End of Level Target: Difference between revisions
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[[File:End of Level Target DKC2 artwork.jpg|thumb|Artwork]] | [[File:End of Level Target DKC2 artwork.jpg|thumb|Artwork]] | ||
An '''End of Level Target''',<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet. {{media link|DKC2 Manual 16-17.jpg|Page 17}}.</ref><ref>''Donkey Kong Land 2'' instruction booklet, page 14.</ref> also known as an '''exit target''',<ref>M. Arakawa. ''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide. Page 19.</ref> is an object found in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. One is found at the end of every non-boss level, hence the name, and | An '''End of Level Target''',<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet. {{media link|DKC2 Manual 16-17.jpg|Page 17}}.</ref><ref>''Donkey Kong Land 2'' instruction booklet, page 14.</ref> also known as an '''exit target''',<ref>M. Arakawa. ''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide. Page 19.</ref> is an object found in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. One is found at the end of every non-boss [[level]], hence the name, and End of Level Targets switch between a few prizes, one of which the [[Kong]]s can possibly acquire. The End of Level Targets were replaced with [[Level Flag]]s in both ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. | ||
An End of Level Target works very similarly to a {{wp|High striker|strength tester}} game. If the Kongs land on the target from a high enough position, the attached lever causes the [[barrel]] to rise to the top of the pole. This gives them one of several roulette-style scrolling prizes, including a [[Red Balloon]], [[KONG Letters|the letter G]], a [[Banana Coin]], a [[Banana Bunch]], a [[banana]], or sometimes even one of [[DK Coin|Cranky's Video Game Hero Coin]]s. The Video Game Hero Coin of [[Web Woods (Donkey Kong Country 2: Diddy's Kong Quest)|Web Woods]], in particular, flashes by faster than the other prizes. | |||
If [[Diddy Kong]] collects a prize, he briefly brings out a boombox and starts rapping, whereas with [[Dixie Kong]], she briefly performs on an electric guitar. If no prize is won, a brief fanfare plays instead. Diddy's rap, Dixie's guitar, and the brief fanfare all vary based on the level's music. | If [[Diddy Kong]] collects a prize, he briefly brings out a boombox and starts rapping, whereas with [[Dixie Kong]], she briefly performs on an electric guitar. If no prize is won, a brief fanfare plays instead. Diddy's rap, Dixie's guitar, and the brief fanfare all vary based on the level's music. | ||
In ''[[Donkey Kong Land 2]]'', the End of Level Target is a trampoline-like object, also called the '''Goal Target''',<ref>''Donkey Kong Land 2'' Nintendo 3DS [[Virtual Console]] electronic manual. Tab 9: "Progressing Through Stages".</ref> which does not yield a prize. When the active Kong | In ''[[Donkey Kong Land 2]]'', the End of Level Target is a trampoline-like object, also called the '''Goal Target''',<ref>''Donkey Kong Land 2'' Nintendo 3DS [[Virtual Console]] electronic manual. Tab 9: "Progressing Through Stages".</ref> which does not yield a prize. When the active Kong [[jump]]s on the target, it bounces them out of the level. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> |
Revision as of 16:19, September 8, 2022
An End of Level Target,[1][2] also known as an exit target,[3] is an object found in Donkey Kong Country 2: Diddy's Kong Quest. One is found at the end of every non-boss level, hence the name, and End of Level Targets switch between a few prizes, one of which the Kongs can possibly acquire. The End of Level Targets were replaced with Level Flags in both Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III.
An End of Level Target works very similarly to a strength tester game. If the Kongs land on the target from a high enough position, the attached lever causes the barrel to rise to the top of the pole. This gives them one of several roulette-style scrolling prizes, including a Red Balloon, the letter G, a Banana Coin, a Banana Bunch, a banana, or sometimes even one of Cranky's Video Game Hero Coins. The Video Game Hero Coin of Web Woods, in particular, flashes by faster than the other prizes.
If Diddy Kong collects a prize, he briefly brings out a boombox and starts rapping, whereas with Dixie Kong, she briefly performs on an electric guitar. If no prize is won, a brief fanfare plays instead. Diddy's rap, Dixie's guitar, and the brief fanfare all vary based on the level's music.
In Donkey Kong Land 2, the End of Level Target is a trampoline-like object, also called the Goal Target,[4] which does not yield a prize. When the active Kong jumps on the target, it bounces them out of the level.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ゴールターゲット[5] Gōru Tāgetto |
Goal Target | |
Italian | Bersaglio di fine livello[6] | End of level target |
References
- ^ Donkey Kong Country 2: Diddy's Kong Quest instruction booklet. Template:Media link.
- ^ Donkey Kong Land 2 instruction booklet, page 14.
- ^ M. Arakawa. Donkey Kong Country 2: Diddy's Kong Quest Player's Guide. Page 19.
- ^ Donkey Kong Land 2 Nintendo 3DS Virtual Console electronic manual. Tab 9: "Progressing Through Stages".
- ^ Super Donkey Kong 2: Dixie & Diddy instruction booklet, page 21.
- ^ Donkey Kong Country 2 European manual, pag. 113