Template:M+RKB bestiary: Difference between revisions

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|style="background:#3373ba;font-size:11px;color:#73b0df;padding-left:1em"|'''{{uc:{{{dash|Dash}}}}}'''
|style="background:#3373ba;font-size:11px;color:#73b0df;padding-left:1em"|'''{{uc:{{{dash|Dash}}}}}'''
|-
|-
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{hp|N/A}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{hp|None}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{jumpdmg|N/A}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{jumpdmg|None}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{dashdmg|N/A}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{dashdmg|None}}}
|-
|-
|
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|style="background:#3373ba;font-size:11px;color:#73b0df;padding-left:1em"|'''{{uc:{{{wep2|Secondary Weapon}}}}}'''
|style="background:#3373ba;font-size:11px;color:#73b0df;padding-left:1em"|'''{{uc:{{{wep2|Secondary Weapon}}}}}'''
|-
|-
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{move|N/A}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{move|None}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{wep1dmg|N/A}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{wep1dmg|None}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{wep2dmg|N/A}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{wep2dmg|None}}}
|-
|-
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|style="background:#3373ba;font-size:11px;color:#73b0df;padding-left:1em"|'''{{uc:{{{tech2|Secondary Technique}}}}}'''
|style="background:#3373ba;font-size:11px;color:#73b0df;padding-left:1em"|'''{{uc:{{{tech2|Secondary Technique}}}}}'''
|-
|-
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{pipe|N/A}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{pipe|None}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{tech1dmg|N/A}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{tech1dmg|None}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{tech2dmg|N/A}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{tech2dmg|None}}}
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|-
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|rowspan=2 style="text-align:center;background:#8bef1d"|{{color|'''(pic)'''|#0d7a0f}}
|rowspan=2 style="text-align:center;background:#8bef1d"|{{color|'''(pic)'''|#0d7a0f}}
|style="background:#3373ba;font-size:11px;color:#73b0df;padding-left:1em"|'''{{uc:{{{tech3|Tertiary Technique}}}}}'''
|style="background:#3373ba;font-size:11px;color:#73b0df;padding-left:1em"|'''{{uc:{{{tech3|Tertiary Technique}}}}}'''
|rowspan=2 colspan=2 style="text-align:center;font-size:14px;color:white"|''{{{notes|N/A}}}''
|rowspan=2 colspan=2 style="text-align:center;font-size:14px;color:white"|''{{{notes|None}}}''
|-
|-
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{chase|N/A}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{chase|None}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{tech3dmg|N/A}}}
|style="background:#3373ba;font-size:14px;color:white;padding-left:1em"|{{{tech3dmg|None}}}
|-
|-
|style="height:4px"|
|style="height:4px"|

Revision as of 15:23, September 6, 2017

Template:Color-link-piped

Upload one!

#adfff9 HEALTH POINTS #ff6b06 TEAM JUMP #ff6b06 DASH
None None None
#adfff9 AREA OF MOVEMENT #fecbc8 PRIMARY WEAPON #fecbc8 SECONDARY WEAPON
None None None
#adfff9 PIPE EXIT RANGE #0d7a0f PRIMARY TECHNIQUE #0d7a0f SECONDARY TECHNIQUE
None None None
#adfff9 CHASE RANGE #0d7a0f TERTIARY TECHNIQUE None
None None

This template is used for the Mario + Rabbids Kingdom Battle bestiary. The variables are as follows:

<onlyinclude>{{#ifeq:{{{transcludesection|NAME}}}|NAME|
{{<noinclude>MRKBbestiary</noinclude><includeonly>mrkbenemy</includeonly>
|name=
|altname=
|role=
|align={{{align|right}}}
|image={{{image|}}}
|hp=
|move=
|pipe=
|chase=
|jump=
|jumpdmg=
|dash=
|dashdmg=
|wep1=
|wep1dmg=
|wep2=
|wep2dmg=
|tech1=
|tech1dmg=
|tech2=
|tech2dmg=
|tech3=
|tech3dmg=
|notes=
}}}}</onlyinclude>
The section label; Replace "NAME" with the enemy name.
 
The enemy's name.
Used for links [[name|altname]].
(common, midboss, boss)
<-- DO NOT CHANGE
An image of the enemy.
The enemy's Health Points.
The enemy's Area of Movement.
The enemy's Pipe Exit Range.
The enemy's Chase Range.
The enemy's Team Jump.
The enemy's Team Jump range.
The enemy's Dash.
The enemy's Dash damage.
The enemy's Primary Weapon.
The enemy's Primary Weapon damage.
The enemy's Secondary Weapon.
The enemy's Secondary Weapon damage.
The enemy's Primary Technique.
The enemy's Primary Technique effect.
The enemy's Secondary Technique.
The enemy's Secondary Technique effect.
The enemy's Tertiary Technique (used only once).
The enemy's Tertiary Technique effect.
Notes/Splash screen text.