King Boo's Light Smite: Difference between revisions
m (→Gameplay: From what I've played, there's no point deduction for falling off. I can get the confusion, though, because the character yells in the same way as when they are caught by Peepa.) |
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To damage [[King Boo]], players must jump and grab a [[Light Box]] and navigate through six platforms that spin either clockwise or counterclockwise. [[Peepa]]s serve as obstacles and send players back to the start, deducting a point and making them lose their Light Box, if players collide with them. Players can also fall off, also making them lose their Light Box. If players reach King Boo with a Light Box, they can deal some damage and earn one point. They then take a [[Warp Pipe]] to return to the start, where the process restarts. | To damage [[King Boo]], players must jump and grab a [[Light Box]] and navigate through six platforms that spin either clockwise or counterclockwise. [[Peepa]]s serve as obstacles and send players back to the start, deducting a point and making them lose their Light Box, if players collide with them. Players can also fall off, also making them lose their Light Box. If players reach King Boo with a Light Box, they can deal some damage and earn one point. They then take a [[Warp Pipe]] to return to the start, where the process restarts. | ||
At half HP, King Boo is enraged and causes the platforms to spin much more quickly. Large, golden Light Boxes also appear and deal more damage and give three points. They are, however, heavier than other Light Boxes, thus slowing movement. A player that | At half HP, King Boo is enraged and causes the platforms to spin much more quickly. Large, golden Light Boxes also appear and deal more damage and give three points. They are, however, heavier than other Light Boxes, thus slowing movement. A player that lands the final attack that defeats King Boo gets a bonus three points. After this, the players with the most points win the minigame. | ||
==Ending== | ==Ending== |
Revision as of 09:54, April 6, 2019
King Boo's Light Smite is a Boss Battle minigame in Mario Party: Star Rush.
Gameplay
To damage King Boo, players must jump and grab a Light Box and navigate through six platforms that spin either clockwise or counterclockwise. Peepas serve as obstacles and send players back to the start, deducting a point and making them lose their Light Box, if players collide with them. Players can also fall off, also making them lose their Light Box. If players reach King Boo with a Light Box, they can deal some damage and earn one point. They then take a Warp Pipe to return to the start, where the process restarts.
At half HP, King Boo is enraged and causes the platforms to spin much more quickly. Large, golden Light Boxes also appear and deal more damage and give three points. They are, however, heavier than other Light Boxes, thus slowing movement. A player that lands the final attack that defeats King Boo gets a bonus three points. After this, the players with the most points win the minigame.
Ending
King Boo slowly disappears, then explodes. In Toad Scramble, it reveals a Star upon exploding.
Controls
- : Move
- : Jump/Grab Light Box
In-game text
- On-screen – "Beat King Boo!"
- On-screen (Before game starts) – "Carry the Light Boxes to King Boo!"
Names in other languages
Language | Name | Meaning | Notes |
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