User:Supermariofan67/Sandbox2: Difference between revisions

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===Items===
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#f5f5f5; text-align:center; vertical-align:top;"
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#f5f5f5; text-align:center; vertical-align:top;"
!colspan="5" style="background:gold; text-align:center;"| New enemies
!colspan="5" style="background:gold; text-align:center;"| New enemies
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|First appearance: [[Ty-Foo Flurries]]<br><br>'''[[Ty-Foo]]'''<br>Ty-Foos are cloud enemies that blow wind at the player in an attempt to push them off of the stage. The player can stun them temporarily through the touch screen on the Gamepad or defeat it permanently by touching it while under the effects of a [[Mega Mushroom]].  
|First appearance: [[Ty-Foo Flurries]]<br><br>'''[[Ty-Foo]]'''<br>Ty-Foos are cloud enemies that blow wind at the player in an attempt to push them off of the stage. The player can stun them temporarily through the touch screen on the Gamepad or defeat it permanently by touching it while under the effects of a [[Mega Mushroom]].  
|First appearance: [[Ty-Foo Flurries]]<br><br>'''[[Walleye]]'''<br>Walleyes are [[Whomp]]-like enemies that try to hinder the player's progress by moving back and forth sideways. They can be stunned through the touchscreen of the Gamepad or defeated permanently by [[Golden Statue Mario]] or [[White Tanooki Mario]].
|First appearance: [[Ty-Foo Flurries]]<br><br>'''[[Walleye]]'''<br>Walleyes are [[Whomp]]-like enemies that try to hinder the player's progress by moving back and forth sideways. They can be stunned through the touchscreen of the Gamepad or defeated permanently by [[Golden Statue Mario]] or [[White Tanooki Mario]].
|}
<br>
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#f5f5f5; text-align:center; vertical-align:top;"
!colspan="5" style="background:gold; text-align:center;"| Returning enemies
|-
|width=20% |[[File:Baddie Box SM3DW.jpg|100px]]
|width=20% |[[File:SM3DW banzaibill.jpg|150px]]
|width=20% |[[File:WiiU SM3DW 10.15.13 Scrn24.png|150px]]
|width=20% |[[File:BiddybudSM3DW.jpg|125px]]
|width=20% |[[File:Deep-Black Jungle Drift.jpg|150px]]
|- style="vertical-align: top;"
|First appearance: [[Bob-ombs Below]]<br><br>'''[[Baddie Box]]'''<br>Baddie Boxes are blocks that release [[Bob-omb]]s when approached. They cannot be destroyed.
|First appearance: [[Bullet Bill Base]]<br><br>'''[[Banzai Bill]]'''<br>Banzai Bills are a larger variety of [[Bullet Bill]]s. They share the same weaknesses as the Cat Banzai Bill.
|First appearance: [[Koopa Troopa Cave]]<br><br>'''[[Beach Koopa]]'''<br>Beach Koopas are [[Koopa Troopa]]s that do not have shells. They act the same as normal Koopa Troopas and can be defeated with any attack.
|First appearance: [[Switch Scramble Circus]]<br><br>'''[[Biddybud]]'''<br>Biddybuds are [[Goomba]]-like enemies that walk in a specific pattern. They can be defeated with any attack.
|First appearance: [[Shifty Boo Mansion]]<br><br>'''[[Big Boo]]'''<br>Big Boos are a larger variant of [[Boo]]. They can only be defeated by [[Light Box]]es, [[Invincible Mario]], [[Lucky Cat Mario]] and [[White Tanooki Mario]].
|-
|width=20% |[[File:Big Piranha Plant SM3DW.jpg|125px]]
|width=20% |[[File:CatBulletBill-Rosalina-SM3DW.jpg|175px]]
|width=20% |[[File:Blooper SM3DW.jpg|125px]]
|width=20% |[[File:Baddie Box SM3DW.jpg|100px]]
