Final Destination: Difference between revisions

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[[File:Final Destination light BG SSBU.png|thumb|200px|Final Destination in ''[[Super Smash Bros. Ultimate]]'']]
#REDIRECT [[List of stages debuting in Super Smash Bros.#Final Destination]]
'''Final Destination''' is a stage that appears in every ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' game to date. It has absolutely no features, except for the large platform; so the combatants are not bothered by the stage in any way. In all five games, the Final Destination floats all around space, showing all the different landscape of the world. In the games, the places that the Final Destination travels through have changed.
[[Category:Cosmic areas]]
 
[[Category:Super Smash Bros. stages]]
In ''[[Super Smash Bros.]]'', Final Destination only appears as the battlefield on which the player fights [[Master Hand]] in Classic mode.
[[Category:Super Smash Bros. Brawl stages]]
 
[[Category:Super Smash Bros. for Nintendo 3DS stages]]
Final Destination reappears in ''[[Super Smash Bros. Melee]]'' as an unlockable stage, unlocked by clearing the Event Match "Showdown", and is still where the battle against Master Hand is held in Classic mode. The player may also battle [[Crazy Hand]], if the right conditions are met. Final Destination is also where the player battles [[Bowser#Size|Giant Bowser]] in Adventure Mode. If the right conditions are met, the player is also be able to battle [[Giga Bowser]] afterwards.
[[Category:Super Smash Bros. for Wii U stages]]
 
[[Category:Super Smash Bros. Melee stages]]
In ''Super Smash Bros. Brawl'', the stage is available from the start. Like in the past titles, it is a simple platform. In [[Super Smash Bros. Brawl#The Subspace Emissary|The Subspace Emissary]], a Final Destination-like stage is the location of the final battle with [[Tabuu]].
[[Category:Super Smash Bros. Melee trophies]]
 
[[Category:Super Smash Bros. Ultimate stages]]
Final Destination returns in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', with a different look. Like ''Super Smash Bros. Brawl'', it features a background that takes place in space. It should also be noted that every stage has an alternate Final Destination incarnation. Also, in a new mode of online play, For Glory mode, these versions of the stages are the only stages available. Stages in their Final Destination form are stylized as ''Stage Name'' (Ω Form).
 
In ''Super Smash Bros. Melee'', the unlock matches for [[Ganondorf]] and [[Mewtwo]] take place here. In ''Super Smash Bros. Brawl'', the unlock match for Ganondorf takes place here.
 
==Songs==
===''Super Smash Bros. Brawl''===
====My Music====
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
! width=25% | Name
!Source
!Credits
!Requirements
|-
| align=center | Final Destination
|''Super Smash Bros. Brawl''
|
|
|-
| align=center | Credits  (Super Smash Bros.)
|''Super Smash Bros.''
|Arrangement Supervisor: Yusuke Takahama
|Clear Classic mode on Hard difficulty.
|-
| align=center | Opening  (Super Smash Bros. Melee)
|''Super Smash Bros. Melee''
|Arrangement Supervisor: Kentaro Ishizaka
|Grab CD
|-
| align=center | Final Destination (Melee)
|''Super Smash Bros. Melee''
|Original
|Grab CD
|-
| align=center | Giga Bowser (Melee)
|''Super Smash Bros. Melee''
|Original
|Grab CD
|}
 
====Not in My Music====
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
! width=25% | Name
!Source
!Credits
!Plays In
|-
| align=center | The Hidden Village
|''The Legend of Zelda: Twilight Princess''
|Original
|Fight with Ganondorf
|-
|}
 
===''Super Smash Bros. for Nintendo 3DS''===
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=50%
! width=25% | Name
!Source
!Credits
|-
|align=center|Final Destination
|align=center|Original
|Arrangement Supervisor: Torine<br>Composition: BANDAI NAMCO Studios Inc.<br>Arrangement: BANDAI NAMCO Studios Inc.
|-
|align=center|Menu (Melee): Ver. 2
|align=center|''Super Smash Bros. Melee''
|Arrangement Supervisor: Nobuko Toda<br>Composition: HAL Laboratory, Inc.<br>Arrangement: FILM SCORE LLC
|}
 
