Talk:Tanooki Mario: Difference between revisions
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@Bazooka Mario: From what I can tell, Statue Mario refers to the power-up given by the Statue Leaf in 3D Land & 3D World (basically Tanooki Mario with the old SMB3 transformation but still lacking flight), not the temporary statue figure itself, so I'm not sure at what point we've decided to apply it to ''Super Mario Bros. 3''. Honestly, though, the ''Mario Kart 8'' DLC slipped my mind when I made this. It definitely has the 3D Land features, but it transforms into the Statue Mario (handkerchief) statue as a quick visual trick. The DLC characters tend to have cartoonier visual gags as part of their tricks over the base game roster, though (like Link's Triforce or ''Animal Crossing'' folks' stars and hearts). This might not affect gameplay whatsoever, but I suppose I would have to lean towards placing ''Mario Kart 8'' under the SMB3 version if we go with the split... There was a character proposal just above that would've made this moot, but it failed and I'm not sure it's really needed anyway. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 17:20, 27 June 2015 (EDT) | @Bazooka Mario: From what I can tell, Statue Mario refers to the power-up given by the Statue Leaf in 3D Land & 3D World (basically Tanooki Mario with the old SMB3 transformation but still lacking flight), not the temporary statue figure itself, so I'm not sure at what point we've decided to apply it to ''Super Mario Bros. 3''. Honestly, though, the ''Mario Kart 8'' DLC slipped my mind when I made this. It definitely has the 3D Land features, but it transforms into the Statue Mario (handkerchief) statue as a quick visual trick. The DLC characters tend to have cartoonier visual gags as part of their tricks over the base game roster, though (like Link's Triforce or ''Animal Crossing'' folks' stars and hearts). This might not affect gameplay whatsoever, but I suppose I would have to lean towards placing ''Mario Kart 8'' under the SMB3 version if we go with the split... There was a character proposal just above that would've made this moot, but it failed and I'm not sure it's really needed anyway. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 17:20, 27 June 2015 (EDT) | ||
:How about Fire Mario being permanent until you get hit in most of the main series, but being timed in the Galaxy games? --{{User:SuperYoshiBros/sig}} 18:49, 27 June 2015 (EDT) | :How about Fire Mario being permanent until you get hit in most of the main series, but being timed in the Galaxy games? --{{User:SuperYoshiBros/sig}} 18:49, 27 June 2015 (EDT) | ||
::Fire Mario's change in ''Super Mario Galaxy'' is almost like its change in ''Hotel Mario'' - it's done probably more due to how damage works and how the environment is perceived in these titles. The game structure is different; for ''Super Mario Galaxy'' and other earlier 3D titles, there's a damage counter rather than the standard growth indicator. Some other power-ups are lost due to being hit or meeting a condition such as touching water, but for Fire Mario this alternate condition isn't obvious since he's always somehow never been dowsed off. At this point in 3D, Fire Mario's core function didn't change other than the way that the power-up is lost, because the developers thought that speedy puzzles made more suitable gameplay for the flowers. After all is said and done, though, neither of these changes are as substantial as stripping down the moveset from its traditions and redistributing the familiar statue ability to "another" power-up. Even ''Super Mario Galaxy'' incorporated flight in Bee Mario and Flying Mario (the latter might just be the most | ::Fire Mario's change in ''Super Mario Galaxy'' is almost like its change in ''Hotel Mario'' - it's done probably more due to how damage works and how the environment is perceived in these titles. The game structure is different; for ''Super Mario Galaxy'' and other earlier 3D titles, there's a damage counter rather than the standard growth indicator. Some other power-ups are lost due to being hit or meeting a condition such as touching water, but for Fire Mario this alternate condition isn't obvious since he's always somehow never been dowsed off. At this point in 3D, Fire Mario's core function didn't change other than the way that the power-up is lost, because the developers thought that speedy puzzles made more suitable gameplay for the flowers. After all is said and done, though, neither of these changes are as substantial as stripping down the moveset from its traditions and redistributing the familiar statue ability to "another" power-up. Even ''Super Mario Galaxy'' incorporated flight in Bee Mario and Flying Mario (the latter might just be the most robust yet ill-realized in the entire series). [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 23:14, 27 June 2015 (EDT) |
Revision as of 22:16, June 27, 2015
Shouldn't this be merged with Tanooki Suit since it has the same topic?F g
- Well, Tanooki Suit is to Tanooki Mario like Cape Feather is to Cape Mario, right? I don't think it should be merged. Time Questions 06:41, 26 March 2008 (EDT)
- For each Mario form there are two articles, one for the transformation and one for the power-up used. As Time Q said, it shouldn't be merged. --Xeze 11:19, 4 August 2008 (EDT)
Yep, is the same thing and I think make a redirection from Tanooki Mario to Tanooki Suit.
