User:Syncro263892XL/Sandbox: Difference between revisions

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(For the PMTTYD glitches page)
(I'm not planning to split the Vibe article anymore. Still under construction)
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Welcome to Syncro263892XL's sandbox. Here you can view my works-in-progress. Content will be here until it has been added to the mainspace.
Welcome to Syncro263892XL's sandbox. Here you can view my works-in-progress. Content will be here until it has been added to the mainspace.
== Vibe ==
= ''Mario Party'' pre-release content =
[[File:Vibe_Gauge.png|frame|left|]]
=== Debug Mode ===
The '''Vibe Gauge''' is the meter used to show the amount of vibe energy that Peach currently has to use. The orange coloring shows the energy in the Vibe Gauge that is used for Peach's Joy, Rage, Gloom, and Calm vibes, while blue coloring indicates that she has no vibe energy to use at all.
=== Page 3 ===
{| class="wikitable"
!Index
!Japanese Name
!Minigame
|-
|{{color-text|21|#00FFFF}}
|Koopa no Kimochi
|[[Bash n' Cash]]
|-
|{{color-text|22|#00FFFF}}
|Bowling Gogo
|[[Bowl Over]]
|-
|{{color-text|23|#00FFFF}}
|Hipdrop
|[[Ground Pound (minigame)|Ground Pound]]
|-
|{{color-text|24|#00FFFF}}
|Koopa Fusen
|[[Balloon Burst]]
|-
|{{color-text|25|#00FFFF}}
|Ten Count Coin
|[[Coin Block Blitz]]
|-
|{{color-text|26|#00FFFF}}
|Hammer Coin
|[[Coin Block Bash]]
|-
|{{color-text|27|#00FFFF}}
|Kuzureru Yuka wo Kakenukero
|[[Skateboard Scamper]]
|-
|{{color-text|28|#00FF00}}
|Boutakatobi de Jump
|N/A
|-
|{{color-text|29|#00FFFF}}
|Blockyamano Okatara Sagashi
|[[Box Mountain Mayhem]]
|-
|{{color-text|30|#00FFFF}}
|Plate Watari
|[[Platform Peril]]
|}


The Vibe Gauge can be filled by picking up [[Crystal (Super Princess Peach)|crystal]]s or having [[Perry]] eat an enemy. Peach can also expand the amount of vibe energy that she can carry by buying [[Vibe Tea]] at the Toad Shop. If the player purchased the [[Endless Vibe]] item and has it turned on, then the gauge will not deplete at all.
=== Page 4 ===
 
{| class="wikitable"
==Names in other languages==
!Index
{{foreign names
!Japanese Name
|Jap=<span class="explain" title="き">喜</span><span class="explain" title="ど">怒</span><span class="explain" title="あい">哀</span><span class="explain" title="らく">楽</span>ゲージ<ref>''Super Princess Peach'' Japanese instruction booklet, pages 14, 15, 16, 18.</ref>
!Minigame
|JapR=Ki Do Ai Raku Gēji
|-
|JapM=Lit. [[Joy (vibe)|Joy]] [[Rage]] [[Gloom|Sorrow]] [[Calm|Ease]] Gauge
|{{color-text|31|#00FFFF}}
}}
|Bouwatari
 
|[[Teetering Towers]]
==References==
|-
<references/>
|{{color-text|32|#00FFFF}}
 
|Iroiro Kinoko
{{SPP}}
|[[Mushroom Mix-Up]]
|-
|{{color-text|33|#00FF00}}
|[[File:QuestionBlockMP.png|12px]]
|[[File:QuestionBlockMP.png|12px]]
|-
|{{color-text|34|#00FF00}}
|Yougan Tanizoko Okkoti
|N/A
|-
|{{color-text|35|#00FFFF}}
|Hammerbros Item no Tou
|[[Hammer Drop]]
|-
|{{color-text|36|#00FFFF}}
|Kosodoro Game
|[[Grab Bag]]
|-
|{{color-text|37|#00FFFF}}
|Slider Race
|[[Bobsled Run]]
|-
|{{color-text|38|#00FFFF}}
|Nokkare Ball
|[[Bumper Balls]]
|-
|{{color-text|39|#00FFFF}}
|Tsunawari de Dangerous
|[[Tightrope Treachery]]
|-
|{{color-text|40|#00FFFF}}
|Nokonoko Pole
|[[Knock Block Tower]]
|}


= ''Paper Mario: The Thousand-Year Door'' Glitches =
== Creepy Steeple's invisible platform ==
== Creepy Steeple's invisible platform ==
[[File:InvisiblePlatformGlitch PMTTYD.jpg|thumb|right|Mario and Koops in the invisible platform]]
[[File:InvisiblePlatformGlitch PMTTYD.jpg|thumb|right|Mario and Koops in the invisible platform]]
This glitch only works once Mario collected the [[Ultra Boots]]. Mario must be in the highest part of the archway in front of Creepy Steeple, then perform a Spring Jump by holding the {{button|gcn|a}} button and rotate the control stick. The jump now propels Mario to a small, invisible platform.
This glitch only works once Mario collected the [[Ultra Boots]]. Mario must be in the highest part of the archway in front of Creepy Steeple, then perform a Spring Jump by holding the {{button|gcn|a}} button and rotate the control stick. The jump now propels Mario to a small, invisible platform.

Revision as of 21:13, February 8, 2019

Welcome to Syncro263892XL's sandbox. Here you can view my works-in-progress. Content will be here until it has been added to the mainspace.

Mario Party pre-release content

Debug Mode

Page 3

Index Japanese Name Minigame
Template:Color-text Koopa no Kimochi Bash n' Cash
Template:Color-text Bowling Gogo Bowl Over
Template:Color-text Hipdrop Ground Pound
Template:Color-text Koopa Fusen Balloon Burst
Template:Color-text Ten Count Coin Coin Block Blitz
Template:Color-text Hammer Coin Coin Block Bash
Template:Color-text Kuzureru Yuka wo Kakenukero Skateboard Scamper
Template:Color-text Boutakatobi de Jump N/A
Template:Color-text Blockyamano Okatara Sagashi Box Mountain Mayhem
Template:Color-text Plate Watari Platform Peril

Page 4

Index Japanese Name Minigame
Template:Color-text Bouwatari Teetering Towers
Template:Color-text Iroiro Kinoko Mushroom Mix-Up
Template:Color-text QuestionBlockMP.png QuestionBlockMP.png
Template:Color-text Yougan Tanizoko Okkoti N/A
Template:Color-text Hammerbros Item no Tou Hammer Drop
Template:Color-text Kosodoro Game Grab Bag
Template:Color-text Slider Race Bobsled Run
Template:Color-text Nokkare Ball Bumper Balls
Template:Color-text Tsunawari de Dangerous Tightrope Treachery
Template:Color-text Nokonoko Pole Knock Block Tower

Paper Mario: The Thousand-Year Door Glitches

Creepy Steeple's invisible platform

File:InvisiblePlatformGlitch PMTTYD.jpg
Mario and Koops in the invisible platform

This glitch only works once Mario collected the Ultra Boots. Mario must be in the highest part of the archway in front of Creepy Steeple, then perform a Spring Jump by holding the A Button button and rotate the control stick. The jump now propels Mario to a small, invisible platform.