Super Mario Bros. (WarioWare: Twisted!): Difference between revisions
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'''Super Mario Bros.''' is [[9-Volt]]'s boss [[microgame]] in ''[[WarioWare: Twisted!]]'' and reappears in ''[[WarioWare Gold]]'' as [[18-Volt]]'s boss microgame. It is set in [[Super Mario Bros.|the game of the same name]]. | '''Super Mario Bros.''' is [[9-Volt]]'s boss [[microgame]] in ''[[WarioWare: Twisted!]]'' and reappears in ''[[WarioWare Gold]]'' as [[18-Volt]]'s boss microgame. It is set in [[Super Mario Bros.|the game of the same name]]. | ||
==Gameplay== | ==Gameplay== | ||
The player must get [[Mario]] to the end-of-level castle while avoiding [[Goomba]]s and [[Koopa Troopa]]s. Hitting a [[? Block]] releases a [[Super Mushroom]], which turns [[Small Mario]] into [[Super Mario (form)|Super Mario]]. As with the original game, the [[Goal Pole|Flagpole]] awards more points (up to 5,000) the higher Mario grabs it, and clearing a stage with 1, 3, or 6 at the end of the timer results in fireworks (500 points apiece). | The player must get [[Mario]] to the end-of-level castle while avoiding [[Goomba]]s and [[Koopa Troopa]]s. Hitting a [[? Block]] releases a [[Super Mushroom]], which turns [[Small Mario]] into [[Super Mario (form)|Super Mario]]. As with the original game, the [[Goal Pole|Flagpole]] awards more points (up to 5,000) the higher Mario grabs it, and clearing a stage with 1, 3, or 6 at the end of the timer results in fireworks (500 points apiece). | ||
*'''Level 1:''' World 1-1 (ground), with few enemies and [[pit]]s. The ''Gold'' version adds a [[bottomless pit]]. | *'''Level 1:''' World 1-1 (ground), with few enemies and [[pit]]s. The ''Gold'' version adds a [[bottomless pit]]. | ||
*'''Level 2:''' World 1-2 (underground), with more enemies and pits. The ''Gold'' version adds [[Piranha Plant]]s. | *'''Level 2:''' World 1-2 (underground), with more enemies and pits. The ''Gold'' version adds [[Piranha Plant]]s. | ||
*'''Level 3:''' World 1-3 (castle), with many enemies and pits. The ''Gold'' version adds Piranha Plants and [[Lava Bubbles]]. | *'''Level 3:''' World 1-3 (castle), with many enemies and pits. The ''Gold'' version adds Piranha Plants and [[Lava Bubbles]]. | ||
==Mission (''WarioWare Gold'')== | |||
*'''[[List of WarioWare Gold missions|Eye on the Clock]]''': The player has set off fireworks when passing the goal. | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 01:02, February 28, 2022
Template:Minigame-infobox Super Mario Bros. is 9-Volt's boss microgame in WarioWare: Twisted! and reappears in WarioWare Gold as 18-Volt's boss microgame. It is set in the game of the same name.
Gameplay
The player must get Mario to the end-of-level castle while avoiding Goombas and Koopa Troopas. Hitting a ? Block releases a Super Mushroom, which turns Small Mario into Super Mario. As with the original game, the Flagpole awards more points (up to 5,000) the higher Mario grabs it, and clearing a stage with 1, 3, or 6 at the end of the timer results in fireworks (500 points apiece).
- Level 1: World 1-1 (ground), with few enemies and pits. The Gold version adds a bottomless pit.
- Level 2: World 1-2 (underground), with more enemies and pits. The Gold version adds Piranha Plants.
- Level 3: World 1-3 (castle), with many enemies and pits. The Gold version adds Piranha Plants and Lava Bubbles.
Mission (WarioWare Gold)
- Eye on the Clock: The player has set off fireworks when passing the goal.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーマリオブラザーズ[?] Sūpā Mario Burazāzu |
Super Mario Bros. | |
French | Super Mario Bros.[?] | - |
Template:9-Volt & 18-Volt's Microgames Template:WarioWare: Twisted! Microgames Template:WWG Microgames