Talk:Captain Toad: Treasure Tracker: Difference between revisions
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In the top of the article it says the game is coming out in Jan. 2015 but it still says Holiday 2014 for NA in the info box. Does this need to be clarified? --[[User:Poponana2|Poponana2]] ([[User talk:Poponana2|talk]]) 17:04, 13 August 2014 (EDT) | In the top of the article it says the game is coming out in Jan. 2015 but it still says Holiday 2014 for NA in the info box. Does this need to be clarified? --[[User:Poponana2|Poponana2]] ([[User talk:Poponana2|talk]]) 17:04, 13 August 2014 (EDT) | ||
== Sources == | |||
Where are the sources for boost pads and the shy guy hedge level?[[User:Toadbrigade5|Toadbrigade5]] ([[User talk:Toadbrigade5|talk]]) 19:32, 12 September 2014 (EDT) |
Revision as of 19:32, September 12, 2014
Just a question but how do you change the name of a Page?Billy-Luigi Time!
14:25, 10 June 2014 (EDT)
Controls
There was a part in the trailer that showed the controls for the minecart, and I think we can assume it will have controls like the Captain Toad levels in SM3dW
The preceding unsigned comment was added by 198.144.198.170 (talk).
Is that a Cat Goomba?
- L'me fix that for ya. And wait for it.....it certainly looks exactly like a cat goomba. --Hiccup (talk) 08:28, 14 June 2014 (EDT)
It's a Goomba with a cat design. Nah, it's not. Peanutjon (talk) 22:30, 14 June 2014 (EDT)
Really? A cat design? Number one, cat goombas are ligit enemies in Super Mario 3d World,Second: there are no designs on enemies.
The preceding unsigned comment was added by Toadbrigade5 (talk).
- Please sign your comments. Also, "design" could refer to simply the appearance of the enemy. Plus, I think they're being sarcastic. MarioComix (talk) 01:38, 17 June 2014 (EDT)
- I hope so.Toadbrigade5 (talk) 14:23, 17 June 2014 (EDT)
What is that image? I cann't see it by clicking the link TSUNAMI
Pickaxe
I think we should make a page for it, and just call it pick axe. It can contain info from the Galaxy games as well(BankToad).Toadbrigade5 (talk) 01:41, 21 June 2014 (EDT)
- It'd be better to create the article for it closer to release date when we have an official name, as well as its function. It could do more than just break blocks. Yoshi876 (talk)
- Then we can add to it you realize.
The preceding unsigned comment was added by Toadbrigade5 (talk).
More artwork here
Here they are: http://www.nintendo.co.jp/nintendo_news/140620/kinopio/index.html
Is anyone able to get better quality versions of those? BooDestroyer (talk) 19:30, 27 June 2014 (EDT)
E3 Level Articles
Is it really necessary to have articles for levels at this point? I mean the game was announced at E3 a month ago, isn't it a bit early for articles based on levels that are probably gonna go through lots of changes from now until release? Tails777 Talk to me!
- Yeah, levels are necessirary. These are likely to be modified, but modifications can be edited in. Plus, look at it from nintendo's side. If a level is fully functional, like it is in the demo, then why not put it in? I think that these are pretty much assured to be in the game.
The preceding unsigned comment was added by Toadbrigade5 (talk).
- So be it, I guess my concern was merely the fact that it's a bit early to create articles on levels from a demo. Looking at the E3 demos for both Mario Kart 7 and 8, we never had any of these articles made a few weeks after E3. And not to sound uptight, but I feel assuming these levels will be in the final version is speculation, especially at this point in time. For all we know, some of these levels could be cut from the game, just like that card room area in Paper Mario: Sticker Star or GCN Mario Circuit from Mario Kart DS. Main point is that I still feel like these articles are not necessary at the moment since it's too far from release to be doing stuff like this.
Tails777 Talk to me!
- So be it, I guess my concern was merely the fact that it's a bit early to create articles on levels from a demo. Looking at the E3 demos for both Mario Kart 7 and 8, we never had any of these articles made a few weeks after E3. And not to sound uptight, but I feel assuming these levels will be in the final version is speculation, especially at this point in time. For all we know, some of these levels could be cut from the game, just like that card room area in Paper Mario: Sticker Star or GCN Mario Circuit from Mario Kart DS. Main point is that I still feel like these articles are not necessary at the moment since it's too far from release to be doing stuff like this.
Enemy Section
Edit: Actually nevermind, I just caught that error.
The preceding unsigned comment was added by Sonicbro (talk).
Gallery
Don't you think the gallery is long enough to make an own page? TSUNAMI
Release date
In the top of the article it says the game is coming out in Jan. 2015 but it still says Holiday 2014 for NA in the info box. Does this need to be clarified? --Poponana2 (talk) 17:04, 13 August 2014 (EDT)
Sources
Where are the sources for boost pads and the shy guy hedge level?Toadbrigade5 (talk) 19:32, 12 September 2014 (EDT)