbing Ghost |
Egg-celeration
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | うきうきタマゴ[?] Ukiuki Tamago |
Pleasant Egg |
Superdupe Coupe
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | いじイジわるワル[?] Iji'iji Waruwaru |
Possibly from the hiragana and katakana versions of「意地悪」(ijiwaru, ill-tempered) |
Cute 'n' Astute
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ぴかぴかジュエル[?] Pikapika Jueru |
Dazzling Jewel |
Toadster Toaster
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キノコパワー[?] Kinoko Pawā |
Mushroom Power |
Minion Mobile
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ゴーゴーしたっぱ[?] Gōgō Shitappa |
Go-Go Minion |
The Beast Donkey Kong
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ザ・ビースト[?] Za Bīsuto |
The Beast |
Tie-Land Bowser
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | タイラント[?] Tairanto |
Tyrant |
Perfect Luigi
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | パーフェクトL[?] Pāfekuto Eru |
Perfect L |
Last Hero Mario
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ラストヒーロー[?] Rasuto Hīrō |
Last Hero |
Beautiful Peach
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ビューティフル[?] Byūtifuru |
Beautiful |
Wild Man Wario
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ワイルドマン[?] Wairudo Man |
Wild Man |
Nightmare Boo
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ナイトメア[?] Naitomea |
Nightmare |
Mr. Lucky Yoshi
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ミスターラッキー[?] Misutā Rakkī |
Mr. Lucky |
Dark Rider Waluigi
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | マンインブラック[?] Man In Burakku |
Man in Black |
Pretty Woman Daisy
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | プリティウーメン[?] Puriti Ūmen |
Pretty Woman |
Samurai Toad
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | サムライ[?] Samurai |
Samurai |
Bad Boy Koopa Kid
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バッドボーイ[?] Baddo Bōi |
Bad Boy |
Modes
Battle Competition
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バトルトーナメント[?] Batoru Tōnamento |
Battle Tournament |
Flag Competition
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | フラッグトーナメント[?] Furaggu Tōnamento |
Flag Tournament |
Robo-Rabbit Competition
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ラビットトーナメント[?] Rabitto Tōnamento |
Rabbit Tournament |
Trivia
- Although the speed, acceleration, and handling statistics are meant to be randomized by the DK Tires and the DK Engine, they are always maxed out when used by CPU-controlled Donkey Kong in tournaments.