D e i J i ~ Is a Mario addict
- But for almost every transformation, there is also an article on the power-up if there is one. --Grandy02 15:26, 20 November 2008 (EST)
They should be merged emmidiately!! User:ppi80/sig
- Why so? I don't think so. Time Questions 16:33, 6 March 2009 (EST)
- Per Time Q. - Paperphailurethemariomonster99
- Agree, it shouldn't be merged. One article is for the power-up, the other one for the transformation. The same goes for Super Leaf/Raccoon Mario, Wing Cap/Wing Mario, Boo Mushroom/Boo Mario and so on. Hasn't that been made clear already? Why are those merging templates there again? --Grandy02 14:50, 14 March 2009 (EDT)
Merge Tanooki Mario to Tanooki Suit
Template:SettledTPP Don't MERGE 1-4
I read them and they say pretty much the same thing so I propose we merge them together.
Proposer: I will help the mariowiki a lot (talk)
Deadline: 11 February 2010
Merge them
- I will help the mariowiki a lot (talk) Per proposal.
Don't Merge them
- Reversinator (talk) No. One's an item, another's a form. That's enough reason to keep them separate.
- Redstar (talk) - If we merged this, we'd have to follow suit and do the same with all the other power-ups and their corresponding forms. The current standard is fine. If you feel otherwise, I would recommend taking this proposal to the MarioWiki:Proposals page, is it affects far too many articles.
- Baby Mario Bloops (talk) Like what the users said about the other abilities, ones a form, ones a character. We have Metal Mario split into character and form, and they are working better than before. They don't need to be merged!!!
- Time Q (talk): Per all.
Comments
}}
How do i get pictures on to this? i have great pics of tanooki mario but i can't figure out how.
The preceding unsigned comment was added by Lcc98 (talk).
Use Special:Upload in a week. PikaSamus (talk)
Dude- I found out there is a picture of statue luigi in the 2nd group art pic!
You mean this? PikaSamus (talk)
Ya--That..is awsome. I have sprites of penguin suit, propeller mushroom & a P-wing
So, this belongs on the forumsYoshiGo99
Super Leaf?
Why on earth is Tanooki Mario gonna come out from Racoon Mario's Super Leaf? As Apu would say: It makes no sense! --CoolTom1337 04:54, 17 October 2011 (EDT)
- Because Nintendo made it that way. Akfamilyhome 08:40, 5 November 2011 (EDT)
- Because, Mr. Miyamoto once mentioned Japanese legend has it that if you put a leaf on a raccoon, it transforms.--Thejfh1999 17:12, 28 November 2011 (EST)
Split Tanooki Mario and Statue Mario
Template:SettledTPP SPLIT 23-0
In Super Mario 3D Land Statue Mario is a completely different form. It is obtained by a different Powerup, it has a different effect and the form looks different. The Statue ability from Super Mario Bros 3. was a part of Tanooki Mario's ability. In Super Mario 3D Land Nintendo turned it into a completely different powerup. It needs to be split! Oh, and this is my first proposal so tell me if I did something wrong ;)
Proposer: MarioMaster720 (talk)
Deadline: November 19, 2011, 23:59 GMT
Support
- MarioMaster720 (talk) Per my proposal.
- Raven Effect (talk) Different form caused by different items per proposal
- Bop1996 (talk) Solely on virtue of the fact that it is a separate power-up in SM3DL, otherwise they would probably stay split.
- Magikrazy51 (talk) Yes, very yes. Per all y'all.
- Mario4Ever (talk) Per Bop1996.
- Tails777 (talk) There are 2 different power ups that turns Mario into those forms (even if they are very similar) Per all.
- RandomYoshi (talk) — Per all.
