User:Nintendo101: Difference between revisions
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|align=center style="background:#FFFFFF"| [[File:PowerstarSMG.png|x65px]]<br>[[Power Star]]s | |align=center style="background:#FFFFFF"| [[File:PowerstarSMG.png|x65px]]<br>[[Power Star]]s | ||
| | | A regular star that Mario must collect to power up the various parts of the Comet Observatory and ultimately reach [[Bowser]] at the [[Bowser's Galaxy Reactor|center of the universe]]. There are 110 total (including [[The Star Festival]]). | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Green Shell.png|x65px]]<br>[[Green Shell]]s | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Green Shell.png|x65px]]<br>[[Green Shell]]s | ||
| | | A green [[Koopa Shell]] that Mario can grab by touching it or [[spin]]ning near it. The player can then throw it at enemies by shaking the Wii Remote. It gives a small speed boost underwater. | ||
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|align=center style="background:#FFFFFF"| [[File:GrandStar.png|x65px]]<br>[[Grand Star]]s | |align=center style="background:#FFFFFF"| [[File:GrandStar.png|x65px]]<br>[[Grand Star]]s | ||
| | | A special type of [[Power Star]] that is needed to power the [[Comet Observatory]]. There are 7 total. | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Red Shell.png|x65px]]<br>[[Red Shell]]s | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Red Shell.png|x65px]]<br>[[Red Shell]]s | ||
| | | A red Koopa Shell that Mario can grab by touching it or spinning near it. When Mario launches it, it homes in on any nearby enemies. It gives a larger boost than the Green Shell when used underwater. | ||
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Silver Star.png|x65px]]<br>[[Silver Star]]s | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Silver Star.png|x65px]]<br>[[Silver Star]]s | ||
| | | A special star that is always found in sets of five in some galaxies. When Mario collects all five of them, they merge into a Power Star. | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Gold Shell.png|x65px]]<br>[[Gold Shell]]s | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Gold Shell.png|x65px]]<br>[[Gold Shell]]s | ||
| | | A special, rare shell that is either given to the [[Coach (Super Mario Galaxy)|Coach]] (in the [[Beach Bowl Galaxy]]) or used to open a chest (in the [[Bigmouth Galaxy]]). It gives a large speed boost when used underwater. | ||
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|align=center style="background:#FFFFFF"| [[File:Greenstar.png|x65px]]<br>[[Green Power Star]]s | |align=center style="background:#FFFFFF"| [[File:Greenstar.png|x65px]]<br>[[Green Star|Green Power Star]]s | ||
| | | A very rare Power Star that can only be found in three galaxies in the game. They are used to unlock the [[Trial Galaxies]]. | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model 1-Up Mushroom.png|x65px]]<br>[[1-Up Mushroom]]s | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model 1-Up Mushroom.png|x65px]]<br>[[1-Up Mushroom]]s | ||
| | | Gives [[Mario]] an [[extra life]]. | ||
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Power Star (Red).png|x65px]]<br>[[Red Power Star]]s | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Power Star (Red).png|x65px]]<br>[[Red Power Star]]s | ||
| | | An extremely rare Power Star that is guarded by the [[Red Luma]]. There is only one found in the entire game. | ||
|align=center style="background:#FFFFFF"| [[File:SMG Lifeshroom Sprite.png|x65px]]<br>[[Life Mushroom]]s | |align=center style="background:#FFFFFF"| [[File:SMG Lifeshroom Sprite.png|x65px]]<br>[[Life Mushroom]]s | ||
| | | A [[mushroom]] that gives Mario's [[Health Meter]] an additional three sections, bringing the total to six. | ||
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|align=center style="background:#FFFFFF"| [[File:SMG Purple Star Bit Artwork.png|x65px]]<br>[[Star Bit]]s | |align=center style="background:#FFFFFF"| [[File:SMG Purple Star Bit Artwork.png|x65px]]<br>[[Star Bit]]s | ||
| | | One of the most common items in the game, Star Bits can be found almost everywhere and can be collected with the Star Cursor. Sometimes, Mario has to feed Star Bits to Hungry Lumas to advance. If 50 Star Bits are collected, Mario earns an extra life. | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Star Chip (Yellow).png|x65px]]<br>Yellow [[Star Chip]]s | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Star Chip (Yellow).png|x65px]]<br>Yellow [[Star Chip]]s | ||
| | | Small fragments of a Launch Star, Sling Star, or Pull Star. When all five have been found, they reform into their respective star and allow the player to advance. Yellow Star Chips are much more common than blue ones. | ||
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Question Coin.png|x65px]]<br>[[? Coin]]s | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Question Coin.png|x65px]]<br>[[? Coin]]s | ||
