|
|
Line 1: |
Line 1: |
| {{rewrite-expand}}
| | #Redirect [[Peach's Castle]] |
| {{infobox
| |
| |title=Peach's Castle
| |
| |image=[[File:PC Entrance.png|250px]]
| |
| |developer=[[Nintendo]]
| |
| |publisher=[[Nintendo]]
| |
| |released={{releasedate||May 22, 2001}}
| |
| |genre=[[Genre#Platform|Platform]]
| |
| |modes=Single player
| |
| |ratings=
| |
| |platforms=[[Nintendo GameCube]]
| |
| |media=GameCube Optical Disc
| |
| |input={{input|gcn=1}}
| |
| }}
| |
| '''''Peach's Castle''''' is a [[Tech Demo]]<ref>[http://www.unseen64.net/2009/03/01/peachs-castle-gamecube-tech-demo/ Unseen64 Peach's Castle Demo Information]</ref> for [[Nintendo GameCube]]. In 2001 [[Nintendo]] sent various developers an interactive Tech Demo in order to show them the graphical capabilities of their new console as part of the Nintendo GameCube Software Developement Kit.
| |
| | |
| In this demo, the player controls a red arrow that can go through various places in [[Princess Peach's Castle]] from ''[[Super Mario 64]]''. In different rooms it shows different graphical effects, which includes the following: large textures, bumps and shadows, antialiasing, logical lighting, projection textures, environment mapping, and maximum polygons.
| |
| | |
| ==Rooms==
| |
| {{br}}
| |
| ===Entrance===
| |
| A hub area with 6 doors, 5 of which lead to other rooms. This room features a lot of animations.
| |
| ===Dome===
| |
| In this room, the walls and ceiling have various flowers on it as well as mountain themed background. The floor has a [[Star]] with flower in the background, which is made of small 3-star texture.
| |
| ===Spiral Staircase===
| |
| ''Spiral Staircase'' is a dark place with a spiral starcase in the center. As the red arrow steps on it, it begins to jump slowly to the bottom where the door to ''Hargar'' is.
| |
| ===Hangar===
| |
| As the name implies, this is an in-door hangar with an airplane. In this room the player can find a metal [[Warp Pipe]] which leads to the ''Cave''.
| |
| ===Cave===
| |
| In the ''Cave'' the player will appear on a wooden bridge which leads to a [[Goomba]] statue. The cave has some bulbs and colorful projector lights to light the path. Entering the green Warp Pipe will lead the player back to the ''Entrance''.
| |
| ===Cinema Theater===
| |
| ''Cinema Theater'' shows a short looping video with Nintendo GameCubes of various colors.
| |
| ===[[Metal Mario (form)|Metal Mario]]===
| |
| In this room, the player will see a Metal [[Mario]] statue which reflects the light.
| |
| ===How Many [[Coin]]s?===
| |
| ''How Many Coins?'' is a white colored room with [[Question Block]] at the center. Pressing {{button|gcn|A}} while underneath will release a large amout of coins. To exit the room the player needs to press {{button|gcn|B}} and to control camera the player should press {{button|gcn|X}} instead.
| |
| ==Features==
| |
| ===Camera control mode===
| |
| By pressing {{button|gcn|B}} the player can control the camera's angle and position. To move it the player should move the {{button|gcn|Stick}} and {{button|gcn|C}} to control the angle.
| |
| ===Wireframe mode===
| |
| [[wikipedia:Wire-frame model|Wireframe]] is a visual presentation of a three dimensional object using narrow green lines that specify its each edge. It can be enabled by pressing {{button|gcn|Y}}.
| |
| The Wireframe mode also makes the GameCube a bit slower than without it (this can be seen on the Lag meter), this is most notable in ''How Many Coins?'' room.
| |
| ===Pause menu===
| |
| On the Pause menu the player can set [[wikipedia:Mipmap|Mip mapping]], [[wikipedia:Rendering (computer graphics)|Rendering]], [[:wikipedia:Debugging|Debug information]] display, Lag meter display, [[wikipedia:Gamma correction|Gamma correction]], an option to enable or disable the background music, and "SE". It can be accessed by pressing {{button|gcn|Start}}. The players are also able to enter the Main Menu, where they are able to choose the following modes: Normal Demo (default, the player is able to control the red arrow to explore the castle), Auto Demo (the camera is controlled automaticly and the rooms are changing as some time passes), Normal Demo - stage select (same as Normal Demo, but the players are able to choose the area they want to go), Auto Demo - stage select (a combination of Auto Demo and Normal Demo - stage select: the players are able to choose the area they want to go).
| |
| ===Doors===
| |
| While the next room is loading, instead of the loading screen, the arrow is "knocking" the door until it loads. It can be seen that the lighting is added when the arrow stops.
| |
| | |
| ==Controls==
| |
| *{{button|gcn|A}} - Jump (''How Many Coins?'' only)
| |
| *{{button|gcn|B}} - Enter Camera control mode, exit room (''How Many Coins?'' only).
| |
| *{{button|gcn|X}} - Enter Camera control mode (''How Many Coins?'' only).
| |
| *{{button|gcn|Y}} - Enter Wireframe mode.
| |
| *{{button|gcn|R}} - Shifts camera a bit and goes back. Has no use and probably a bug.
| |
| *{{button|gcn|Start}} - Enter Pause menu.
| |
| *{{button|gcn|Stick}} - Move the arrow, move the camera (not vertically).
| |
| *{{button|gcn|C}} - Rotate the camera (in Camera control mode it's less limited).
| |
| | |
| ==Gallery==
| |
| <center><gallery>
| |
| File:PC Room1.png|''Dome.''
| |
| File:PC Room2.png|''Spiral Staircase.''
| |
| File:PC Room3.png|''Hangar.''
| |
| File:PC Room4.png|''Cave.''
| |
| File:PC Room5.png|''Cinema Theater.''
| |
| File:PC Room6.png|''Metal Mario.''
| |
| File:PC Room7.png|''How Many Coins?''
| |
| </gallery></center>
| |
| ==Media==
| |
| {{media
| |
| |name1=PC Entrance
| |
| |pipe1=Peach's Castle
| |
| |description1=Entrance theme.
| |
| |length1=2:49
| |
| |name2=PC Dome
| |
| |pipe2=Peach's Castle
| |
| |description2=Dome theme.
| |
| |length2=4:03
| |
| |name3=PC Spiralstaircase
| |
| |pipe3=Peach's Castle
| |
| |description3=Spiral Staircase theme.
| |
| |length3=2:26
| |
| |name4=PC Hangar
| |
| |pipe4=Peach's Castle
| |
| |description4=Hangar theme.
| |
| |length4=3:17
| |
| |name5=PC Cave
| |
| |pipe5=Peach's Castle
| |
| |description5=Cave
| |
| |length5=3:30
| |
| |name6=PC Cinematheater
| |
| |pipe6=Peach's Castle
| |
| |description6=Cinema Theater theme.
| |
| |length6=4:34
| |
| |name7=PC Metalmario
| |
| |pipe7=Peach's Castle
| |
| |description7=Metal Mario theme.
| |
| |length7=2:16
| |
| |name8=PC Howmanycoins
| |
| |pipe8=Peach's Castle
| |
| |description8=How Many Coins? theme.
| |
| |length8=2:15
| |
| }}
| |
| | |
| ==References==
| |
| <references/>
| |
| {{boxTop}}
| |
| {{CancelledGames}}
| |
| [[Category:Games]]
| |
| [[Category:Cancelled Games]]
| |
| [[Category:GameCube Games]]
| |
| [[Category:Tech Demos]]
| |