- B.wilson (talk) Why should separate power-ups be combined in one article? This should definitely be Split.
- Toad85 (talk) Per RandomYoshi.
- Technickal (talk) But how 'bout saying "...It started out as an ability of Tanooki Mario in Super Mario Bros. 3, but became an independent power-up in Super Mario 3D Land..." or something like that...
- New Super Yoshi (talk) Per All.
- Ultra Fuzzy (talk) Although they are the same item results, they're different forms. So, split it is better.
- Shogeco (talk) Per all.
- 16-Volt (talk) Even tho u still get tanooki abilities, the appearence is different(Mario gets a scarf) and he has a different ability. If we keep this, we'll have to merge ice mario with penguin mario because they both shoot ice balls as an example.
- Fire-Luigi (talk) Yep, it's true.
- SuperYoshiBros (talk) Per all.
- Olors (talk) No one opposed .......yet!
- SuperLuigiBros. (talk) Per all.
- Walkazo (talk) - Makes sense.
- ThePremiumYoshi (talk) - Per Ultra Fuzzy.
- Superluigirules (talk) - Statue Mario has its own item, and is a different power-up.
- Phoenix (talk) Per all.
- Akfamilyhome (talk) Per all. Statue Mario has its own item, the Statue Leaf, and there is already an article about it here.
Oppose
Comments
Just to be sure: What happens with the information of Statue Mario linked with Tanooki Mario, will go the article you propose or it will be kept here? ¢oincoll€ctor
The fact that Tanooki Mario could turn into a statue in Super Mario Bros 3 will be mentioned in the new article as well as this article. User:MarioMaster720
Umm....Since I started the proposal, does that mean that I have to create the new article or can someone else do it? If so, can anyone else create the new article please :) User:MarioMaster720
Split Tanooki Mario and White Tanooki Mario
Template:SettledTPP SPLIT 7-0
Yes, White Tanooki Mario is like a version of Tanooki Mario, but, this form isn't the same. White Tanooki Mario is a look-alike. Also, Mario gets White Tanooki Mario when use an Invincibility Leaf instead of a Super Leaf.
Proposer: Ultra Koopa (talk)
Deadline: December 16, 2011, 23:59 GMT
Support
- Ultra Koopa (talk) - Per my proposal.
- ThePremiumYoshi (talk) - I really think that Tanooki Mario and White Tanooki Mario should be split into different articles. Although they are similar, they have different functions, and even the itens that grants Mario these suits are different. White Tanooki Mario also has a separate artwork, and the two suits have enough differences, so, it should be split.
- Thejfh1999 09:53, 3 December 2011 (EST) - Per all.
- Pokémon Trainer Red (talk) Per TPY.
- Shogeco (talk) - Per all
- 16-Volt (talk) White Tanooki Mario is somewhat like Statue Mario. Its a form of Tanooki Mario but has a different function and power. Besides this, it has a different color than reg. Tanooki Mario. Per all
- Tails777 (talk) Per 16-Volt and ThePremiumYoshi.
Oppose
Comments
SMBX Similarity
The Tanooki Toads and Tanooki Peach so much resemble their forms of the Tanooki Suit powerup from the PC fan game Super Mario Bros. X. I don't think Nintendo is stealing this concept, it was just a common idea.
The preceding unsigned comment was added by Tryloubliss (talk).
- Of course, Nintendo knew about Super Mario Bros. X. Almost every official concepts were based on the fandom of the Mario series, just as White Tanooki Mario and White Raccoon Mario's design are kind of based on Mario's super form from Super Mario Bros. Z. Venus Ice Trap existed in the fandom before New Super Mario Bros. U. But I doubt we'd have to point all of them out on the articles.--Prince Ludwig (talk) 21:18, 21 September 2013 (EDT)
Peach Suit
Should it be stated in the trivia section that tanooki peach from sm3dl is different and more dress-like than in sm3dw where it is titgher? --Poponana2 (talk) 23:08, 2 January 2014 (EST)
- Better yet, put this information in the Super Mario 3D World section. It's me, Mario! (Talk / Stalk) 13:06, 3 January 2014 (EST)
Create a Tanooki Mario (character) article
Template:SettledTPP DON'T CREATE 1-9
Tanooki Mario need his own article, This is a separate character from Mario in Mario Kart 8, we have Metal Mario (character) and Metal Mario (form). We even have Bowser Jr. being split from Shadow Mario after he only appear one time as a character. So, why not?
