Let There Be Light!: Difference between revisions
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{{level infobox | {{level infobox | ||
|image=[[File:Let There Be Light!.png|256px]] | |||
|code=Extra 4 | |code=Extra 4 | ||
|game=''[[Yoshi's Island DS]]'' | |game=''[[Yoshi's Island DS]]'' | ||
|before=[[Castle of Big Guy the Stilted|<<]] | |before=[[Castle of Big Guy the Stilted|<<]] | ||
|after= | |after=>> | ||
}} | }} | ||
'''Let There Be Light!''' is the extra course of [[World 4 (Yoshi's Island DS)|World 4]] in ''[[Yoshi's Island DS]]''. It is full of dangers such as [[Spike Trap|spikes]], [[Bullet Bill]]s, spiked arms, [[Ice Block]]s and the darkness in the stage itself. Yoshi must light torches to see where he is going. The name is a reference to the Biblical passage {{wp|Genesis 1:3}}, in which the quote "Let there be light" is attributed to {{wp|God}}. | '''Let There Be Light!''' is the extra course of [[World 4 (Yoshi's Island DS)|World 4]] in ''[[Yoshi's Island DS]]''. It is full of dangers such as [[Spike Trap|spikes]], [[Bullet Bill]]s, spiked arms, [[Ice Block]]s and the darkness in the stage itself. Yoshi must light torches to see where he is going. The name is a reference to the Biblical passage {{wp|Genesis 1:3}}, in which the quote "Let there be light" is attributed to {{wp|God}}. | ||
==Layout== | ==Layout== | ||
The level starts with a [[Stork Stop]] and a spike network which leads to a door with more spikes, enemies, and platforms. A [[Checkpoint Ring|Middle Ring]] comes soon after, along with a [[Warp Pipe]] which takes Yoshi outside to an area with moving platforms and obstacles, with another pipe nearby. The pipe takes Yoshi back inside to an area where he has to press a switch, which activates some red blocks. These red blocks allow him to climb up to the Middle Ring and bypass some enemies. After going past some [[Zeus Guy]]s and spikes, Yoshi should enter a nearby pipe which takes him to the [[Goal Ring|goal roulette]]. | The level starts with a [[Stork Stop]] and a spike network which leads to a door with more spikes, enemies, and platforms. A [[Checkpoint Ring|Middle Ring]] comes soon after, along with a [[Warp Pipe]] which takes Yoshi outside to an area with moving platforms and obstacles, with another pipe nearby. The pipe takes Yoshi back inside to an area where he has to press a switch, which activates some red blocks. These red blocks allow him to climb up to the Middle Ring and bypass some enemies. After going past some [[Zeus Guy]]s and spikes, Yoshi should enter a nearby pipe which takes him to the [[Goal Ring|goal roulette]]. |
Revision as of 12:18, May 12, 2022
Level | |
---|---|
Let There Be Light! | |
Level code | Extra 4 |
Game | Yoshi's Island DS |
<< Directory of levels >> |
Let There Be Light! is the extra course of World 4 in Yoshi's Island DS. It is full of dangers such as spikes, Bullet Bills, spiked arms, Ice Blocks and the darkness in the stage itself. Yoshi must light torches to see where he is going. The name is a reference to the Biblical passage Genesis 1:3, in which the quote "Let there be light" is attributed to God.
Layout
The level starts with a Stork Stop and a spike network which leads to a door with more spikes, enemies, and platforms. A Middle Ring comes soon after, along with a Warp Pipe which takes Yoshi outside to an area with moving platforms and obstacles, with another pipe nearby. The pipe takes Yoshi back inside to an area where he has to press a switch, which activates some red blocks. These red blocks allow him to climb up to the Middle Ring and bypass some enemies. After going past some Zeus Guys and spikes, Yoshi should enter a nearby pipe which takes him to the goal roulette.
Enemies
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | くらやみアスレチック[?] Kurayami asurechikku |
Athletics in the darkness | |
German | Es werde Licht![?] | Let There Be Light! | |
Italian | Percorso nel buio[?] | Path in the dark | |
Spanish | ¡Haya luz![?] | Let There Be Light! |