Temple of the Triforce: Difference between revisions

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{{image}}
{{level infobox
{{Levelbox
|image=[[File:SMM2 Temple of the Triforce.jpg|250px]]
|image=
|id=30Q-34F-G5G
|id=30Q-34F-G5G
|game=''[[Super Mario Maker 2]]''
|game=''[[Super Mario Maker 2]]''
|style={{SMMstyle|smb}}
|style={{SMM style|smb}}
|theme='''Main area:''' Desert<br>'''Sub area:''' Underground
|theme='''Main area:''' Desert<br>'''Sub area:''' Underground
|limit=500 seconds
|limit=500 seconds
|before=[[Tree Fortress|<<]]
|before=[[Tree Fortress|<<]]
|after=[[Fun & Furious|>>]]
|after=[[Girls Make Games Castle|>>]]
}}
}}
'''Temple of the Triforce''' is an official course in Course World in ''[[Super Mario Maker 2]]''. It is a level published by NintendoUS following the game's version 2.0 update. It is set in the desert theme for its main area and in the underground theme for its sub-area, as well as in the ''[[Super Mario Bros.]]'' style.
'''Temple of the Triforce''' is an official course in Course World in ''[[Super Mario Maker 2]]''. It is a level published by NintendoUS following the game's version 2.0 update. It is set in the desert theme for its main area and in the underground theme for its sub-area, as well as in the ''[[Super Mario Bros.]]'' style.
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==Layout==
==Layout==
The level begins with a temple-like structure with a [[Warp Pipe]] in the middle spawning [[Master Sword]]s. After evading a group of [[Pokey]]s, Mario must enter a Warp Pipe to be led to an area where he must use the bow to hit a succession of [[P Switch]]es and [[ON/OFF Switch]]es to wear a [[Spiny Shell (red)|Spiny Shell]] and break some [[Hard Block]]s to a [[Warp Door]]. After touching a [[Checkpoint Flag]], Mario must take another Warp Pipe back out into the open, where he must charge across [[Piranha Plant]]s on [[Donut Block]]s, then avoid [[Spike Ball]]s and a barrage of incoming [[Thwomp]]s. Afterwards, Mario must use bombs to destroy some [[Brick Block]]s, as well as a [[POW Block]] to defeat a [[Big Thwomp]] and collect a [[Key]] needed to open a [[Key Door]]. After entering yet another Warp Pipe, Mario must climb a [[Vine]] to another Warp Door while avoiding Big Spike Balls. The next room involves Mario using bombs to destroy [[Ice Block]]s and adjusting [[Trampoline]]s to guide a Spike Ball to a P Switch guarded by [[Bumper (Super Mario series)|Bumper]]s, then enter a [[P Warp Door]] to hit another ON/OFF Switch and return to the Warp Pipe spawning Big Spike Balls, using the shield to have one Big Spike Ball destroy some additional Ice Blocks. Mario must then use a winged [[Goomba's Shoe]] to enter a Warp Pipe and touch another Checkpoint Flag, then use the Goomba's Shoe to jump on [[Big Lava Bubble]]s, then walk across big winged [[Muncher]]s, followed by Big Spike Balls being elevated by [[Twister]]s. Mario must then climb to a ledge and shoot an arrow at a distant ON/OFF Switch to gain access to a Warp Pipe and fight a winged [[Bowser]]. After defeating Bowser, Mario is then led to the Warp Pipe which in turn leads to the [[Goal Pole]].
The level begins with a temple-like structure with a [[Warp Pipe]] in the middle spawning [[Master Sword]]s. After evading a group of [[Pokey]]s, Mario must enter a Warp Pipe to be led to an area where he must use the bow to hit a succession of [[P Switch]]es and [[ON/OFF Switch]]es to wear a [[Spiny Shell (red)|Spiny Shell]] and break some [[Hard Block]]s to a [[Warp Door]]. After touching a [[Checkpoint Flag]], Mario must take another Warp Pipe back out into the open, where he must charge across [[Piranha Plant]]s on [[Donut Block]]s, then avoid [[Spike Ball]]s and a barrage of incoming [[Thwomp]]s. Afterwards, Mario must use bombs to destroy some [[Brick Block]]s, as well as a [[POW Block]] to defeat a [[Big Thwomp]] and collect a [[Key]] needed to open a [[Key Door]]. After entering yet another Warp Pipe, Mario must climb a [[Vine]] to another Warp Door while avoiding Big Spike Balls. The next room involves Mario using bombs to destroy [[Ice Block]]s and adjusting [[Trampoline]]s to guide a Spike Ball to a P Switch guarded by [[Bumper (Super Mario series)|Bumper]]s, then enter a [[P Warp Door]] to hit another ON/OFF Switch and return to the Warp Pipe spawning Big Spike Balls, using the shield to have one Big Spike Ball destroy some additional Ice Blocks. Mario must then use a winged [[Goomba's Shoe]] to enter a Warp Pipe and touch another Checkpoint Flag, then use the Goomba's Shoe to jump on [[Big Lava Bubble]]s, then walk across big winged [[Muncher]]s, followed by Big Spike Balls being elevated by [[Twister]]s. Mario must then climb to a ledge and shoot an arrow at a distant ON/OFF Switch to gain access to a Warp Pipe and fight a winged [[Bowser]]. After defeating Bowser, Mario is then led to the Warp Pipe which in turn leads to the [[Goal Pole]].
==Description==
''"Mastered the Master Sword yet? Try to find all 3 secret Triforce pieces!"''


