World 3-Tower (New Super Mario Bros.): Difference between revisions

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==Layout==
==Layout==
[[File:NewSuperMarioBros-World3-Tower.png|140px|thumb|left|Map of World 3-Tower.]]
[[File:NewSuperMarioBros-World3-Tower.png|140px|thumb|left|Map of World 3-Tower.]]
To begin this level, Mario should jump into the middle Pipe, which will blast him into the air. Mario needs to grab onto the Metal [[Fence]] (the lowest one) and go to the left. Jump onto the next fence, avoid the Koopas, and jump to get the first Star Coin. Then, using the Pipe again, Mario should grab the highest metal fence. Mario should flip the fence (press X in the middle) and jump onto the next floor of the tower. The second Star Coin is obtained by going to the far left of the tower and jumping onto the metal fence above. The player can go two ways: the left door, or the right door. The right door leads to the third Star Coin, and the left has another door that leads to coins, but both doors end up in the same place. Past the double doors is [[Bowser Jr.]]. All the player has to do is jump on him three times, while avoiding his spiky shell, to defeat him.
This level is a tower level that contains many [[fence]]s and [[Climbing Koopa]]s. To begin this level, Mario should jump into the middle [[Cannon Pipe]], which will blast him into the air. Mario needs to grab onto the lowest metal fence, and then go to the left. Mario should jump onto the next fence, avoid the Climbing Koopas, and jump to get the first Star Coin. Then, using the Cannon Pipe again, Mario should grab the highest metal fence. Mario should flip the fence by punching the middle, and jump onto the next floor of the tower. The second Star Coin is obtained by going to the far left of the tower and jumping onto the metal fence above. The player can then go two ways: the left door, or the right door. The right door leads to the third Star Coin, and the left has another door that leads to coins, but both doors end up in the same place. Past the double doors is [[Bowser Jr.]]. To defeat Bowser Jr., Mario must jump on him three times and avoid his spiky shell.


==Star Coins==
==Star Coins==
*'''Star Coin 1''' - Grab the lower fence and make your way to the left. Keep climbing upwards and the first coin will be there.
*'''Star Coin 1''' - Mario should grab the lower fence after being launched from the Cannon Pipe and make his way to the left. He should keep climbing upwards while avoiding Climbing Koopa's and the first Star Coin will be there.
*'''Star Coin 2''' - When Mario or Luigi reach the area with the Amps, flip the gate. Before going onwards, go around the Amps and back to the left. Hit the gate again and continue upwards. In the upper left corner is the second Star Coin.  
*'''Star Coin 2''' - When Mario reaches the area with the [[Amp]], he should flip the gate. Before going onwards, he should go around the Amps and back to the left. Mario should then hit the gate again and continue upwards. In the upper left corner, Mario can find the second Star Coin.  
*'''Star Coin 3''' - Take the door to the upper right and hit the red switch. Travel up the fences and the last Star Coin is next to the exit.
*'''Star Coin 3''' - Mario should the door to the upper right and hit the red switch. He should travel up the fences and the last Star Coin is next to the exit.


==Enemies==
==Enemies==
*[[Amp]]
*[[Amp]]
*[[Koopa Troopa]]
*[[Koopa Troopa]]
*[[Climbing Koopa]]
*[[Bowser Jr.]] (mini-boss)
*[[Bowser Jr.]] (mini-boss)
{{BoxTop}}
{{BoxTop}}

Revision as of 20:27, February 10, 2017

Template:Levelbox World 3-Tower is the Tower level of World 3 in New Super Mario Bros. The Tower is reached after beating World 3-2, and beating this stage leads to World 3-3.

Layout

Map of World 3-Tower.

This level is a tower level that contains many fences and Climbing Koopas. To begin this level, Mario should jump into the middle Cannon Pipe, which will blast him into the air. Mario needs to grab onto the lowest metal fence, and then go to the left. Mario should jump onto the next fence, avoid the Climbing Koopas, and jump to get the first Star Coin. Then, using the Cannon Pipe again, Mario should grab the highest metal fence. Mario should flip the fence by punching the middle, and jump onto the next floor of the tower. The second Star Coin is obtained by going to the far left of the tower and jumping onto the metal fence above. The player can then go two ways: the left door, or the right door. The right door leads to the third Star Coin, and the left has another door that leads to coins, but both doors end up in the same place. Past the double doors is Bowser Jr.. To defeat Bowser Jr., Mario must jump on him three times and avoid his spiky shell.

Star Coins

  • Star Coin 1 - Mario should grab the lower fence after being launched from the Cannon Pipe and make his way to the left. He should keep climbing upwards while avoiding Climbing Koopa's and the first Star Coin will be there.
  • Star Coin 2 - When Mario reaches the area with the Amp, he should flip the gate. Before going onwards, he should go around the Amps and back to the left. Mario should then hit the gate again and continue upwards. In the upper left corner, Mario can find the second Star Coin.
  • Star Coin 3 - Mario should the door to the upper right and hit the red switch. He should travel up the fences and the last Star Coin is next to the exit.

Enemies

Template:BoxTop Template:NSMB Levels