Tech demo: Difference between revisions

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*''[[Super Mario 128]]'', an experiment with several gameplay concepts, of which some elements were used in ''[[Super Mario Sunshine]]'' and ''[[Super Mario Galaxy]]''. It also served as a basis for the game ''[[pikipedia:Pikmin (game)|Pikmin]]. - [[Nintendo GameCube]]<ref>[http://www.unseen64.net/2008/04/08/super-mario-128-gc-tech-demo/]</ref>  
*''[[Super Mario 128]]'', an experiment with several gameplay concepts, of which some elements were used in ''[[Super Mario Sunshine]]'' and ''[[Super Mario Galaxy]]''. It also served as a basis for the game ''[[pikipedia:Pikmin (game)|Pikmin]]. - [[Nintendo GameCube]]<ref>[http://www.unseen64.net/2008/04/08/super-mario-128-gc-tech-demo/]</ref>  
*''[[Peach's Castle (game)|Peach's Castle]]'', a tech demo included in a revision of the GameCube SDK and sent to various developers, it showcases several effects possible on the console. - [[Nintendo GameCube]]<ref>[http://www.unseen64.net/2009/03/01/peachs-castle-gamecube-tech-demo/]</ref>
*''[[Peach's Castle (game)|Peach's Castle]]'', a tech demo included in a revision of the GameCube SDK and sent to various developers, it showcases several effects possible on the console. - [[Nintendo GameCube]]<ref>[http://www.unseen64.net/2009/03/01/peachs-castle-gamecube-tech-demo/]</ref>
*''[[Mario Kart: Double Dash!!/Beta elements|Mario Kart: Double Dash!!]]'', A seven-second clip of Mario and Luigi driving karts.
*''[[Mario Kart: Double Dash!!/Beta elements|Mario Kart for Nintendo GameCube]]'', A seven-second clip of Mario and Luigi driving karts.
*''[[Balloon Trip]]'', a ''[[Super Mario World 2: Yoshi's Island]]''-themed minigame making use of the [[Nintendo DS]]'s touchscreen and dual screen setup. It ended up forming the basis of [[Yoshi Touch and Go]]. - [[Nintendo DS]]<ref>[http://www.unseen64.net/2008/04/08/balloon-trip-yoshi-touch-go-ds-proto/]</ref>  
*''[[Balloon Trip]]'', a ''[[Super Mario World 2: Yoshi's Island]]''-themed minigame making use of the [[Nintendo DS]]'s touchscreen and dual screen setup. It ended up forming the basis of [[Yoshi Touch and Go]]. - [[Nintendo DS]]<ref>[http://www.unseen64.net/2008/04/08/balloon-trip-yoshi-touch-go-ds-proto/]</ref>  
*''[[Mario's Face (game)|Mario's Face]]'', - [[Nintendo DS]]<ref>[http://www.unseen64.net/2008/04/08/marios-face-ds-tech-demo/]</ref>  
*''[[Mario's Face (game)|Mario's Face]]'', - [[Nintendo DS]]<ref>[http://www.unseen64.net/2008/04/08/marios-face-ds-tech-demo/]</ref>  

Revision as of 09:19, February 8, 2012

A Tech Demo is a computer and video game industry term referring to short applications designed to gauge interest in an upcoming product or to demonstrate hardware-specific features. Tech Demos have various levels of interactivity, ranging from real-time videos to short but fully playable demonstrations. Tech Demos are rarely intended to be turned into fully fledged commercial products, though their ideas and concepts are sometimes reused. Tech Demos are not to be confused with Vaporware, a commercial product which presumably started development but never got released.

Due to its status as Nintendo's flagship franchise, the Mario series has been the subject of or has been featured in many tech demos. The following is a list of them.

References

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