User:RandomYoshi/drafts: Difference between revisions

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{{DISPLAYTITLE:RandomYoshi's drafts}}Hello there, people. Here is where I'll put my drafts of stuff I'd like to improve on before posting. If [[Special:MyPage|you]] would like [[User:RandomYoshi|me]] to change something here, then <span class="plainlinks">[http://www.mariowiki.com/index.php?title=User_talk:RandomYoshi&action=edit&section=new let me hear about it]</span class>. I'd like to hear a good '''reason''' why it should be changed from A to B, and I'd also like to get a descriptive assessment about what is to be changed, and to what.
{{DISPLAYTITLE:RandomYoshi's drafts}}Hello there, people. Here is where I'll put my drafts of stuff I'd like to improve on before posting. If [[Special:MyPage|you]] would like [[User:RandomYoshi|me]] to change something here, then <span class="plainlinks">[http://www.mariowiki.com/index.php?title=User_talk:RandomYoshi&action=edit&section=new let me hear about it]</span class>. I'd like to hear a good '''reason''' why it should be changed from A to B, and I'd also like to get a descriptive assessment about what is to be changed, and to what.
{|class=wikitable cellpadding=3 cellspacing=0 border=1 width=100% style="font-family:Arial;border-collapsible:collapse;text-align:center"
!width=32% colspan=2|Board
!width=50%|Description
!width=8%|Difficulty
!width=10%|Villain
|-
|[[File:Piratelandlogo.jpg|150px]]<br>[[File:Pirate_LandMap.jpg|150px]]
|[[Pirate Land]]
|align=left|'''Pirate Land''' is the first board of ''Mario Party 2''. The players are dressed in a pirate garb, and they are assigned the title "Captain." If a player lands on one of the Blue Spaces that is on a dock, [[Sushie]] will appear. Sushie will then take the player to another dock on the board. The Happening Spaces make any player who is placed on the two corresponding bridges shot by a cannonball, which will send them back to the start space. There are a few short-cuts on this board, all guarded by [[Thwomp]]s. For players to pass a Thwomp, they must pay a fee of one Coin. The fee will then increase by one Coin.
|1 out of 3.
|Cap'n Bowser
|-
|[[File:Westernland.gif|150px]]<br>[[File:Western_Land_map.png|150px]]
|[[Western Land]]
|align=left|'''Western Land''' is the second board of ''Mario Party 2''. Players are dressed as cowboys and have "Deputy" as their title. The main gimmick of this board is [[Streamer]], who runs along the perimeter of the board. Players who want to ride Streamer have to pay a fee of five Coins at a toll. While riding Streamer, the player riding Streamer will hit a block, assigning what direction Streamer should move &ndash; either forward or backward. Streamer will move on his own if a player lands on a Happening Space. Any player hit by Streamer will be sent back to Start. There is a milk shop run by [[Wiggler]]. When a player passes her, she will ask if the player wants to have a [[Hootenanny]]. Should the player accept the offer, the player will pay a fee of twenty Coins, and all players will be summoned to the milk shop.
|1 out of 3.
|Bowser the Brash
|-
|[[File:Spacelogo.gif|150px]]<br>[[File:Space_Land_map.png|150px]]
|[[Space Land]]
|align=left|'''Space Land''' is the third board of ''Mario Party 2''. Players are dressed as astronauts, and are members of the Space Patrol. The main unique feature of this board is the Bowser-faced junction in the very middle of the board. Every time the junction is passed, the number showing will decrease by one. When it reaches zero, the villain will fire a laser beam in the diagonal pathway that starts at the north-east corner of the map, and ends at the south-east corner of the map. Every player blasted by the beam will lose all of their Coins. The Happening Spaces make a [[Whomp]] and a Thwomp chase the player who lands on the space to the other side of the map. Any other player caught by the Whomp and the Thwomp will also be chased to the other side of the map. If a player passes by the [[Snufit Police]], they will ask whether the player wants them to set up a speed trap on the board. Should the player accept this, the player has to pay a toll of five Coins. While the speed trap is active, the Whomp and Thwomp will be caught by [[Snifit]]s, further sending away the chased players.
|2 out of 3.
|Black Hole Bowser
|-
|[[File:Mysterlandlogo.gif|150px]]<br>[[File:Mystery_Land_map.png|150px]]
|[[Mystery Land]]
|align=left|
|2 out of 3.
|Bowser Sphinx
|-
|[[File:Horlogo.gif|150px]]<br>[[File:HorrorLand_MP2.png|150px]]<br>[[File:Horror_Land_map_(nighttime).png|150px]]
|[[Horror Land]]
|align=left|
|3 out of 3.
|Wizard Bowser
|-
|[[File:Bowserland.jpg|150px]]<br>[[File:Bowser_Land_map.png|150px]]
|[[Bowser Land]]
|align=left|
|3 out or 3.
|Bowser
|}
The Bowser Land can be unlocked by playing on each board once.

