World 2 (Dr. Mario World): Difference between revisions

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{{delete|New stub article. FYI: it might also be better to move this page into [[User:Killer/sandbox|a dedicated sandbox for the creator]].}}
{{italic title|World 2 (''Dr. Mario World'')}}
{{italic title|World 2 (''Dr. Mario World'')}}
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World 2 is a desert world. It introduces green viruses as part of the viruses mixed in its regular stages, replacing the yellow virus, and viruses encased in bubbles as hazards. The world introduces obtaining [[Virus Coin]]s from defeating viruses over the marked area as a method of completion. The second area introduces viruses in cages where activating [[Lock Block]]s exposes them. When an area is cleared, [[Spike]]s and [[Pokey]]s appear.
World 2 is a desert world. It introduces green viruses as part of the viruses mixed in its regular stages, replacing the yellow virus, and viruses encased in bubbles as hazards. The world introduces obtaining [[Virus Coin]]s from defeating viruses over the marked area as a method of completion. The second area introduces viruses in cages where activating [[Lock Block]]s exposes them. When an area is cleared, [[Spike]]s and [[Pokey]]s appear.
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[[Category:Dr. Mario World Worlds]]

Revision as of 01:28, October 19, 2019

Template:Worldbox World 2 is a desert world. It introduces green viruses as part of the viruses mixed in its regular stages, replacing the yellow virus, and viruses encased in bubbles as hazards. The world introduces obtaining Virus Coins from defeating viruses over the marked area as a method of completion. The second area introduces viruses in cages where activating Lock Blocks exposes them. When an area is cleared, Spikes and Pokeys appear.

This article is a stub. Please consider expanding it to include any missing information.