|width=20% |[[File:BooSM3DW.jpg|150px]]
|- style="vertical-align: top;"
|First appearance: [[Mount Beanpole]]<br><br>'''[[Big Piranha Plant]]'''<br>Big Piranha Plants are a larger variant of [[Piranha Plant]]. They attack by attempting to bite the player. They can be defeated by most attacks, though they require two hits, but a [[Ground Pound]] will defeat it instantly.
|First appearance: [[Bowser's Bullet Bill Brigade]]<br><br>'''[[Bill Blaster]]'''<br>Bill Blasters are cannons that shoot [[Bullet Bill]]s or [[Cat Bullet Bill]]s. They cannot be destroyed.
|First appearance: [[Rammerhead Reef]]<br><br>'''[[Blooper]]'''<br>Bloopers are squid-like enemies that appear in underwater areas. They attack by charging at the player. They can be defeated by most attacks.
|First appearance: [[Bob-ombs Below]]<br><br>'''[[Bob-omb]]'''<br>Bob-ombs are bomb enemies. They attack by following the player and attempting to explode near them. When attacked, they can be picked up, but they must be thrown because they will explode after a few seconds.
|First appearance: [[Shifty Boo Mansion]]<br><br>'''[[Boo]]'''<br>Boos are ghost enemies. They attack by floating toward the player. When looked at, they stop moving. They can only be defeated by [[Invincible Mario]], a [[Light Box]], [[Lucky Cat Mario]] and [[White Tanooki Mario]].
|-
|width=20% |[[File:BoomerangBroSM3DW.png|100px]]
|width=20% |[[File:BulletBillSM3DW.jpg|200px]]
|width=20% |[[File:Bully Artwork - Super Mario 3D World.png|125px]]
|width=20% |[[File:Cannon Box (alt) - Super Mario 3D World.png|125px]]
|width=20% |[[File:Chargin' Chuck Artwork - Super Mario 3D World.png|175px]]
|- style="vertical-align: top;"
|First appearance: [[Beep Block Skyway]]<br><br>'''[[Boomerang Bro]]'''<br>Boomerang Bros. are Koopa enemies that throw boomerangs. They can be defeated with most attacks.
|First appearance: [[Bowser's Bullet Bill Brigade]]<br><br>'''[[Bullet Bill]]'''<br>Bullet Bills are bullets that shoot out of [[Bill Blaster]]s in a straight line. They can be defeated with most attack methods.
|First appearance: [[Spooky Seasick Wreck]]<br><br>'''[[Bully]]'''<br>Bullies are enemies that charge at the player in attempt to push them off the platform. They can be defeated with [[Mega Mario]], [[Lucky Cat Mario]], [[White Tanooki Mario]], but they can be pushed off platforms by performing any attack repeatedly.
|First appearance: [[Bowser's Bullet Bill Brigade]]<br><br>'''[[Cannon]]'''<br>Cannons are boxes that shoot [[Cannonball]]s at the player. They can be destroyed if hit by a cannonball from a [[Cannon Box]] or if a [[Brick Block]] under it is hit.
|First appearance: [[Chargin' Chuck Blockade]]<br><br>'''[[Chargin' Chuck]]'''<br>Chargin' Chucks are large Koopas with football gear. they attack by charging at the player and ramming into them. Most attacks can defeat them, but they usually must be hit twice. A [[Ground Pound]] will defeat it in one hit.
|-
|width=20% |[[File:CheepCheepSM3DW.jpg|150px]]
|width=20% |[[File:CoinCofferSM3DW.jpg|150px]]
|width=20% |[[File:Honeycomb Skyway.jpg|200px]]
|width=20% |[[File:SM3DWFireBro.jpg|125px]]
|width=20% |[[File:VenusFireTrapSM3DW.png|125px]]
|- style="vertical-align: top;"
|First appearance: [[Pipeline Lagoon]]<br><br>'''[[Cheep Cheep]]'''<br>Cheep Cheeps are fish enemies that attack by swimming at the player. They can be defeated with most attacks.