Revision as of 13:36, April 17, 2012

Hello there, people. Here is where I'll put my drafts of stuff I'd like to improve on before posting. If you would like me to change something here, then let me hear about it. I'd like to hear a good reason why it should be changed from A to B, and I'd also like to get a descriptive assessment about what is to be changed, and to what.

Board Description Difficulty Villain
File:Piratelandlogo.jpg
File:Pirate LandMap.jpg
Pirate Land Pirate Land is the first board of Mario Party 2. The players are dressed in a pirate garb, and they are assigned the title "Captain." If a player lands on one of the Blue Spaces that is on a dock, Sushie will appear. Sushie will then take the player to another dock on the board. The Happening Spaces make any player who is placed on the two corresponding bridges shot by a cannonball, which will send them back to the start space. There are a few short-cuts on this board, all guarded by Thwomps. For players to pass a Thwomp, they must pay a fee of one Coin. The fee will then increase by one Coin. 1 out of 3. Cap'n Bowser
File:Westernland.gif
Western Land
Western Land Western Land is the second board of Mario Party 2. Players are dressed as cowboys and have "Deputy" as their title. The main gimmick of this board is Streamer, who runs along the perimeter of the board. Players who want to ride Streamer have to pay a fee of five Coins at a toll. While riding Streamer, the player riding Streamer will hit a block, assigning what direction Streamer should move – either forward or backward. Streamer will move on his own if a player lands on a Happening Space. Any player hit by Streamer will be sent back to Start. There is a milk shop run by Wiggler. When a player passes her, she will ask if the player wants to have a Hootenanny. Should the player accept the offer, the player will pay a fee of twenty Coins, and all players will be summoned to the milk shop. 1 out of 3. Bowser the Brash
File:Spacelogo.gif
Space Land
Space Land Space Land is the third board of Mario Party 2. Players are dressed as astronauts, and are members of the Space Patrol. The main unique feature of this board is the Bowser-faced junction in the very middle of the board. Every time the junction is passed, the number showing will decrease by one. When it reaches zero, the villain will fire a laser beam in the diagonal pathway that starts at the north-east corner of the map, and ends at the south-east corner of the map. Every player blasted by the beam will lose all of their Coins. The Happening Spaces make a Whomp and a Thwomp chase the player who lands on the space to the other side of the map. Any other player caught by the Whomp and the Thwomp will also be chased to the other side of the map. If a player passes by the Snufit Police, they will ask whether the player wants them to set up a speed trap on the board. Should the player accept this, the player has to pay a toll of five Coins. While the speed trap is active, the Whomp and Thwomp will be caught by Snifits, further sending away the chased players. 2 out of 3. Black Hole Bowser
File:Mysterlandlogo.gif
File:Mystery Land map.png
Mystery Land 2 out of 3. Bowser Sphinx
File:Horlogo.gif
Horror Land: The whole map, filled with horror elements. From Mario Party 2.
Horror Land
Horror Land 3 out of 3. Wizard Bowser
File:Bowserland.jpg
Bowser Land
Bowser Land 3 out or 3. Bowser

The Bowser Land can be unlocked by playing on each board once.