Proposer: LudwigVon (talk)
Deadline: April 22, 2015, 23:59 GMT
Support
Oppose
- Tails777 (talk) Per all opposing reasons on the Cat Peach proposal.
- BabyLuigi64 (talk) Although Tanooki Mario has appeared much more than Cat Peach has, his appearance as a separate character is comparable to Cat Peach, so per all opposing reasons here. I also feel like Shadow Mario and Bowser Jr. are not comparable to the two incarnations of the Tanooki Mario, because Shadow Mario is (in Sunshine, at least) comparable to Mario's arsenal of power ups. Actually, Shadow Mario could even be an example of why not splitting this article is better, having appeared as an alternate identity for Bowser Jr. once before becoming separate from the young Koopa the next appearance. Both Shadow Mario and Tanooki Mario as separate characters simply have not been established as separate characters enough yet.
- Magikrazy (talk) Tanooki Mario has been a separate character once, and it was fairly recent. Per all.
- SuperYoshiBros (talk) Per BabyLuigi64. What's next, Fire Mario (character)?
- Walkazo (talk) - Per my vote on the Cat Peach TPP. Thanks to DLC, we'll probably see more and more alt forms of characters in spinoffs, and to avoid the number of unnecessary pages in the future, we should adapt a new rule of thumb saying that duplicates of characters merely appearing in sport/kart games isn't enough to split them, like how we don't give every coexisting SSB palette swap a page. Metal Mario also exists independently as a boss in Dr. Mario 64, and Dry Bowser gets a page using the same logic that sees things like Dark Fawful split - in these cases, the idea is that splitting the info makes it easier to find and understand, but the Cat and Tanooki form pages are perfectly comprehensive as they are, and in no need of splits.
- Mario (talk) Once Tanooki Mario gets more distinct (that is, different stats) playable appearances alongside Mario, we'll reconsider. As of now, though, I feel like keeping him merged is the best route. I'm still open to the possibility of a split, but not now. Per all.
- Burningdragon25 (talk) I'm going to leave it alone because Tanooki Mario and Cat Peach appear in Mario Kart 8 as DLC characters so, that is a per all on this case.
- Glitchy Bowser Jr. (talk) Per my statement on the Cat Peach proposal.
- Lumastar (talk) The difference between Tanooki Mario and Metal Mario is that Metal Mario is much more established as a separate character (see Smash and Dr. Mario 64. Tanooki Mario has only appeared in one game along with normal Mario, and unlike Metal Mario Tanooki Mario has almost identical stats to Mario. It's almost like he's some sort of special form. Per all.
Comments
Split between Super Mario Bros. 3 and Super Mario 3D Land forms
This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment. |
Current time: Sunday, November 24, 2024, 03:17 GMT
While Tanooki Mario looks pretty close to the original form outside of the hat visor, it has changed fairly drastically since its appearance in Super Mario Bros. 3 and its remakes/re-releases. The primary difference is that it no longer has its signature transformation, a move which was instead given to Statue Mario. It also no longer flies and instead the emphasis is on slow descent (one can argue that it flies during the ending, but it could just as easily be them gliding from Bowser's tall tower to the Mushroom Castle - note that the Toads are obviously flailing, not to mention that flight is supposed to be limited in the first place rather than indefinite like the tail wagging). We have on record that the Tanooki Mario was chosen as a costume because it offered a better visual difference, so with that in mind, the intent of this version of the Super Leaf power-up was to harken back to the Tanooki Suit of old visually, but not in actual performance. In addition, the back of the original (Japanese) Super Mario 3D Land box labels it as an all-new power-up.
Proposer: LinkTheLefty (talk)
Deadline: July 11, 2015, 23:59 GMT
Support
- LinkTheLefty (talk) Proposal.
