Template:M+RKB bestiary

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ENEMY NAME
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.

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Health Points icon HEALTH POINTS Team Jump icon TEAM JUMP Dash icon DASH
None None None
Area of Movement icon AREA OF MOVEMENT Melee icon PRIMARY WEAPON Melee icon SECONDARY WEAPON
None None None
Pipe Exit Range icon PIPE EXIT RANGE Villain Sight icon PRIMARY TECHNIQUE Villain Sight icon SECONDARY TECHNIQUE
None None None
Chase Range icon CHASE RANGE Villain Sight icon TERTIARY TECHNIQUE None
None None

This template is used for the Mario + Rabbids Kingdom Battle bestiary. The variables are as follows:

<onlyinclude>{{#ifeq:{{{transcludesection|NAME}}}|NAME|
{{<noinclude>M+RKB bestiary</noinclude><includeonly>M+RKB enemy</includeonly>
|name=
|altname=
|role=
|align={{{align|right}}}
|image={{{image|}}}
|hp=
|move=
|pipe=
|chase=
|jump=
|jumpdmg=
|dash=
|dashdmg=
|wep1=
|wep1type=
|wep1dmg=
|wep2=
|wep2type=
|wep2dmg=
|tech1=
|tech1dmg=
|tech2=
|tech2dmg=
|tech3=
|tech3dmg=
|notes=
}}}}</onlyinclude>
The section label; Replace "NAME" with the enemy name.
 
The enemy's name.
Used for links [[name|altname]].
(common, midboss, boss)
<-- DO NOT CHANGE
An image of the enemy.
The enemy's Health Points.
The enemy's Area of Movement.
The enemy's Pipe Exit Range.
The enemy's Chase Range.
The enemy's Team Jump.
The enemy's Team Jump range.
The enemy's Dash.
The enemy's Dash damage.
The enemy's Primary Weapon.
The enemy's Primary Weapon type.
The enemy's Primary Weapon damage.
The enemy's Secondary Weapon.
The enemy's Secondary Weapon type.
The enemy's Secondary Weapon damage.
The enemy's Primary Technique.
The enemy's Primary Technique effect.
The enemy's Secondary Technique.
The enemy's Secondary Technique effect.
The enemy's Tertiary Technique (used only once).
The enemy's Tertiary Technique effect.
Notes/Splash screen text.