| | | A large coin that can make a multitude of things appear, including coins, Star Bits, notes, a power-up, or even another ? Coin. | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Star Chip (Blue).png|x65px]]<br>Blue Star Chips | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Star Chip (Blue).png|x65px]]<br>Blue Star Chips | ||
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Coin.png|x65px]]<br>[[Coin]]s | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Coin.png|x65px]]<br>[[Coin]]s | ||
| | | Restore lost wedges of Mario's Health Meter. If 50 coins are collected, Mario gains an extra life. | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Key.png|x65px]]<br>[[Key]]s | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Key.png|x65px]]<br>[[Key]]s | ||
| | | Keys that unlock Key Doors when collected. | ||
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Purple Coin.png|x65px]]<br>[[Purple Coin]]s | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Purple Coin.png|x65px]]<br>[[Purple Coin]]s | ||
| | | A special variety of [[coin]] that only appears in galaxies when a [[Prankster Comet#Purple Comet|Purple Comet]] is in orbit around a galaxy. | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Coconut.png|x65px]]<br>[[Coconut]]s | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Coconut.png|x65px]]<br>[[Coconut]]s | ||
| | | Balls that can be used as projectiles to attack enemies and bosses, particularly [[Pokey]]s. | ||
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Note 01.png|x65px]]<br>[[Note]]s | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Note 01.png|x65px]]<br>[[Note]]s | ||
| | | Colorful musical notes that only appear after Mario has touched a ? Coin, after which a short trail of them appears in the immediate vicinity. When they are collected quickly, a short tune plays in the background. Collecting all of them causes either a power-up, a [[1-Up Mushroom]] or a [[Power Star]] to appear. | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Watermelon.png|x65px]]<br>[[Watermelon]]s | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Watermelon.png|x65px]]<br>[[Watermelon]]s | ||
| | | Projectiles similar to coconuts that can be thrown to defeat enemies. | ||
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Bee Mario.png|100px]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Bee Mario.png|100px]] | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Bee Luigi.png|100px]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Bee Luigi.png|100px]] | ||
| | | Allows Mario to fly for a short time when the {{button|wii|A}} button is held. Also allows Mario to stick to [[Honeycomb Wall]]s, and gives him the ability to walk on flowers and clouds. | ||
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Rainbow Star.png|x65px]]<br>[[Rainbow Star]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Rainbow Star.png|x65px]]<br>[[Rainbow Star]] | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Rainbow Mario.gif|100px]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Rainbow Mario.gif|100px]] | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Rainbow Luigi.gif|100px]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Rainbow Luigi.gif|100px]] | ||
| | | A power-up that turns Mario into [[Rainbow Mario]], thereby making him completely invincible for a short time. After running for a while with this power-up active, Mario's top speed increases. | ||
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Boo Mushroom.png|x65px]]<br>[[Boo Mushroom]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Boo Mushroom.png|x65px]]<br>[[Boo Mushroom]] | ||
|align=center style="background:#FFFFFF"| [[File:BooMarioSMG.png|100px]] | |align=center style="background:#FFFFFF"| [[File:BooMarioSMG.png|100px]] | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Boo Luigi.png|100px]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Boo Luigi.png|100px]] | ||
| | | A mushroom that gives Mario the power of intangibility, and also allows him to float in the air with {{button|wii|A}} button taps. The [[Wii#Wii Remote|Wii Remote]] can be shaken to go through certain objects. | ||
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Ice Flower.png|x65px]]<br>[[Ice Flower]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Ice Flower.png|x65px]]<br>[[Ice Flower]] | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Ice Mario.png|100px]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Ice Mario.png|100px]] | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Ice Luigi.png|100px]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Ice Luigi.png|100px]] | ||
| | | A power-up that allows Mario to freeze water or lava in small hexagonal ice platforms and skate across them freely. | ||