|First appearance: [[Pipeline Lagoon]]<br><br>'''[[Coin Coffer]]'''<br>Coin Coffers are enemies that try to run away from the player. They can be defeated by most attacks. When defeated, they release many coins.
|First appearance: [[Fort Fire Bros.]]<br><br>'''[[Fire Bar]]'''<br>Fire Bars are rotating sticks with fireballs on them.
|First appearance: [[Double Cherry Pass]]<br><br>'''[[Fire Bro]]'''<br>Fire Bros. are Koopa enemies that attack by throwing fireballs. They can be defeated with most attacks.
|First appearance: [[Shadow-Play Alley]]<br><br>'''[[Fire Piranha Plant]]'''<br>Fire Piranha Plants are a variant of [[Piranha Plant]] that can shoot fireballs. They can be defeated with most attacks. The player can also send its own fireballs back at it by using the touch screen of the Gamepad.
|-
|width=20% |[[File:Fizzlit SM3DW.png]]
|width=20% |[[File:Fighter Flys.PNG|100px]]
|width=20% |[[File:WiiU SuperMario scrn06 E3.png|200px]]
|width=20% |[[File:WiiU SuperMario scrn07 E3.png|200px]]
|width=20% |[[File:GaloombaSM3DW.png]]
|- style="vertical-align: top;"
|First appearance: [[Switchboard Falls]]<br><br>'''[[Fizzlit]]'''<br>Fizzlits are purple blob enemies that melt into an electrically-charged puddle. They can be defeated with any attack while in their purple form, or by [[Lucky Cat Mario]] and [[White Tanooki Mario]] when electrified.
|First appearance: ''Luigi Bros.''<br><br>'''[[Fighter Fly]]'''<br>Fighter Flies are bouncing fly-like enemies in the ''Luigi Bros.'' minigame.
|First appearance: [[Shadow-Play Alley]]<br><br>'''[[Fuzzy]]'''<br>Fuzzies are black, furry creatures. They function as obstacles and they can only be defeated by a [[Super Star]], [[Lucky Cat Mario]], [[White Tanooki Mario]] or a [[Piranha Plant (potted)|Piranha Plant]].
|First appearance: [[Fuzzy Time Mine]]<br><br>'''[[Fuzzy Horde]]'''<br>Fuzzy Hordes are very large groups of Fuzzies. They slowly move toward the player and cannot be defeated.
|First appearance: [[Puffprod Peaks]]<br><br>'''[[Galoomba]]'''<br>Galoombas are [[Goomba]]-like enemies that are rounder and must be attacked twice or ground-pounded to be defeated.
|-
|width=20% |[[File:Goomba Artwork - Super Mario 3D World.png|125px]]
|width=20% |[[File:GoombaTowerSM3DW.jpg|125px]]
|width=20% |[[File:HammerBroSM3DW.png]]
|width=20% |[[File:Koopa Troopa Artwork - Super Mario 3D World.png|125px]]
|width=20% |[[File:SM3DWLavaBubble.jpg|125px]]
|- style="vertical-align: top;"
|First appearance: [[Super Bell Hill]]<br><br>'''[[Goomba]]'''<br>Goombas are enemies that resemble brown mushrooms and attack by attempting to run into the player. They can be defeated with any attack.
|First appearance: [[Bowser's Highway Showdown]]<br><br>'''[[Goomba Tower]]'''<br>Goomba Towers are stacks of Goombas. They act like normal Goombas do, but must be attacked multiple times or ground-pounded to be fully defeated.
|First appearance: [[Enemy Blockade#Fire Bros. Hideout #3|Fire Bros. Hideout #3]]<br><br>'''[[Hammer Bro]]'''<br>Hammer Bros. are Koopa enemies that attack by throwing hammers at the player. They can be defeated by most attacks.
|First appearance: [[Koopa Troopa Cave]]<br><br>'''[[Koopa Troopa]]'''<br>Koopa Troopas are turtle-like creatures with shells. They attack by trying to walk into the player. When attacked, they will lose their shell, which can be carried.
|First appearance: [[Lava Rock Lair]]<br><br>'''[[Lava Bubble]]'''<br>Lava Bubbles are living fireballs that emerge from lava and attempt to collide with the player. They can only be defeated when the player is invincible.
|}
|}

