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| {{about|the level in ''[[Super Mario World]]''|the third game of the [[Yoshi's Island (series)|Yoshi's Island]] series|''[[Yoshi's New Island]]''}}
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| {{level infobox
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| |image=[[File:YoshisIsland3.png|256px]]
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| [[Mario]] and [[Yoshi]] on a [[Single Swing Lift]]
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| |code=1-3
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| |world=[[Yoshi's Island (location)#Super Mario World|Yoshi's Island]]
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| |game=''[[Super Mario World]]''
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| |powerup=[[Fire Flower]]
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| |limit=300 seconds
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| |before=[[Yoshi's Island 2|<<]]
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| |after=[[Yoshi's Island 4|>>]]
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| |track="[[Athletic BGM (Super Mario World)|Athletic BGM]]"
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| |sample=[[File:Athletic Theme Super Mario World.oga]]
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| }}
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| '''Yoshi's Island 3''' is the third [[level]] of [[Yoshi's Island (location)|Yoshi's Island]] in ''[[Super Mario World]]''. It takes place on a high mountain and features numerous yellow [[! Block|Exclamation Mark Block]]s that can make a hidden area easier to find if the [[Yellow Switch Palace|Yellow Switch]] is pressed. Clearing this stage grants access to [[Yoshi's Island 4]].
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| ==Layout==
| | https://www.youtube.com/channel/UC9J3T7ROFICtmqri917hyUQ |
| [[File:Smw mario2.png|thumb|left|Screenshot from ''Super Mario World'']]
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| The level starts with a [[Message Block]] giving information on [[Dragon Coin]]s. Right next to the block, a row of yellow Exclamation Mark Blocks can be found. When the player follows the path up the steps and to the right, they come across a brown [[Single Swing Lift]]. When going on, the player finds two [[Stretch Block]]s. The first Dragon Coin can be found above. After another brown Single Swing Lift, the player finds a red [[Koopa Paratroopa]] flying over two [[? Block|Prize Block]]s, the second one containing [[Yoshi]]. Soon there is another type of platform. These platforms are black and white and simply move either horizontally or vertically, with another red Koopa Paratroopa flying near them. After a red-shelled [[Koopa Troopa]], there are some more brown Single Swing Lifts. There is a hidden [[Warp Pipe]] below the first one. The pipe leads to a simple underground room where the second Dragon Coin is found. Leaving the room through the Warp Pipe takes the player near the [[Midway Gate]].
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| After a green Koopa Paratroopa, there is the third Dragon Coin and another Message Block talking about how to perform high [[jump]]s. Next, there is a row of five Rotating Blocks with a Koopa Troopa on the top. After a moving black-and-white platform and brown Single Swing Lift, the player comes across an area with five Stretch Blocks, where the fourth Dragon Coin is found. Between more platforms, the first [[bonus block|Bonus Block]] in the game can be found, providing the player with a [[1-Up Mushroom]] if the player has collected 30 [[coin]]s in this level. Otherwise, it yields only a single coin. Soon after crossing two more brown Single Swing Lifts, the player reaches the fifth Dragon Coin. A bit farther, there is the [[Giant Gate]], with no [[List of enemies|enemies]] protecting it.
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| {{br|left}}
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| ==Dragon Coins==
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| #Above the first two Stretch Blocks.
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| #In a hidden underground area down a yellow Warp Pipe below the third Single Swing Lift. The area requires the use of a Switch Block to turn coins into blocks and create a bridge leading to it.
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| #Above the green Koopa Paratroopa, just after the Midway Gate.
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| #Above the seventh and eighth Stretch Blocks, the former being vertical and the latter being horizontal.
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| #On the final ledge of solid ground before the Giant Gate.
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| ==Enemies==
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| {|class=wikitable style="text-align:center"
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| !Sprite
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| !Name
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| !Count
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| |-
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| |[[File:SMW KoopaParatroopa Green.png]]
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| |[[Koopa Paratroopa]] (green)
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| |1
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| |-
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| |[[File:SMW KoopaParatroopa Red.png]]
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| |Koopa Paratroopa (red)
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| |4
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| |-
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| |[[File:SMW KoopaTroopa Green.png]]
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| |[[Koopa Troopa]] (green)
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| |1 (if stomped)
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| |-
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| |[[File:SMW KoopaTroopa Red.png]]
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| |Koopa Troopa (red)
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| |2
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| |-
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| |[[File:SMW KoopaTroopaNoShell Green.png]]
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| |[[Unshelled Koopa]] (green)
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| |1 (if stomped)
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| |-
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| |[[File:SMW KoopaTroopaNoShell Red.png]]
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| |Unshelled Koopa (red)
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| |2 (if stomped)
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| |}
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| ==Names in other languages==
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| {{foreign names
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| |Jpn=ヨースターとう コース3
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| |JpnR=Yōsutā Tō Kōsu 3
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| |JpnM=Yoster Island Course 3
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| |Spa=Isla de Yoshi 3
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| |SpaM=Yoshi's Island 3
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| |Fre=Ile de Yoshi 3
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| |FreM=Yoshi's Island 3
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| |Ger=Yoshi-Insel 3
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| |GerM=Yoshi Island 3
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| |Ger2=Yoshis Insel 3<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=23}}</ref>
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| |Ger2M=Yoshi's Island 3
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| |Chi=耀东岛 3
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| |ChiR=Yàodōngdǎo 3
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| |ChiM=Yoshi's Island 3
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| |Ita=Isola Yoshi 3
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| |ItaM=Yoshi's Island 3
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| }}
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| ==Notes==
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| *Similar vertically climbing sets of hills appear in [[Mount Lineland#Chapter 1-2: Afoot in the Foothills|Chapter 1-2]] of ''[[Super Paper Mario]]''.
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| ==References==
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| <references/>
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| {{SMW levels}}
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| [[Category:Mountains]]
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| [[Category:Yoshi's Island]]
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| [[Category:Super Mario World levels]]
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