Editing You Can Lead a Robot to Water...
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*'''Level 1:''' There is a cracked rock in the robot's way that must be broken. | *'''Level 1:''' There is a cracked rock in the robot's way that must be broken. | ||
*'''Level 2:''' There are three platforms that can be rotated. One or two of them must be rotated. | *'''Level 2:''' There are three platforms that can be rotated. One or two of them must be rotated. | ||
*'''Level 3:''' There are one or two cracked rocks and a platform, but there are spikes that can | *'''Level 3:''' There are one or two cracked rocks and a platform, but there are spikes that can damage the robot or knock out the crew member if touched. The player must break the correct rock and rotate the platform. Even if the spikes knock them out, the player can still win if the robot waters the flower. | ||
If two players are utilized for this microgame, some factors change. The player that makes more changes to lead the robot to the flower receives an effort point or | If two players are utilized for this microgame, some factors change. The player that makes more changes to lead the robot to the flower receives an effort point, or in the case of [[Rising Star]], a star. The player that inadvertently leads the robot to spikes loses an effort point or star. | ||
*'''Level 1:''' There are two or three cracked rocks, and at least one must be broken. | *'''Level 1:''' There are two or three cracked rocks, and at least one must be broken. |