Dungeon Dilemma: Difference between revisions
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'''Dungeon Dilemma''' is [[Orbulon]]'s boss [[microgame]] in ''[[WarioWare, Inc.: Mega Microgame$!]]'' and ''[[WarioWare, Inc.: Mega Party Game$!]]'', and reappears as one of [[Dribble and Spitz]]'s regular microgames in ''[[WarioWare Gold]]'' | '''Dungeon Dilemma''' is [[Orbulon]]'s boss [[microgame]] in ''[[WarioWare, Inc.: Mega Microgame$!]]'' and ''[[WarioWare, Inc.: Mega Party Game$!]]'', and reappears as one of [[Dribble and Spitz]]'s regular microgames in ''[[WarioWare Gold]]''. | ||
==Gameplay== | ==Gameplay== |
Revision as of 21:57, October 12, 2021
Template:Minigame-infobox Dungeon Dilemma is Orbulon's boss microgame in WarioWare, Inc.: Mega Microgame$! and WarioWare, Inc.: Mega Party Game$!, and reappears as one of Dribble and Spitz's regular microgames in WarioWare Gold.
Gameplay
In this microgame, the player has to perform moves to defeat the enemy, in a similar manner to that of an RPG.
WarioWare, Inc.: Mega Microgame$! / WarioWare, Inc.: Mega Party Game$!
To make an action, they must select the correct spelling of the move. First, the player attacks; after that, they use defense and finally magic. Finally, the player has to press the button at the right time to hit "Success", and to avoid hitting "Failure".
- 1st level difficulty: The player fights an enemy named Hungraa. They have 2 moves to choose from.
- 2nd level difficulty: The player fights an enemy named Refiller. They have 3 moves to choose from.
- 3rd level difficulty: The player fights an enemy named Munchor. They have 4 moves to choose from.
WarioWare Gold
In WarioWare Gold, each stage involves only one move, due to the shorter time limit. Other aspects of the gameplay were not changed.
- 1st level difficulty: The player fights a Squibbly Eggplant. They have 2 moves to choose from.
- 2nd level difficulty: The player fights an Eggplant Knight. They have 3 moves to choose from.
- 3rd level difficulty: The player fights the Eggplant King. They have 4 moves to choose from.
There are 13 combinations of words:
- Kick! / Kitchen! / Knick! / Click!
- Throw! / Crow! / Dough! / Throw!
- Slap face! / Trap face! / Pretty lace! / Jack flap!
- Charge! / Barge! / Cheetah! / Barge!
- Head butt! / Chicken butt! / Butter cookie! / Headmaster!
- Karate chop! / Lamb chop! / Blip blop! / Top hat!
- Boomerang! / Comeback! / Ranger! / Dune buggy!
- Water gun! / Waiter gone! / Winter sun! / Waste basket!
- Cut in two! / Put in shoe! / Cut in, you! / Eating glue!
- Good magic / Bad magic / Useless magic / Gouda magic
- Strong magic / Wrong magic / Strange movie / String magic
- Water magic / Water math / Water mirth / Water magpie
- Flame magic / Paint magic / Flange magic / Flatulence
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ダンジョン・クエスチョン[?] Danjon Kuesuchon |
Dungeon Question | |
Chinese | 地牢脱险[?] Dìláo tuōxiǎn |
Dungeon Escape | |
French | Dilemme du dongeon[?] | Dungeon Dilemma | |
Spanish (NOA) | Dragones y dilemas[?] | Dragons and Dilemmas |
Trivia
- This boss microgame, alongside Punch Out, is the only one in WarioWare, Inc.: Mega Microgame$! to have its visuals play back at normal speed, even when the other microgames speed up. Option selection is still at a higher speed, though.
Template:Dribble and Spitz's Microgames Template:Orbulon's Microgames Template:WWIMM Microgames Template:WWG Microgames