Revision as of 20:36, August 5, 2017

New enemies
File:Blue Ant Artwork - Super Mario 3D World.png Big Ant Trooper in the game Super Mario 3D World. Big Galoomba Blockade from Super Mario 3D World. File:Blockstepper.png File:Blurker.png
First appearance: Ant Trooper Hill

Ant Trooper
Ant Troopers are purple ant-like enemies that attack by marching in groups. They cannot be defeated with a jump, but they can be ground-pounded, pounced/tail-whipped, or hit with a Boomerang.
First appearance: Ant Trooper Hill

Big Ant Trooper
Big Ant Troopers are larger versions of Ant Troopers. They cannot be defeated, but the player can jump on them to reach otherwise inaccessible areas.
First appearance: Big Galoomba Blockade

Big Galoomba
Big Galoombas are larger versions of Galoombas. They attack by attempting to ram into the player and can be defeated if jumped on twice. A Ground Pound will defeat it in one hit.
First appearance: Double Cherry Pass

Blockstepper
Blocksteppers are blocks with hats and feet that attack by marching in groups. They can be defeated by most attack methods, but the group will scatter when one is defeated. After a while, they will begin to chase the player.
First appearance: Shadow Play Alley

Blurker
Blurkers are pink block-like enemies that are found in groups blocking areas. If interacted with on the Wii U Gamepad or attacked by normal means, they will temporarily disappear like a Boo, but will respawn. They can be permanently defeated through use of a Mega Mushroom, a Piranha Plant, White Tanooki Mario or Lucky Cat Mario.
File:Golem Lookalikes Screenshot - Super Mario 3D World.png Artwork of a Cat Banzai Bill from Super Mario 3D World. File:Cat Bullet Bill.png Artwork of Cat Goomba from Super Mario 3D World. File:WiiU SM3DW 10.01.13 Scrn04.png
First appearance: Brolder Blockade

Brolder
Brolders are boulder enemies found in lava levels. When the player approaches, the pop up from the ground and attempt to roll over the player. When attacked, they can be carried and thrown to press switches or collect Green Stars. They can also be defeated permanently by throwing them into lava or touching them with Lucky Cat Mario or White Tanooki Mario.
First appearance: The Bullet Bill Express

Cat Banzai Bill
Cat Banzai Bills are Banzai Bills with a cat appearance. They attack by following the player and can be defeated with most attacks.
First appearance: Footlight Lane

Cat Bullet Bill
Cat Bullet Bills are Bullet Bills with a cat appearance. They attack by following the player, similarly to the Bull's-Eye Bill, and can be defeated with most attacks.
First appearance: Super Bell Hill

Cat Goomba
Cat Goombas are Goombas with a cat appearance. They attack by jumping and pouncing like Cat Mario to its original location. They can be defeated with most attacks. Some will leave behind a Super Bell when defeated.
First appearance: Simmering Lava Lake

Charvaargh
A dragon-like enemy that attacks the player by leaping out of the lava. It will instantly defeat the player if touched, regardless of the player's current form. They cannot be defeated.
Artwork of a Conkdor from Super Mario 3D World. Flopters from Super Mario 3D World. File:Fuzzler.png Grumblump Inferno from Super Mario 3D World. File:Spring Steal Screenshot - Super Mario 3D World.png
First appearance: Conkdor Canyon

Conkdor
Conkdors are bird enemies that stay in place and lunge at the player to attack. They can be defeated with most attacks, although the player cannot jump on their spiky shell. Their beaks can also break Giant Brick Blocks.
First appearance: The Bullet Bill Express