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|align=center style="background:#FFFFFF"| [[File:FireFlowerSMG.png|x65px]]<br>[[Fire Flower]] | |align=center style="background:#FFFFFF"| [[File:FireFlowerSMG.png|x65px]]<br>[[Fire Flower]] | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Fire Mario.png|100px]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Fire Mario.png|100px]] | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Fire Luigi.png|100px]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Fire Luigi.png|100px]] | ||
| | | A power-up that allows Mario to throw [[fireball]]s at his [[List of enemies|enemies]] by shaking the Wii Remote. | ||
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|align=center style="background:#FFFFFF"| [[File:Spring Mushroom.png|x65px]]<br>[[Spring Mushroom]] | |align=center style="background:#FFFFFF"| [[File:Spring Mushroom.png|x65px]]<br>[[Spring Mushroom]] | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Spring Mario.png|80px]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Spring Mario.png|80px]] | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Spring Luigi.png|60px]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Spring Luigi.png|60px]] | ||
| | | A power-up that transforms Mario into [[Spring Mario]], allowing him to bounce extremely high by pressing {{button|wii|A}} with good timing. | ||
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|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Red Star.png|x65px]]<br>[[Red Star]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Red Star.png|x65px]]<br>[[Red Star]] | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Flying Mario.png|100px]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Flying Mario.png|100px]] | ||
|align=center style="background:#FFFFFF"| [[File:SMG Asset Model Flying Luigi.png|100px]] | |align=center style="background:#FFFFFF"| [[File:SMG Asset Model Flying Luigi.png|100px]] | ||
| | | A power-up that holds the power of the Red Luma. It allows Mario to fly for a limited time by spinning while in the air. The player can also hold {{button|wii|A}} to stop and change the direction while flying. It resembles the Wing Cap from ''Super Mario 64''. | ||
|} | |} | ||
Revision as of 18:02, March 5, 2021
Casual Nintendo historian. Otherwise an artist and a professional zoologist. Bio degree. I've had an account here since 2012.
I wrote the character sections for Super Mario 64, Super Mario Galaxy 2, and Super Mario Odyssey. I contributed much of the article for Super Mario Sunshine and am currently working on Super Mario Galaxy.
I have been a fan of Nintendo since a very young age. My first Mario games (and three of the first video games I ever owned) were Super Mario World: Super Mario Advance 2, Super Mario 64 DS, and Mario Kart DS. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.
During the COVID-19 pandemic, I sequentially played some of my favorite games in the Super Mario series to 100% completion. This includes, in order, Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario World 2: Yoshi's Island, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, and Captain Toad: Treasure Tracker. I will complete this marathon with Super Mario Odyssey. It's been really fun so far! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.
My favorite video game character is Yoshi.
Sandbox for current project
Items
Item | Description | Item | Description |
---|---|---|---|
![]() Power Stars |
A regular star that Mario must collect to power up the various parts of the Comet Observatory and ultimately reach Bowser at the center of the universe. There are 110 total (including The Star Festival). | ![]() Green Shells |
A green Koopa Shell that Mario can grab by touching it or spinning near it. The player can then throw it at enemies by shaking the Wii Remote. It gives a small speed boost underwater. |
![]() Grand Stars |
A special type of Power Star that is needed to power the Comet Observatory. There are 7 total. | ![]() Red Shells |
A red Koopa Shell that Mario can grab by touching it or spinning near it. When Mario launches it, it homes in on any nearby enemies. It gives a larger boost than the Green Shell when used underwater. |
![]() Silver Stars |
A special star that is always found in sets of five in some galaxies. When Mario collects all five of them, they merge into a Power Star. | ![]() Gold Shells |
A special, rare shell that is either given to the Coach (in the Beach Bowl Galaxy) or used to open a chest (in the Bigmouth Galaxy). It gives a large speed boost when used underwater. |
![]() Green Power Stars |
A very rare Power Star that can only be found in three galaxies in the game. They are used to unlock the Trial Galaxies. | ![]() 1-Up Mushrooms |
Gives Mario an extra life. |
![]() Red Power Stars |
An extremely rare Power Star that is guarded by the Red Luma. There is only one found in the entire game. | ![]() Life Mushrooms |
