Baby Spin: Difference between revisions
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The '''Baby Spin''' is a height-gaining move used by the [[Mario]] Bros. and their younger selves during the events of ''[[Mario & Luigi: Partners in Time]]''. To execute the move, the adult Mario Bros. run into their baby selves during a [[Spin Jump]]. The move forces the babies into the air, spinning as they descend. This move can be used to hit blocks and switches on ledges that even the [[Baby Toss]] move can't reach. | The '''Baby Spin''' is a height-gaining move used by the [[Mario]] Bros. and their younger selves during the events of ''[[Mario & Luigi: Partners in Time]]''. To execute the move, the adult Mario Bros. run into their baby selves during a [[Spin Jump]]. The move forces the babies into the air, spinning as they descend. This move can be used to hit blocks and switches on ledges that even the [[Baby Toss]] move can't reach. | ||
A similar move is used by Mario Bros. on | A similar move is used by Mario Bros. on [[Big Massif]] and [[Lil' Massif]] in ''[[Mario & Luigi: Dream Team]]''. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 20:32, April 29, 2016
The Baby Spin is a height-gaining move used by the Mario Bros. and their younger selves during the events of Mario & Luigi: Partners in Time. To execute the move, the adult Mario Bros. run into their baby selves during a Spin Jump. The move forces the babies into the air, spinning as they descend. This move can be used to hit blocks and switches on ledges that even the Baby Toss move can't reach.
A similar move is used by Mario Bros. on Big Massif and Lil' Massif in Mario & Luigi: Dream Team.