Superstar Road: Difference between revisions

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|[[P Switch Peril]]
|[[P Switch Peril]]
|[[File:Superstar Road 2 NSLU.png|150px]]
|[[File:Superstar Road 2 NSLU.png|150px]]
|This level has a [[Layer-Cake Desert]] setting, where the player must hit [[P-Switch]]es in order to progress. Luigi need to avoid falling crate.
|This level has a [[Layer-Cake Desert]] setting, where the player must hit [[P-Switch]]es in order to progress. Luigi need to avoid falling metalic [[crate]].
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|-
|'''Superstar Road-3'''
|'''Superstar Road-3'''
|[[Star Coin Deep Dive]]
|[[Star Coin Deep Dive]]
|[[File:Superstar Road 3 NSLU.png|150px]]
|[[File:Superstar Road 3 NSLU.png|150px]]
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|In this level, taking place in an shipwreck, [[Luigi]] is persistently trying to be eat by a [[Cheep-Chomp]], who is also useful to defeat enemies.
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|'''Superstar Road-4'''
|'''Superstar Road-4'''
|[[Hammerswing Hangout]]
|[[Hammerswing Hangout]]
|[[File:Superstar Road 4 NSLU.png|150px]]
|[[File:Superstar Road 4 NSLU.png|150px]]
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|Taking place in a [[Tower]], this level features swinging hammer-like platforms that help Luigi to climb to the top. [[Fliprus]] are also found here.
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|-
|'''Superstar Road-5'''
|'''Superstar Road-5'''
|[[Under Construction]]
|[[Under Construction]]
|[[File:Superstar Road 5 NSLU.png|150px]]
|[[File:Superstar Road 5 NSLU.png|150px]]
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|This level take place in a level with a similar art style of [[Painted Pipeworks]], this stage contains [[Poisoned Water]] that can be avoided by [[Brick Block]] which is used as platforms for the levels.
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|'''Superstar Road-6'''
|'''Superstar Road-6'''
|[[Fire Bar Sprint]]
|[[Fire Bar Sprint]]
|[[File:Superstar Road 6 NSLU.png|150px]]
|[[File:Superstar Road 6 NSLU.png|150px]]
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|Luigi must deal with many gigantic [[Firebar]]s in this [[Rock-Candy Mines]]-like level. The more Luigi advanced in the level to more the Firebars will spin quickly.
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|-
|'''Superstar Road-7'''
|'''Superstar Road-7'''

Revision as of 10:24, December 28, 2015

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It has been requested that this article be rewritten and expanded to include more information.

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Superstar Road portal
The Superstar Road portal.

Superstar Road is the ninth and final world of New Super Mario Bros. U. It is similar to World 9 from New Super Mario Bros. Wii. Super Star Road is a homage to Star World from Super Mario World. The portal to this world is on an island between Sparkling Waters and Acorn Plains. It can only be accessed via a pipe after completed the game. This is the only world where two of the power-ups from New Super Mario Bros. Wii, Propeller Mushrooms and Penguin Suits, can be found. There are a total of 9 levels in this world, 8 of which are only accessible by collecting all the Star Coins from each world while the last one can be unlocked by completed all other Superstar Road levels with 3 Star Coins collected.

Levels

New Super Mario Bros. U

Level Number Level Name Preview Description
Superstar Road-1 Spine-Tingling Spine Coaster File:NSMBU 1-SpineTinglingSpineCoaster.Still003.jpg This is the second and last level to have Spine Coasters, preceded by Thrilling Spine Coaster. It's set in a place similar to Acorn Plains. The main enemies here are Fuzzies.
Superstar Road-2 Run for It File:NSMBU 2-RunforItP1.Still002.jpg This level has a Layer-Cake Desert setting, where the player must hit P-Switches to turn coins into Brick Blocks in order to progress; it is similar to the first course in the Nerve-Wrack Pack released as DLC for New Super Mario Bros. 2, and is similar to 7-7 from Super Mario Bros. 3.
Superstar Road-3 Swim for Your Life! File:NSMBU 3-SwimforYourLife.Still002.jpg It takes place in an underwater cavern, where a Cheep-Chomp is persistently trying to eat Mario. This can be used to defeat enemies and thus open paths.
Superstar Road-4 Hammerswing Caverns File:NSMBU 4-HammerswingCaverns.Still001.jpg Taking place in a frozen cave similar to Icicle Caverns, this level features swinging hammer-like platforms that help Mario to cross bottomless pits.
Superstar Road-5 Spinning Platforms of Doom File:Spinning Platforms of Doom.jpg Returning to the art style of Painted Swampland, this stage contains Poisoned Water that can be avoided by riding spinning platforms.
Superstar Road-6 Fire Bar Cliffs File:NSMBU 6-FireBarCliffs.Still001.jpg Mario must deal with many gigantic Firebars in this Rock-Candy Mines-like level.
Superstar Road-7 Lakitu! Lakitu! Lakitu! File:NSMBU 7-LakituLakutiLakitu.Still001.jpg The level has a Meringue Clouds setting, and is populated by Lakitus. The slide lifts from Slide Lift Tower return.
Superstar Road-8 Pendulum Castle File:NSMBU 8-PendulumCastle.Still001.jpg The setting is the same as the The Final Battle. The stage features big-sized Ball 'n' Chains and Donut Lift floors.
Superstar Road-9 Follow That Shell! File:NSMBU 9-FollowThatShell.Still001.jpg The final level in the game, having a sky setting. Here, Mario can use Koopa Shells to get a large amount of extra lives and get Star Coins.

New Super Luigi U

Level Number Level Name Preview Description
Superstar Road-1 Spine Coaster Connections File:Superstar Road 1 NSLU.png This is the last level where Luigi can found Spine Coasters. It is set in a place similar to Acorn Plains. The main enemies in this level are Fuzzies.
Superstar Road-2 P Switch Peril File:Superstar Road 2 NSLU.png This level has a Layer-Cake Desert setting, where the player must hit P-Switches in order to progress. Luigi need to avoid falling metalic crate.
Superstar Road-3 Star Coin Deep Dive File:Superstar Road 3 NSLU.png In this level, taking place in an shipwreck, Luigi is persistently trying to be eat by a Cheep-Chomp, who is also useful to defeat enemies.
Superstar Road-4 Hammerswing Hangout File:Superstar Road 4 NSLU.png Taking place in a Tower, this level features swinging hammer-like platforms that help Luigi to climb to the top. Fliprus are also found here.
Superstar Road-5 Under Construction File:Superstar Road 5 NSLU.png This level take place in a level with a similar art style of Painted Pipeworks, this stage contains Poisoned Water that can be avoided by Brick Block which is used as platforms for the levels.
Superstar Road-6 Fire Bar Sprint File:Superstar Road 6 NSLU.png Luigi must deal with many gigantic Firebars in this Rock-Candy Mines-like level. The more Luigi advanced in the level to more the Firebars will spin quickly.
Superstar Road-7 Cloudy Capers File:Superstar Road 7 NSLU.png In this stage, Luigi must ride Lakitu's Cloud in between many Fuzzies, switching clouds at different points.
Superstar Road-8 Impossible Pendulums File:Superstar Road 8 NSLU.png A stage where Luigi must dodge many giant Ball 'n' Chains. The background is the same as in The Final Battle.
Superstar Road-9 Flying Squirrel Ovation File:Superstar Road 9 NSLU.png

Boost Rush Courses

New Enemies

Names in other languages

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