==Enemies==
==Enemies==
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*[[Blooper]]s
*[[Blooper]]s


==Description==
{{SMM2 levels}}
''"Mastered the Master Sword yet? Try to find all 3 secret Triforce pieces!"''
[[Category:Deserts]]
 
[[Category:Underground areas]]
{{SMM2 Levels}}
[[Category:Super Mario Maker 2 levels]]
[[Category:Super Mario Maker 2 Levels]]

Latest revision as of 09:34, May 10, 2022

Level
Temple of the Triforce
Temple of the Triforce
Course ID 30Q-34F-G5G
Game Super Mario Maker 2
Game style Super Mario Bros. style
Theme(s) Main area: Desert
Sub area: Underground
Time limit 500 seconds
<< Directory of levels >>

Temple of the Triforce is an official course in Course World in Super Mario Maker 2. It is a level published by NintendoUS following the game's version 2.0 update. It is set in the desert theme for its main area and in the underground theme for its sub-area, as well as in the Super Mario Bros. style.

Layout[edit]

The level begins with a temple-like structure with a Warp Pipe in the middle spawning Master Swords. After evading a group of Pokeys, Mario must enter a Warp Pipe to be led to an area where he must use the bow to hit a succession of P Switches and ON/OFF Switches to wear a Spiny Shell and break some Hard Blocks to a Warp Door. After touching a Checkpoint Flag, Mario must take another Warp Pipe back out into the open, where he must charge across Piranha Plants on Donut Blocks, then avoid Spike Balls and a barrage of incoming Thwomps. Afterwards, Mario must use bombs to destroy some Brick Blocks, as well as a POW Block to defeat a Big Thwomp and collect a Key needed to open a Key Door. After entering yet another Warp Pipe, Mario must climb a Vine to another Warp Door while avoiding Big Spike Balls. The next room involves Mario using bombs to destroy Ice Blocks and adjusting Trampolines to guide a Spike Ball to a P Switch guarded by Bumpers, then enter a P Warp Door to hit another ON/OFF Switch and return to the Warp Pipe spawning Big Spike Balls, using the shield to have one Big Spike Ball destroy some additional Ice Blocks. Mario must then use a winged Goomba's Shoe to enter a Warp Pipe and touch another Checkpoint Flag, then use the Goomba's Shoe to jump on Big Lava Bubbles, then walk across big winged Munchers, followed by Big Spike Balls being elevated by Twisters. Mario must then climb to a ledge and shoot an arrow at a distant ON/OFF Switch to gain access to a Warp Pipe and fight a winged Bowser. After defeating Bowser, Mario is then led to the Warp Pipe which in turn leads to the Goal Pole.

Description[edit]

"Mastered the Master Sword yet? Try to find all 3 secret Triforce pieces!"

Enemies[edit]