Flopter
Flopters are bug-like enemies that attack by attempting to fly into the player. They can be defeated with most attacks.
First appearance: Switchboard Falls

Fuzzler
A Fuzzy-like enemy that rolls around on the railings used by a Switchboard. They can be defeated with Lucky Cat Mario or if they come into contact with water.
First appearance: Grumblump Inferno

Grumblump
A block enemy that the player must use as a platform to progress. It will move faster for a short time if the player uses a Ground Pound on it.
First appearance: Big Bounce Byway

Hop-Chop
A spring-like enemy that attacks the player by ramming into them. If the player jumps on one, it may turn into a spring that the player can pick up and jump on to reach higher places.
Horned Ant Trooper in Ant Trooper Hill SM3DW King Ka-Thunk's Castle.jpg File:Underwater Gobstoppers Screenshot - Super Mario 3D World.png Artwork of a Parabones from Super Mario 3D World. SM3DW Piranha Creeper Creek.png
First appearance: Ant Trooper Hill

Horned Ant Trooper
Horned Ant Troopers are Ant Troopers with horns. They can be defeated with most attacks, though they cannot be jumped on.
First appearance: King Ka-Thunk's Castle

Ka-Thunk
Ka-Thunks are rectangular frames covered in spikes that move around in certain patterns, similarly to a Tox Box. They cannot be defeated.
First appearance: Rammerhead Reef

Madpole
Madpoles are tadpole-like enemies that chase the player in the water. They can be defeated with most attacks.
First appearance: Fuzzy Time Mine

Parabones
Parabones are winged Dry Bones that attack the player by flying into them, and they will reassemble themselves if jumped on. Unlike the Koopa Paratroopa, their wings will not disappear when jumped on. They can be defeated permanently by Invincible Mario, Lucky Cat Mario and White Tanooki Mario.
First appearance: Piranha Creeper Creek

Piranha Creeper
Piranha Creepers are Piranha Plant variants with long stems. They move around in a certain pattern and will shorten their stems when attacked.
File:Rammerhead2.png File:RingBurner3DWorld.PNG File:Skipsqueak.png File:WiiU SuperMario scrn10 E3.png File:Spiny Skipsqueak.png
First appearance: Rammerhead Reef

Rammerhead
Rammerheads are hammerhead shark-like enemies that try to ram into the player with their heads. They can only be defeated with Lucky Cat Mario or Invincible Mario.
First appearance: Cakewalk Flip

Ring Burner
Ring Burners are robotic enemies that fire waves of plasma periodically. The player can stop the enemy from firing by standing on the switch. They cannot be defeated.
First appearance: Really Rolling Hills

Skipsqueak
Skipsqueaks are mouse enemies that run in place and jump on rotating platforms. They can be defeated by any attack.
First appearance: Snowball Park

Snow Pokey
Snow Pokeys are Pokeys made of snow that chase the player. They can be defeated with most attacks, allowing their body segments to be picked up and thrown.
First appearance: Really Rolling Hills

Spiny Skipsqueak
Spiny Skipsqueaks are enemies that act identically to the Skipsqueak, but they cannot be jumped on. They can be defeated by any attack except a jump.
File:Orange Roly Screenshot - Super Mario 3D World.png File:Splounder.png File:Cloud Puffs Screenshot - Super Mario 3D World.png File:Walleye.png
First appearance: Brolder Blockade Is Back

Splorch
Splorches are fireballs that chase the player. The trail of lava they leave behind can also hurt the player. These enemies can only be defeated by Invincible Mario, Lucky Cat Mario, or White Tanooki Mario; though they can be pushed into the lava with projectile attacks from Boomerang Mario and Fire Mario.
First appearance: Plessie's Plunging Falls

Splounder
Splounders are enemies only found in levels featuring Plessie. If Plessie collides with one, the player will lose some of their speed but they can defeat it by jumping on it. By jumping on it, the player can also reach objects in the air Plessie cannot reach by jumping.
First appearance: Ty-Foo Flurries

Ty-Foo
Ty-Foos are cloud enemies that blow wind at the player in an attempt to push them off of the stage. The player can stun them temporarily through the touch screen on the Gamepad or defeat it permanently by touching it while under the effects of a Mega Mushroom.
First appearance: Ty-Foo Flurries

Walleye
Walleyes are Whomp-like enemies that try to hinder the player's progress by moving back and forth sideways. They can be stunned through the touchscreen of the Gamepad or defeated permanently by Golden Statue Mario or White Tanooki Mario.


