MarioWiki:Featured articles/N2/Donkey Kong Barrel Blast: Difference between revisions

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:I don't think the aliasing is the problem for the items, as I think it's ripped like that from the Dolphin Emulator. The problem is because you made transparent textures into nontransparent white backgrounds, from the original sprite sheet. {{User:Baby Luigi/sig}} 15:18, 30 April 2017 (EDT)
:I don't think the aliasing is the problem for the items, as I think it's ripped like that from the Dolphin Emulator. The problem is because you made transparent textures into nontransparent white backgrounds, from the original sprite sheet. {{User:Baby Luigi/sig}} 15:18, 30 April 2017 (EDT)
:additionally, with tables like these, you're bound to get problems using lower resolution devices. it's something that can't be helped, really. {{User:Baby Luigi/sig}} 15:35, 30 April 2017 (EDT)
:additionally, with tables like these, you're bound to get problems using lower resolution devices. it's something that can't be helped, really. {{User:Baby Luigi/sig}} 15:35, 30 April 2017 (EDT)
This is something I've just noticed now, and it's not so much of an issue that I'm willing to oppose, but what's with the different resolutions between the character images? [[:File:Normal diddy.jpg|Diddy Kong]], for example, is at 3,800 × 4,000 pixels, whereas [[:File:Funky.jpg|Funky Kong]] is at 258 × 271 pixels. Not to mention that [[:File:TinyJetPNG.png|Tiny Kong]] is the only one with a PNG and not a JPEG. {{User:Time Turner/sig}} 23:31, 30 April 2017 (EDT)

Revision as of 22:31, April 30, 2017

Donkey Kong Barrel Blast

Support

  1. A51 Trooper (talk) Last time, this article failed to get featured because of image and grammar issues, but I think we can improve on that. Overall, I think the article is big, provides great coverage all around and meets the criteria to become featured with the proper fixes.
  2. Baby Luigi (talk)
  3. Supermariofan67 (talk)
  4. Alex95 (talk)
  5. L151 (talk)

Oppose

Removal of opposes

Comments

I've fixed all of the tense issues the article once had, in case anyone is wondering. That was probably the biggest issue with the article. BabyLuigiFire.pngRay Trace(T|C) 17:38, 27 April 2017 (EDT)

How do the item sprites look? Is the aliasing problem still there? I also noticed that the table I made for the cups doesn't correctly fit within the page (At least from an iPad's PoV, it looks fine from a computer's perspective.). Any advice on how to fix that? A51 Trooper (talk) 08:21, 29 April 2017 (EDT)

I don't think the aliasing is the problem for the items, as I think it's ripped like that from the Dolphin Emulator. The problem is because you made transparent textures into nontransparent white backgrounds, from the original sprite sheet. BabyLuigiFire.pngRay Trace(T|C) 15:18, 30 April 2017 (EDT)
additionally, with tables like these, you're bound to get problems using lower resolution devices. it's something that can't be helped, really. BabyLuigiFire.pngRay Trace(T|C) 15:35, 30 April 2017 (EDT)

This is something I've just noticed now, and it's not so much of an issue that I'm willing to oppose, but what's with the different resolutions between the character images? Diddy Kong, for example, is at 3,800 × 4,000 pixels, whereas Funky Kong is at 258 × 271 pixels. Not to mention that Tiny Kong is the only one with a PNG and not a JPEG. Hello, I'm Time Turner. 23:31, 30 April 2017 (EDT)