A mushroom that gives Mario's Health Meter an additional three sections, bringing the total to six. |
![]() Star Bits |
One of the most common items in the game, Star Bits can be found almost everywhere and can be collected with the Star Cursor. Sometimes, Mario has to feed Star Bits to Hungry Lumas to advance. If 50 Star Bits are collected, Mario earns an extra life. | ![]() Yellow Star Chips |
Small fragments of a Launch Star, Sling Star, or Pull Star. When all five have been found, they reform into their respective star and allow the player to advance. Yellow Star Chips are much more common than blue ones. |
![]() ? Coins |
A large coin that can make a multitude of things appear, including coins, Star Bits, notes, a power-up, or even another ? Coin. | ![]() Blue Star Chips |
nihil |
![]() Coins |
Restore lost wedges of Mario's Health Meter. If 50 coins are collected, Mario gains an extra life. | ![]() Keys |
Keys that unlock Key Doors when collected. |
![]() Purple Coins |
A special variety of coin that only appears in galaxies when a Purple Comet is in orbit around a galaxy. | ![]() Coconuts |
Balls that can be used as projectiles to attack enemies and bosses, particularly Pokeys. |
![]() Notes |
Colorful musical notes that only appear after Mario has touched a ? Coin, after which a short trail of them appears in the immediate vicinity. When they are collected quickly, a short tune plays in the background. Collecting all of them causes either a power-up, a 1-Up Mushroom or a Power Star to appear. | ![]() Watermelons |
Projectiles similar to coconuts that can be thrown to defeat enemies. |
Power-ups
Item | Effect (![]() |
Effect (![]() |
Description |
---|---|---|---|
![]() Bee Mushroom |
![]() |
![]() |
Allows Mario to fly for a short time when the ![]() |
![]() Rainbow Star |
![]() |
![]() |
A power-up that turns Mario into Rainbow Mario, thereby making him completely invincible for a short time. After running for a while with this power-up active, Mario's top speed increases. |
![]() Boo Mushroom |
![]() |
![]() |
A mushroom that gives Mario the power of intangibility, and also allows him to float in the air with ![]() |
![]() Ice Flower |
![]() |
![]() |
A power-up that allows Mario to freeze water or lava in small hexagonal ice platforms and skate across them freely. |
![]() Fire Flower |
![]() |
![]() |
A power-up that allows Mario to throw fireballs at his enemies by shaking the Wii Remote. |
![]() Spring Mushroom |
![]() |
![]() |
A power-up that transforms Mario into Spring Mario, allowing him to bounce extremely high by pressing ![]() |
![]() Red Star |
![]() |
![]() |
A power-up that holds the power of the Red Luma. It allows Mario to fly for a limited time by spinning while in the air. The player can also hold ![]() |
Objects
Item | Description | Item | Description |
---|---|---|---|
![]() Launch Stars |
nihil | ![]() Flipswitch Panels |
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![]() Pull Stars |
nihil | ![]() Lever Switches |
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![]() Sling Stars |
nihil | ![]() Ground Pound Switches |
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![]() Pipes |
nihil | ![]() Gravity Arrows |
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![]() Warp Pads |
nihil | ![]() Sproutle Vines |
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![]() Key Doors |
nihil | ![]() Cannons |
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![]() ? Blocks |
nihil | ![]() Bubbles |
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![]() Brick Blocks |
nihil | ![]() Rolling Balls |
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![]() Blocks |
nihil | ![]() Sling Pods |
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![]() Crates |
nihil | ![]() Big Dandelions |
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![]() Treasure Boxes |
nihil | ![]() Floaty Fluffs |
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![]() Gold Treasure Boxes |
nihil | ![]() Trampolines |
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![]() Crystals |
nihil | ![]() Rings |
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![]() Rubbery bulb plants |
nihil | ![]() Poles |
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![]() Snowmen |
nihil | ![]() Honeycomb Walls |
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![]() Bowser Statues |
nihil | ![]() Swing Rope |
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![]() Stalagmites |
nihil | ![]() Trapeze Bar |
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![]() Stumps |
nihil | ![]() Bolt Lift |
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![]() Screws |
nihil | ![]() Bob-omb Dispensers |
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![]() Water Valves |
nihil | ![]() Beacon |
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