Returning enemies
File:Baddie Box SM3DW.jpg File:SM3DW banzaibill.jpg File:WiiU SM3DW 10.15.13 Scrn24.png Red, yellow, green, and blue Biddybuds in Super Mario 3D World + Bowser's Fury Deep-Black Jungle Drift from Super Mario 3D World.
First appearance: Bob-ombs Below

Baddie Box
Baddie Boxes are blocks that release Bob-ombs when approached. They cannot be destroyed.
First appearance: Bullet Bill Base

Banzai Bill
Banzai Bills are a larger variety of Bullet Bills. They share the same weaknesses as the Cat Banzai Bill.
First appearance: Koopa Troopa Cave

Beach Koopa
Beach Koopas are Koopa Troopas that do not have shells. They act the same as normal Koopa Troopas and can be defeated with any attack.
First appearance: Switch Scramble Circus

Biddybud
Biddybuds are Goomba-like enemies that walk in a specific pattern. They can be defeated with any attack.
First appearance: Shifty Boo Mansion

Big Boo
Big Boos are a larger variant of Boo. They can only be defeated by Light Boxes, Invincible Mario, Lucky Cat Mario and White Tanooki Mario.
Mega Piranha Plant in Mount Beanpole File:CatBulletBill-Rosalina-SM3DW.jpg Blooper in Super Mario 3D World File:Baddie Box SM3DW.jpg Boo in Shifty Boo Mansion
First appearance: Mount Beanpole

Big Piranha Plant
Big Piranha Plants are a larger variant of Piranha Plant. They attack by attempting to bite the player. They can be defeated by most attacks, though they require two hits, but a Ground Pound will defeat it instantly.
First appearance: Bowser's Bullet Bill Brigade

Bill Blaster
Bill Blasters are cannons that shoot Bullet Bills or Cat Bullet Bills. They cannot be destroyed.
First appearance: Rammerhead Reef

Blooper
Bloopers are squid-like enemies that appear in underwater areas. They attack by charging at the player. They can be defeated by most attacks.
First appearance: Bob-ombs Below

Bob-omb
Bob-ombs are bomb enemies. They attack by following the player and attempting to explode near them. When attacked, they can be picked up, but they must be thrown because they will explode after a few seconds.
First appearance: Shifty Boo Mansion

Boo
Boos are ghost enemies. They attack by floating toward the player. When looked at, they stop moving. They can only be defeated by Invincible Mario, a Light Box, Lucky Cat Mario and White Tanooki Mario.
BoomerangBroSM3DW.png Bullet Bills in Bowser's Bullet Bill Brigade Artwork of a Bully from Super Mario 3D World. Artwork of the Cannon Box from Super Mario 3D World Artwork of two Chargin' Chucks from Super Mario 3D World.
First appearance: Beep Block Skyway

Boomerang Bro
Boomerang Bros. are Koopa enemies that throw boomerangs. They can be defeated with most attacks.
First appearance: Bowser's Bullet Bill Brigade

Bullet Bill
Bullet Bills are bullets that shoot out of Bill Blasters in a straight line. They can be defeated with most attack methods.
First appearance: Spooky Seasick Wreck

Bully
Bullies are enemies that charge at the player in attempt to push them off the platform. They can be defeated with Mega Mario, Lucky Cat Mario, White Tanooki Mario, but they can be pushed off platforms by performing any attack repeatedly.
First appearance: Bowser's Bullet Bill Brigade

