Underwater Automation: Difference between revisions

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*[[Koopa Troopa]]s
*[[Koopa Troopa]]s
*[[Grinder]]s
*[[Grinder]]s
*[[Big Winged Fish Bones]]
*Big Winged [[Fish Bone]]s
*[[Cheep Cheep]]s
*[[Cheep Cheep]]s



Revision as of 10:33, May 21, 2019

This article is about World 14-3 in Super Mario Maker. For World 14-3 in Super Mario Maker for Nintendo 3DS, see World 14-3 (Super Mario Maker for Nintendo 3DS). Template:Levelbox

Underwater Automation is the fifty-fifth sample course in Super Mario Maker, set in the Underwater theme and the Super Mario Bros. style. The level is automatic.

Layout

Mario starts the level on a platform. He is then bounced onto a Lift by two Trampolines. The Lift carries him onto a Lava Lift, which takes him past some Fish Bones and onto a Conveyor. Mario then jumps onto a Koopa Troopa and land on a blue Lava Lift. While on the Lava Lift, Mario hits some Note Blocks, causing a Super Star to appear. The Super Star allows him to ride the Lava Lift safely through Fish Bones, Cheep Cheeps and Grinders. He then jumps on a Koopa Troopa, which causes him to ride across two Conveyors. He lands on a second blue Lava Lift, along with kicking a Spiny Shell into several stacks of Koopa Troopas. The Lift then takes Mario to the Goal Pole.

Enemies

Names in other languages

Language Name Meaning Notes

Template:SMM Levels