===''Super Smash Bros. for Wii U''===
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=70%
! width=25% | Name
!Source
!Credits
! width=20% | Requirements
|-
|align=center|Final Destination
|align=center|Original
|Arrangement Supervisor: Torine<br>Composition: BANDAI NAMCO Studios Inc.<br>Arrangement: BANDAI NAMCO Studios Inc.
|-
|align=center|Final Destination Ver. 2
|align=center|Original
|Arrangement Supervisor: Junichi Nakatsuru<br>Composition: BANDAI NAMCO Studios Inc.<br>Arrangement: BANDAI NAMCO Studios Inc.
|-
|align=center|Master Hand
|align=center|Original
|Arrangement Supervisor: LindaAI-CUE<br>Composition: BANDAI NAMCO Studios Inc.<br>Arrangement: BANDAI NAMCO Studios Inc.
|-
|align=center|Menu (Melee): Ver. 2
|align=center|''Super Smash Bros. Melee''
|Arrangement Supervisor: Nobuko Toda<br>Composition: HAL Laboratory, Inc.<br>Arrangement: FILM SCORE LLC
|-
|align=center|Credits (Super Smash Bros.)
|align=center|''Super Smash Bros. Brawl''<br>(''Super Smash Bros.'')
|Arrangement Supervisor: Yusuke Takahama
|-
|align=center|Metal Battle (Melee)
|align=center|''Super Smash Bros. Melee''
|rowspan="5" |Original
|rowspan="3" |Collect CD
|-
|align=center|Final Destination (Melee)
|align=center|''Super Smash Bros. Melee''
|-
|align=center|Giga Bowser (Melee)
|align=center|''Super Smash Bros. Melee''
|-
|align=center|Final Destination (Brawl)
|align=center|''Super Smash Bros. Brawl''
|-
|align=center|Boss Battle Song 2 (Brawl)
|align=center|''Super Smash Bros. Brawl''
|-
|align=center|Master Core
|align=center|Original
|Arrangement Supervisor: LindaAI-CUE<br>Composition: BANDAI NAMCO Studios Inc.<br>Arrangement: BANDAI NAMCO Studios Inc.
|Clear Classic at Intensity 5.5 or higher
|-
|align=center|Master Fortress: First Wave
|align=center|Original
|Arrangement Supervisor: LindaAI-CUE<br>Composition: BANDAI NAMCO Studios Inc.<br>Arrangement: BANDAI NAMCO Studios Inc.
|Clear Solo Classic at intensity 8.0 with 2 characters
|-
|align=center|Master Fortress: Second Wave
|align=center|Original
|Arrangement Supervisor: LindaAI-CUE<br>Composition: BANDAI NAMCO Studios Inc.<br>Arrangement: BANDAI NAMCO Studios Inc.
|Clear Solo Classic at intensity 8.0 with 3 characters
|}
 
==Trophy information from ''Super Smash Bros. Melee''==
{| border=1 cellpadding=1 cellspacing=0 width=100%
|-
! width=100px | Name !! width=100px | Image !! width=150px | Game !! | Description
|-
! Final Destination
| [[File:Trophy192.PNG|100px]]
| align=center | ''Super Smash Bros. Melee''<br>12/01
| ''As time passes on this stage, the level appears to travel through a wormhole from the imaginary Super Smash Bros. Melee world into reality. You move through a cloud-filled sky over a vast mountain range, then into a deep-space vista of dark blues and purples. The scenery is as real as you get in this fantastical world.''
|-
|}
 
==Gallery==
<gallery>
LuigiMasterHandFinalDestinationSSB.png|[[Luigi]] battling [[Master Hand]] on the original Final Destination
Final Destination Melee.png|Final Destination's appearance in ''[[Super Smash Bros. Melee]]''
SSBB_Final Destination_Stage.png|Final Destination's appearance in ''[[Super Smash Bros. Brawl]]''
Final Destination 3DS.jpg|Final Destination in ''[[Super Smash Bros. for Nintendo 3DS]]''
SSB4-MasterHand.jpeg|Final Destination with Master Hand in ''Super Smash Bros. for Nintendo 3DS''
SSB4 WiiU FinalDestination.jpg|Final Destination in ''[[Super Smash Bros. for Wii U]]''
Final Destination SSBU.jpg|Final Destination in ''[[Super Smash Bros. Ultimate]]'' with the dark background
</gallery>
 
==Name in other languages==
{{foreign names
|Jap=終点
|JapR=Shūten
|JapM=Endpoint
|Spa=Destino final
|SpaM=Literal translation
|SpaA=
|SpaAM=
|SpaE=
|SpaEM=
|Fra=Destination Finale
|FraM=Literal translation
|FraA=
|FraAM=
|FraE=
|FraEM=
|Dut=
|DutM=
|Ger=Letzte Station
|GerM=Last Station
|Ita=Destinazione finale
|ItaM=Literal translation
|Por=
|PorM=
|PorA=
|PorAM=
|PorE=
|PorEM=
|Rus=
|RusR=
|RusM=
|Kor=종점
|KorR=Jongjeom
|KorM=Terminus
|Chi=終點 (Traditional)<br>终点 (Simplified)
|ChiR=Zhōngdiǎn
|ChiM=Endpoint
|Rom=
|RomM=
}}
 
==Trivia==
{{NIWA|SmashWiki=1}}
*The ground pattern of the original Final Destination stage is somewhat similar to a {{wp|Maya calendar}}. This supposed association may have something to do with the cataclysmic prophecies implied by periodic cycles established by the Mayan civilizations.
{{SSB}}
{{SSBM}}
{{SSBB}}
{{SSB4}}
{{SSBU}}
[[Category:Unlockables]]
[[Category:Super Smash Bros. Stages]]
[[Category:Super Smash Bros. Brawl Stages]]
[[Category:Super Smash Bros. for Nintendo 3DS Stages]]
[[Category:Super Smash Bros. for Wii U Stages]]
[[Category:Super Smash Bros. Melee Stages]]
[[Category:Super Smash Bros. Melee Trophies]]
[[Category:Super Smash Bros. Ultimate Stages]]
[[de:Letzte Station]]

Latest revision as of 17:28, April 27, 2023