Earth Tremor: Difference between revisions

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[[Image:PM2_EarthTremor.jpg|right|thumb|The special move, '''Earth Tremor'''.]]
[[Image:PM2_EarthTremor.jpg|right|thumb|The special move, '''Earth Tremor'''.]]


'''Earth Tremor''' is a special move used in ''[[Paper Mario: The Thousand-Year Door]]''. This is the second special attack that [[Mario]] learns in the game after defeating [[Hooktail]] and receiving the [[Diamond Star]] from [[Koopley]]. It involves Mario and his partner jumping on an enlarged Diamond Star and the player must hit the A button at the appropriate time. If the player manages to get to the end of an entire round of pressing the A button, the star will enlarge. The attack power increases as the star gets bigger. Maximum power is after six rounds. This is usually made to hit ground enemies, but if Mario can get high enough, he can hit flying enemies, even [[Swooper]]s up on the ceiling if the action command is "excellent".
'''Earth Tremor''' is a Special Move that can be used in ''[[Paper Mario: The Thousand-Year Door]]''. It is learnt when Mario gains the Diamond Star at the end of Chapter 1, after defeating [[Hooktail]]. The attack involves Mario and his partner jumping on an enlarged Diamond Star, as a long blue gauge appears, with several circles along it in random positions. The gauge will start filling up with a green bar from left to right, and when it passes through a circle, the A button must be pressed. If it is not pressed, or the timing is off, the Action Command stops. The potential attack power increases with each gauge completed out of the total 5, with each having an extra circle, and with the green bar moving faster each time. The star gets bigger with each one completed. The attack power starts off at 1, and can go up to 6 if done perfectly. The other effect is that with each bar completed, the tremor reaches higher off the ground.
 
*No gauges completed: Damage 1, only hits ground enemies. (eg. [[Goombas]] and [[Koopas]])
*1 completed: Damage 2, also hits low hovering enemies (eg. [[Lava Bubble]]s and [[Ruff Puff]]s in their low position)
*2 completed: Damage 3, height difference has no effect.
*3 completed: Damage 4, also hits normal flying/floating enemies. (such as [[Paragoomba]]s and [[Lakitu]]s)
*4 completed: Damage is 5, insignificant height difference.
*All completed: Damage 6, even hits enemies on the ceiling. (such as [[Swooper]]s and [[Swoopula]]s)
 
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[[Category: Special Moves]]
[[Category: Special Moves]]

Revision as of 21:38, May 18, 2008

File:PM2 EarthTremor.jpg
The special move, Earth Tremor.

Earth Tremor is a Special Move that can be used in Paper Mario: The Thousand-Year Door. It is learnt when Mario gains the Diamond Star at the end of Chapter 1, after defeating Hooktail. The attack involves Mario and his partner jumping on an enlarged Diamond Star, as a long blue gauge appears, with several circles along it in random positions. The gauge will start filling up with a green bar from left to right, and when it passes through a circle, the A button must be pressed. If it is not pressed, or the timing is off, the Action Command stops. The potential attack power increases with each gauge completed out of the total 5, with each having an extra circle, and with the green bar moving faster each time. The star gets bigger with each one completed. The attack power starts off at 1, and can go up to 6 if done perfectly. The other effect is that with each bar completed, the tremor reaches higher off the ground.

  • No gauges completed: Damage 1, only hits ground enemies. (eg. Goombas and Koopas)
  • 1 completed: Damage 2, also hits low hovering enemies (eg. Lava Bubbles and Ruff Puffs in their low position)
  • 2 completed: Damage 3, height difference has no effect.
  • 3 completed: Damage 4, also hits normal flying/floating enemies. (such as Paragoombas and Lakitus)
  • 4 completed: Damage is 5, insignificant height difference.
  • All completed: Damage 6, even hits enemies on the ceiling. (such as Swoopers and Swoopulas)


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