Bunny Mario: Difference between revisions
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|powers=Slow descent, hover, hop | |powers=Slow descent, hover, hop | ||
|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]]) | |first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]]) | ||
|latest_appearance=''[[Mario Family]]'' | |latest_appearance=''[[Mario Family]]'' ([[List of games by date#2001|2001]]) | ||
|item=[[Carrot]] | |item=[[Carrot]] | ||
|character=[[Mario]], [[Wario]] | |character=[[Mario]], [[Wario]] |
Revision as of 09:08, July 20, 2018
Template:Form-infobox
Bunny Mario[1] is a form Mario can become in Super Mario Land 2: 6 Golden Coins by touching a Carrot. Bunny Mario has rabbit ears coming out of his hat. When Mario is in the air, holding can slow his descent, and repeatedly mashing it can lead to a quasi-fluttering of the ears, which lets him hover in mid-air. However, holding
while on the ground causes Mario to hop continuously. Bunny Mario also cannot Spin Jump. In the second part of the final battle of Super Mario Land 2: 6 Golden Coins, Wario becomes Bunny Wario and uses the same powers as Bunny Mario to battle Mario.
Bunny Mario appears in Mario Kirby Meisaku Video, a Japanese video starring Mario and Kirby. Mario uses his Bunny form to fight Wario and his monoplane, the Bulldog.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Hasi-Mario[?] | Bunny Mario | |
Italian | Mario Coniglio[?] | Bunny Mario |