Cannon
Cannons are boxes that shoot Cannonballs at the player. They can be destroyed if hit by a cannonball from a Cannon Box or if a Brick Block under it is hit.
First appearance: Chargin' Chuck Blockade

Chargin' Chuck
Chargin' Chucks are large Koopas with football gear. they attack by charging at the player and ramming into them. Most attacks can defeat them, but they usually must be hit twice. A Ground Pound will defeat it in one hit.
Cheep Cheeps in Pipeline Lagoon Coin Coffer in Super Mario 3D World Honeycomb Skyway from Super Mario 3D World. Fire Bro. in Double Cherry Pass Fire Piranha Plant from Super Mario 3D World.
First appearance: Pipeline Lagoon

Cheep Cheep
Cheep Cheeps are fish enemies that attack by swimming at the player. They can be defeated with most attacks.
First appearance: Pipeline Lagoon

Coin Coffer
Coin Coffers are enemies that try to run away from the player. They can be defeated by most attacks. When defeated, they release many coins.
First appearance: Fort Fire Bros.

Fire Bar
Fire Bars are rotating sticks with fireballs on them.
First appearance: Double Cherry Pass

Fire Bro
Fire Bros. are Koopa enemies that attack by throwing fireballs. They can be defeated with most attacks.
First appearance: Shadow-Play Alley

Fire Piranha Plant
Fire Piranha Plants are a variant of Piranha Plant that can shoot fireballs. They can be defeated with most attacks. The player can also send its own fireballs back at it by using the touch screen of the Gamepad.
File:Fizzlit SM3DW.png File:Fighter Flys.PNG File:WiiU SuperMario scrn06 E3.png File:WiiU SuperMario scrn07 E3.png GaloombaSM3DW.png
First appearance: Switchboard Falls

Fizzlit
Fizzlits are purple blob enemies that melt into an electrically-charged puddle. They can be defeated with any attack while in their purple form, or by Lucky Cat Mario and White Tanooki Mario when electrified.
First appearance: Luigi Bros.

Fighter Fly
Fighter Flies are bouncing fly-like enemies in the Luigi Bros. minigame.
First appearance: Shadow-Play Alley

Fuzzy
Fuzzies are black, furry creatures. They function as obstacles and they can only be defeated by a Super Star, Lucky Cat Mario, White Tanooki Mario or a Piranha Plant.
First appearance: Fuzzy Time Mine

Fuzzy Horde
Fuzzy Hordes are very large groups of Fuzzies. They slowly move toward the player and cannot be defeated.
First appearance: Puffprod Peaks

Galoomba
Galoombas are Goomba-like enemies that are rounder and must be attacked twice or ground-pounded to be defeated.
Artwork of a Goomba from Super Mario 3D World (later reused for Super Mario Party) Goomba Tower in Super Mario 3D World File:HammerBroSM3DW.png Artwork of an unshelled Koopa from Super Mario 3D World. Lava Bubble in Super Mario 3D World
First appearance: Super Bell Hill

Goomba
Goombas are enemies that resemble brown mushrooms and attack by attempting to run into the player. They can be defeated with any attack.
First appearance: Bowser's Highway Showdown

Goomba Tower
Goomba Towers are stacks of Goombas. They act like normal Goombas do, but must be attacked multiple times or ground-pounded to be fully defeated.
First appearance: Fire Bros. Hideout #3

Hammer Bro
Hammer Bros. are Koopa enemies that attack by throwing hammers at the player. They can be defeated by most attacks.
First appearance: Koopa Troopa Cave

Koopa Troopa
Koopa Troopas are turtle-like creatures with shells. They attack by trying to walk into the player. When attacked, they will lose their shell, which can be carried.
First appearance: Lava Rock Lair

Lava Bubble
Lava Bubbles are living fireballs that emerge from lava and attempt to collide with the player. They can only be defeated when the player is invincible.