Nintendo System Development: Difference between revisions
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|''[[BS Super Mario USA]]'' | |''[[BS Super Mario USA]]'' | ||
|[[Satellaview]] | |[[Satellaview]] | ||
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|''[[Mario Party-e]]'' | |''[[Mario Party-e]]'' | ||
|[[Game Boy Advance]] | |[[Game Boy Advance]] | ||
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Revision as of 18:05, November 26, 2015
Nintendo System Development (often shortened to SDD), which was formerly known as Nintendo Special Planning & Development (abbreviated as SPD) until 2008, Nintendo Network Business & Development (abbreviated as NBD) until 2011, and Nintendo Network Service Development (abbreviated as NSD) until 2013, was a division of Nintendo based in Kyoto. The division was responsible for software and peripheral development such as StreetPass and the Nintendo eShop. It comprised two departments: Network Development & Operations, responsible for Nintendo Network's programming, and Environment Development, responsible for Nintendo's software development kits and the online infrastructures; this department also had a group, Mechanical Design, dedicated to software for home consoles. It was merged with Nintendo Integrated Research & Development on September 16, 2015, forming Nintendo Platform Technology Development.
Network Operations & Development Department
Software | System | Release year |
---|---|---|
Wii Shop Channel | Wii | 2006 |
Nintendo Channel | Wii | 2007 |
Nintendo eShop | Nintendo 3DS | 2011 |
Swapnote | Nintendo 3DS | 2011 |
Nintendo Network | Wii U | 2012 |
Miiverse | Wii U | 2013 |
Environment Development Department
Software | System | Release year |
---|---|---|
BS Super Mario USA | Satellaview | 196 |
Excitebike: Bun Bun Mario Battle Stadium | Satellaview | 1997 |
Mario Party-e | Game Boy Advance | 2003 |
Nintendo eShop | Nintendo 3DS | 2011 |
Nintendo Land | Wii U | 2012 |
Mario Kart 7 | Nintendo 3DS | 2013 |
Mario Kart 8 | Wii U | 2014 |