Morton's Compactor Castle: Difference between revisions

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==Layout==
==Layout==
The main obstacles of the castle are stone blocks that constantly move back and forth, which can crush the player. They also move constantly on the [[lava]] in the same direction. At the end of the course is a boss battle with [[Morton Koopa Jr.]], who uses his magic hammer to knock [[Big Pokey]] segments at the player.
The level begins with stone blocks that constantly move back and forth, which can crush the player. Two [[? Block]]s are found in between the platforms, one of which contains a power-up. [[Lava Bubble]]s are found jumping out of pits of [[lava]], and are followed by platforms with [[Dry Bones]] on them and moving blocks in the lava below. A [[Big Dry Bones]] is found, prior to a section in which the player passes through multiple moving blocks in order to continue. A hole in the ceiling can be accessed by using [[Mini Mario (form)|Mini Mario]], and leads to an area with multiple [[coin]]s. The [[Checkpoint Flag]] is found, with a Dry Bones and a ? Block containing a power-up nearby. A section of moving blocks above the lava must then be crossed. A [[Green Ring]] and a Dry Bones are on a platform above a moving block. A passage containing a large amount of Lava Bubbles follows. The player must then cross the lava with moving blocks, with coins indicating sections in which there are openings. The boss door is then found at the end of the area.
 
During the boss battle with [[Morton Koopa Jr.]], he ground pounds the ground, causing a shockwave that can stun the player and causes a [[Big Pokey]] to appear. Morton uses his magic hammer to then knock [[Big Pokey]] segments at the player. After he is jump on three times, he is defeated.


==[[Star Coin]]s==
==[[Star Coin]]s==
*'''Star Coin 1''': The player must run across the gap when the blocks are in the right position and grab the Star Coin.
*'''Star Coin 1''': The player must run across the gap when the blocks are in the right position and grab the Star Coin.
*'''Star Coin 2''': The player must [[Wall Jump]] between the red [[Warp Pipe]] and the wall next to it to reach the area with the second Star Coin.
*'''Star Coin 2''': The player must [[Wall Jump]] between the red [[Warp Pipe]] and the wall next to it to reach the area with the second Star Coin.
*'''Star Coin 3''': After the [[Checkpoint Flag]], the player must carefully maneuver on the blocks to reach it.
*'''Star Coin 3''': After the [[Checkpoint Flag]], the player must carefully maneuver on the blocks to reach the third Star Coin.


==Enemies==
==Enemies==
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*[[Big Dry Bones]]
*[[Big Dry Bones]]
*[[Lava Bubble]]s
*[[Lava Bubble]]s
*[[Big Pokey]]s (Boss battle only)
*[[Big Pokey]]s (boss battle only)
*Boss: [[Morton Koopa Jr.]]
*Boss: [[Morton Koopa Jr.]]



Revision as of 21:43, May 23, 2020

This article is about Morton's Compactor Castle, a level in New Super Mario Bros. U. For other uses, see Layer-Cake Desert-Castle.

Template:Levelbox Morton's Compactor Castle, or Layer-Cake Desert-Castle, is the Castle course of Layer-Cake Desert in New Super Mario Bros. U. It is unlocked via completion of Blooming Lakitus, and its own completion opens a fork to both Sparkling Waters and Frosted Glacier.

Layout

The level begins with stone blocks that constantly move back and forth, which can crush the player. Two ? Blocks are found in between the platforms, one of which contains a power-up. Lava Bubbles are found jumping out of pits of lava, and are followed by platforms with Dry Bones on them and moving blocks in the lava below. A Big Dry Bones is found, prior to a section in which the player passes through multiple moving blocks in order to continue. A hole in the ceiling can be accessed by using Mini Mario, and leads to an area with multiple coins. The Checkpoint Flag is found, with a Dry Bones and a ? Block containing a power-up nearby. A section of moving blocks above the lava must then be crossed. A Green Ring and a Dry Bones are on a platform above a moving block. A passage containing a large amount of Lava Bubbles follows. The player must then cross the lava with moving blocks, with coins indicating sections in which there are openings. The boss door is then found at the end of the area.

During the boss battle with Morton Koopa Jr., he ground pounds the ground, causing a shockwave that can stun the player and causes a Big Pokey to appear. Morton uses his magic hammer to then knock Big Pokey segments at the player. After he is jump on three times, he is defeated.

Star Coins

  • Star Coin 1: The player must run across the gap when the blocks are in the right position and grab the Star Coin.
  • Star Coin 2: The player must Wall Jump between the red Warp Pipe and the wall next to it to reach the area with the second Star Coin.
  • Star Coin 3: After the Checkpoint Flag, the player must carefully maneuver on the blocks to reach the third Star Coin.

Enemies

Names in other languages

Language Name Meaning Notes
Japanese モートンの せまるブロックの城[?]
Mōton no Semaru Burokku no Shiro
Morton's Pressing Block Castle
Dutch Mortons zandkasteel[?] Morton's sand castle
German Mortons Pressfestung[?] Morton's Squeeze Fortress
Italian Castello compattatore di Morton[?] Morton's compactor castle
Korean 모톤이 버티는 블록의 성[?]
Motoni Beotineun Beullogi Seong
Castle of Block Where Morton Stands
Portuguese (NOE) Castelo Compactante do Morton[?] Morton's Compacting Castle
Russian Мортон и его замок-давилка[?]
Morton i yego zamok-davilka
Morton and his masher-castle
Spanish El Castillo Desencajado de Morton[?] Morton's Dislocated Castle

Level map

Level map

Template:NSMBU Levels