Oppose
- Walkazo (talk) - Seems like needless complication to an already messy situation: best to keep all the info in one spot under the one name. It'll also just hamper navigation with no search benefits in return, since the name's the same; readers will expect the info to be together so all we'll be doing is making it harder for them to find what they want, especially if "Tanooki Mario" itself becomes a disambig page. Lots of items, forms and even characters change functions slightly between games: split this and we might as well consider splitting the Super Leaf the sane way, as well as the SSB and Hotel Mario versions of Super Mushroom, and all the various spinoff versions of Fire Flower. Boxart propeganda is weak evidence when no name change accompanied it; the few enemies we've split in spite of no name differences were cases where both species were in the same game and had appearance, location and power differences; in all other cases, at least one region had a different name, or the differences were overwhelming, but seeing as the name and appearance is the same here, and the functionality still pretty similar, I think the cons far outweigh the pros of splitting this page.
- SuperYoshiBros (talk) Per Walkazo.
Comments
Flying probably wasn't added for obvious reasons, but will the split account for the Statue Leaf giving Tanooki Mario a handkerchief and the ability to transform into Statue Mario? You seem to mention that already, although it's not clear to me. Also, where will the Mario Kart 8 one go? It bears a closer resemblance to 3D Land / World Tanooki Mario since his Statue transformation is like them, although he doesn't wear the telltale handkerchief this time. It's me, Mario! (Talk / Stalk) 15:44, 27 June 2015 (EDT)
@Walkazo: Are there any other examples where the same power-up or power-up of the same name shows as many or more differences as the Tanooki Mario (besides Ice Mario, I guess)? The main thing here is that we know the developers of Super Mario 3D Land treated Tanooki Mario as an aesthetic skin to what they wanted to accomplish, and it's for that reason that the box treats it as brand new (also note that the "Mario" and "Super Mario" forms were respectively renamed to "Small Mario" and "Mario" for their 3D appearance, and they weren't considered new to the series). I can't think of other instances at the moment besides what you mentioned about power-up items acting differently in certain spinoffs, but the focus here is on power-up forms themselves, not the actual items (although Super Mario and Fire Mario don't grow in size in the unconventional Hotel Mario, but I think that's more because the hitbox was enough of a problem as it was, and the more practical idea of taking a hit is still there). As for Tanooki Mario being a disambiguation page, it would probably be better to simply have Tanooki Mario redirect to one of the resulting articles by default (the SMB3 version seems to be overall recognizable and has more exposure counting re-releases, so that would probably be ideal).
@Bazooka Mario: From what I can tell, Statue Mario refers to the power-up given by the Statue Leaf in 3D Land & 3D World (basically Tanooki Mario with the old SMB3 transformation but still lacking flight), not the temporary statue figure itself, so I'm not sure at what point we've decided to apply it to Super Mario Bros. 3. Honestly, though, the Mario Kart 8 DLC slipped my mind when I made this. It definitely has the 3D Land features, but it transforms into the Statue Mario (handkerchief) statue as a quick visual trick. The DLC characters tend to have cartoonier visual gags as part of their tricks over the base game roster, though (like Link's Triforce or Animal Crossing folks' stars and hearts). This might not affect gameplay whatsoever, but I suppose I would have to lean towards placing Mario Kart 8 under the SMB3 version if we go with the split... There was a character proposal just above that would've made this moot, but it failed and I'm not sure it's really needed anyway. LinkTheLefty (talk) 17:20, 27 June 2015 (EDT)
- How about Fire Mario being permanent until you get hit in most of the main series, but being timed in the Galaxy games? -- Too Bad! Waluigi Time! 18:49, 27 June 2015 (EDT)
- Fire Mario's change in Super Mario Galaxy is almost like its change in Hotel Mario - it's done probably more due to how damage works and how the environment is perceived in these titles. The game structure is different; for Super Mario Galaxy and other earlier 3D titles, there's a damage counter rather than the standard growth indicator. Some other power-ups are lost due to being hit or meeting a condition such as touching water, but for Fire Mario this alternate condition isn't obvious since he's always somehow never been dowsed off. At this point in 3D, Fire Mario's core function didn't change other than the way that the power-up is lost, because the developers thought that speedy puzzles made more suitable gameplay for the flowers. After all is said and done, though, neither of these changes are as substantial as stripping down the moveset from its traditions and redistributing the familiar statue ability to "another" power-up. Even Super Mario Galaxy incorporated flight in Bee Mario and Flying Mario (the latter might just be the most robust yet ill-realized in the entire series). LinkTheLefty (talk) 23:14, 27 June 2015 (EDT)